The Magnificent Seven


Recruitment

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I'll go Elf or Gnome depending on whats left.

Gold: 50 + 5d10 ⇒ 50 + (1, 4, 10, 5, 10) = 80


@The Lucky Halfling I fledged out a backstory and provided a concept for a goblin, I'm just don't want to attach it to an alias unless I get picked


This does look interesting, and I'm a big fan of the movie(s), but it looks rather booked up.


rolling hps 2d10 ⇒ (3, 5) = 8


My stats are going to an Azata-blooded Aasimar of Mwangi extraction, with a level of Oracle in there, too.


HP rolls: 1d10 + 1d8 ⇒ (4) + (4) = 8


Alright Bane88's submission, a gnome rifle user. Still working on backstory. I really want to know Ebb though. We could get a big and small aesthetic going.


drbuzzard wrote:
This does look interesting, and I'm a big fan of the movie(s), but it looks rather booked up.

Technically only one slot has actually been filled.

Digger Chandler wrote:
My stats are going to an Azata-blooded Aasimar of Mwangi extraction, with a level of Oracle in there, too.

Not to be a wet blanket, but I don't think Aasimar are on the list of allowed races.

Josey Wales wrote:
Alright Bane88's submission, a gnome rifle user. Still working on backstory. I really want to know Ebb though. We could get a big and small aesthetic going.

The advanced firearms rules replace the gunsmithing class feature with gun training at first level.


Wow, I certainly didn't expect to fill a slot right of the bat, I'm honored!

I still need to purchase equipment though and I'm thinking of changing out one of my traits.

I'm really enjoying all of these characters coming up, I'm very excited to play with you all!


Damn, it's not listed, you're right. Hrrrm. COULD work as something else ...


Johnny Panic wrote:
So I'm undoing the new guns, lets go with cannon [look a pun] guns.

So can I start with a cannon instead of a rifle? ;-)

Given everyone else's previous success at rolling, I'm going to play it safe and take the 21 point buy.
Cash: 5d10 ⇒ (4, 8, 9, 8, 5) = 34

I was torn between submitting this character and a gnome ‘experimental gunsmith’ mad scientist.

Stats are in the profile. Background coming shortly.

Also, it’s a shame that affording a second revolver to dual wield is out of the price range.
One man with 6 guns!?


Annie Stokes wrote:
Johnny Panic wrote:
So I'm undoing the new guns, lets go with cannon [look a pun] guns.

So can I start with a cannon instead of a rifle? ;-)

Given everyone else's previous success at rolling, I'm going to play it safe and take the 21 point buy.
[dice=Cash]5d10

I was torn between submitting this character and a gnome ‘experimental gunsmith’ mad scientist.

Stats are in the profile. Background coming shortly.

Also, it’s a shame that affording a second revolver to dual wield is out of the price range.
One man with 6 guns!?

I can't wait to find out how you got out 'round to these parts.

*Chalks up another point for Point Buy*


money: 5d10 ⇒ (4, 5, 3, 3, 10) = 25


Caveat ...as was pointed out, I'm aware that Aasimar is not on the list. I'm submitting my girl here anyway, because once the idea of her got in my brain there wasn't much I could do but roll her up.

Wawindaji Kaba
Female Azata-Blooded Mwangi Aasimar Gunslinger (Mysterious Stranger)2 /Lunar Oracle 1:

Medium Outsider (Native)/Humanoid (Human)
Init +3; Perception +7
--------------------
Defense
--------------------
AC 18
hp 21
Fort +4, Ref +6, Will + 3
--------------------
Offense
--------------------
Speed 20
BAB+2
Melee: Guisarme +3 (2d4+1)x3, reach
Melee: Dagger +3 (1d4+1)19/20x2
Ranged: Dagger +5 (1d4+1) 19/20x2
Ranged: Pepperbox Rifle +5 (1d10+3) x4
--------------------
Statistics
--------------------
Str 12, Dex 16 , Con 13, Int 13, Wis 13 , Cha 16

