Deinonychus Skeleton


Rules Questions

Dark Archive

Is this correct:

Deinonychus Skeleton CR 2

NE Medium undead
Init +7; Senses darkvision 60ft; Perception +0

DEFENSE

AC 15, touch 13, flat-footed 12 (+3 Dex, +2 natural)
hp 18 (4d8)
Fort +1, Ref +4, Will +4
DR 5/bludgeoning; Immune cold, undead traits

OFFENSE

Speed 60 ft.
Melee 2 talons +5 (1d8+2),bite +5 (1d6+2), foreclaws +0 (1d4+1)

STATISTICS

Str 15, Dex 17, Con -, Int -, Wis 10, Cha 10
Base Atk +3; CMB +5; CMD 18
Feats Improved Initiative

Richard


1 person marked this as a favorite.

Yes, that's correct.

In my view, it should probably also retain the pounce ability (as it's arguably an extraordinary ability that improves its melee attacks). However, since it's pretty strong for CR 2 as-is, I think you can safely omit it.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Deinonychus Skeleton All Messageboards

Want to post a reply? Sign in.