Base Atk +2; CMB +; CMD
Feats : Boon Companion, Point Blank Shot
Traits: Larger than Life, Celestial Tracker

Skills:
Bluff 7 (3+1+3), Handle Animal 8 (3+2+3), Intimidate 17/19 (3+3+3+4+4(with gun))+2 with halo vs evil, Perception 7 (1+3+3), Ride 8 (3+2+3), Sleight of Hand 7 (3+1+3), Survival 7 (1+2+3+1), Sense Motive 7 (1+3+3), Knowledge Nature 5 (1+1+3),

Languages: Common, Polyglot
--------------------

Racial Traits
Defense Racial Traits
• Celestial Resistance: Aasimars have acid resistance 5, cold resistance 5, and electricity resistance 5.
Feat and Skill Racial Traits
• Skilled: Azata-blooded Aasimar have a +2 racial bonus on Diplomacy and Perform checks.
• You gain a +4 racial bonus on Intimidate checks made to demoralize foes.

• Halo Some aasimars possess the ability to manifest halos. An aasimar with this racial trait can create light centered on her head at will as a spell-like ability. When using her halo, she gains a +2 circumstance bonus on Intimidate checks against evil creatures and on saving throws against becoming blinded or dazzled. This racial trait replaces the darkvision standard racial trait.
Class Abilities
Gun Training I
Starting at 5th level, a gunslinger can select one specific type of firearm (such as an axe musket, blunderbuss, musket, or pistol). She gains a bonus equal to her Dexterity modifier on damage rolls when firing that type of firearm. Furthermore, when she misfires with that type of firearm, the misfire value of that firearm increases by 2 instead of 4. Every four levels thereafter (9th, 13th, and 17th), the gunslinger picks up another type of firearm, gaining these bonuses for those types as well.
Grit (Ex)
A gunslinger makes her mark upon the world with daring deeds. Some gunslingers claim they belong to a mystical way of the gun, but it’s more likely that the volatile nature of firearms simply prunes the unlucky and careless from their ranks. Whatever the reason, all gunslingers have grit. In game terms, grit is a fluctuating measure of a gunslinger’s ability to perform amazing actions in combat. At the start of each day, a gunslinger gains a number of grit points equal to her Charisma modifier (minimum 1). Her grit goes up or down throughout the day, but usually cannot go higher than her Charisma modifier (minimum 1), though some feats and magic items may affect this maximum. A gunslinger spends grit to accomplish deeds (see below), and regains grit in the following ways.
Critical Hit with a Firearm: Each time the gunslinger confirms a critical hit with a firearm attack while in the heat of combat, she regains 1 grit point. Confirming acritical hit on a helpless or unaware creature or on a creature that has fewer Hit Dice than half the gunslinger’s character level does not restore grit.
Killing Blow with a Firearm: When the gunslinger reduces a creature to 0 or fewer hit points with a firearm attack while in the heat of combat, she regains 1 grit point. Destroying an unattended object, reducing a helpless or unaware creature to 0 or fewer hit points, or reducing a creature that has fewer Hit Dice than half the gunslinger’s character level to 0 or fewer hit points does not restore any grit.
Deeds
Deadeye (Ex): At 1st level, the gunslinger can resolve an attack against touch AC instead of normal AC when firing beyond her firearm’s first range increment. Performing this deed costs 1 grit point per range increment beyond the first. The gunslinger still takes the –2 penalty on attack rolls for each range increment beyond the first when she performs this deed.

Gunslinger’s Dodge (Ex): At 1st level, the gunslinger gains an uncanny knack for getting out of the way of ranged attacks. When a ranged attack is made against the gunslinger, she can spend 1 grit point to move 5 feet as an immediate action; doing so grants the gunslinger a +2 bonus to AC against the triggering attack. This movement is not a 5-foot step, and provokes attacks of opportunity. Alternatively, the gunslinger can drop prone to gain a +4 bonus to AC against the triggering attack. The gunslinger can only perform this deed while wearing medium or light armor, and while carrying no more than a light load.

Focused Aim (Ex) At 1st level, as a swift action, the mysterious stranger can spend 1 grit point to gain a bonus on all firearm damage rolls equal to her Charisma modifier (minimum 1) with all firearm attacks she makes until the end of her turn. At 7th level, when she uses the dead shot deed, she multiplies this bonus by the number of hits she made while rolling the Dead Shot attack.

Oracle's Curse: Lame
Source Advanced Player's Guide
Effect
One of your legs is permanently wounded, reducing your base land speed by 10 feet if your base speed is 30 feet or more. If your base speed is less than 30 feet, your speed is reduced by 5 feet. Your speed is never reduced due to encumbrance.
At 5th level, you are immune to the fatigued condition (but not exhaustion).
At 10th level, your speed is never reduced by armor.
At 15th level, you are immune to the exhausted condition.
Revelations:
Primal Companion (Ex): You gain the service of a faithful animal of the night. You can select from a bear, boar, crocodile, shark, tiger, or wolf. This animal functions as a druid's animal companion, using your oracle level as your effective druid level. (Jatembe the Wolf)

Spells Known:
0: Stabilize, Enhanced Diplomacy, Guidance, Detect Poison
1: Cure Light Wounds, Deadeye's Lore
--------------------

EQUIPMENT:
gp
+ 1 Horse/pony or Riding dog
+ 1 Cow boy/girl hat
+ 1 pair of boots
+ 1 x 10gp Cow-boy/girl clothing [No nude PCs thank you]
+ 1 Advanced fire arm rifle
+ 1 Gunslinger kit.
+ rations for 3 days
+ 1 Water canteen
+ Saddle + 2x bags
Kikko Armor
Hanbo
5 daggers
Guisarme

25gp


Michale Cobb wrote:

Wow, I certainly didn't expect to fill a slot right of the bat, I'm honored!

I still need to purchase equipment though and I'm thinking of changing out one of my traits.

I'm really enjoying all of these characters coming up, I'm very excited to play with you all!

Guy if you look at Cobb's PC sheet

That's what I'm kind of after in an alt,
I'm going to be mean and say 1st come 1st in once OKed per race.

There is a list of races.

Links are up for guns which will be now as per the book.

I'll read over what's been submitted and give feed back once I have time

This is a one off game,
Filmic and I hope fun.


I'm wondering if I missed something. How is a spot filled already, is this a first come first serve? If so I'll go ahead and make an alias. I didn't want to make one before it got accepted, but if its automatically accepted upon completion that changes everything.


Yep sorry I'm mean like that, but it's a harsh life in the wild wests


ahhh I didn't realize that, ill get right to work


Certainly doesn't appear to be first come-first serve else Durran McAnti would be in as the Human...


GAAAHHHHH! I just wrote the best intro I've written in ages and my computer dies. Oh, well. Not one of the listed races anyway. Enjoy, guys!


Oceanshieldwolf wrote:
Certainly doesn't appear to be first come-first serve else Durran McAnti would be in as the Human...

Guud-darnit I missed Durran McAnti, thats from rushing at work.

Thanks Oceanshieldwolf for spotting my dumb a$$ mistake.
Ok looked him over, looks ok

Jaeger “Boneskaw” Fasco

The Magnificent Seven

1:Human - Durran McAnti
1:Elf -
1:Tiefling - Michale Cobb
1:Goblin -
1:Half Orc -
1:Gnome -
1:Dwarf -

Michale Cobb & Durran McAnti:

I'm going link Michale Cobb with Durran McAnti by means of Jaeger “Boneskaw” Fasco being the one that came to Cobbs town.

In this way you know each other as your looking for the same gang and leader.

Durran McAnti yous alts fine,

Others pos players
if you have an alt for me to look at, make it and if you don't want it
locked on your game board, Post a link to in on here and ill have a look.

Two places gone guys

Feed back

I like the, Gobblin, half Orc and Gnome idea, would like to see more of the elf idea.


Pretty sure Durran wanted some feedback/what you wanted to have him pass muster because he thought you had passed him over... :)


Feed back is in Spoiler OSW


Digger Chandler wrote:

Caveat ...as was pointed out, I'm aware that Aasimar is not on the list. I'm submitting my girl here anyway, because once the idea of her got in my brain there wasn't much I could do but roll her up.

** spoiler omitted **...

Yep no Aasimar the list of races is above.


@Annie Stokes & Josey Wales [Bane88]
Back ground and Description please

@Michale Cobb & Durran McAnti:
if not done please add Descriptions

@Ebb' and other,
Make alts

if I have missed an alt point me at it.
:)


Thx for the headsup Johnny...

Can't believe I.m actually considering a dwarf. After all my years dwarf-hate. Sigh. I guess you gotta grow up some time, and fer sher if a blunderbussin dwarf ain't archetypal...

Ok.

Mad Dog Morgan:

Irascible, grim and dour, Mad Dog is a felon, a convicted murderer and rustler. Innocent
of most charges, particularly the one he was incarcerated for (lawman killing), Mad Dog is embittered by the vagaries and various turns of fate, and as far from wanting to be a lawman of any kind as one could be. Unless there's money in it.

Old, with his braided hair once black now turned to snowy white, Mad Dog is lean, with a wolfish cast to his eyes and a guttural approach to conversation. His pipe is always clenched in his teeth and burns constantly with a fiercely pungent weed.

Inspiration LINK

@ Johnny Panic: Before I go any further, can Mad Dog ride something other than a pony? Say a giant thylacine, dire wolf, dino etc....


OK, have an idea for a dwarven gunslinger, but I'm a bit unclear on what you mean by:
10+class+21 point buy

is this just a 21 point normal pathfinder point buy?


Actually, I've already got my alias. Pity "Ebb" was taken...


Go ahead drbuzzard, I'll drop in favor of you... :)


You don't have to. I've got plenty of other games.

Anyway I was thinking gun tank, and the feel I get from the starting conditions makes that rather hard to do. The money is too tight to really get any armor, and I think the GM wants more of an old west feel from the PCs rather than someone decked out like a knight by carrying a pistol.


Well look, dwarves really aren't my thing, and I've never played a Gunslinger. If you have a dwarf concept that does work, by all means go for it.


Ok, I'll see if it works for the GM.

Sort of a vengeful fellow from Alkenstar who is on the run after serving up that vengeance. Have the build done mostly, but again, I'll need to know if gun tank will be appropriate, or I will have some revisions.


Johnny Panic wrote:


@Michale Cobb & Durran McAnti:
if not done please add Descriptions

I had one (reiterating here), just let me know if it's not enough.

"In his youth he was handsome, tall, and had blue eyes and rich black hair. Now his face is worn from sun and dirt, and his once black hair has become peppered with grey"


This is my Goblin submission. Gold: 5d10 + 50 ⇒ (3, 3, 2, 6, 2) + 50 = 66

I'd like to be linked to the Half-Orc if possible.


Johnny Panic wrote:

@Annie Stokes & Josey Wales [Bane88]

Back ground and Description please

Background added. Tied in to Mr. Cobb.

I'll figure out a description by tomorrow.


Oceanshieldwolf wrote:


@ Johnny Panic: Before I go any further, can Mad Dog ride something other than a pony? Say a giant thylacine, dire wolf, dino etc....

Yep


^I was wondering the same thing. Awesome, I'll think of something neat then


drbuzzard wrote:

Ok, I'll see if it works for the GM.

Sort of a vengeful fellow from Alkenstar who is on the run after serving up that vengeance. Have the build done mostly, but again, I'll need to know if gun tank will be appropriate, or I will have some revisions.

@Johnny - drbuzzard wants to know: is a Guntank workable for you? Definitely fits dwarves...


drbuzzard wrote:

OK, have an idea for a dwarven gunslinger, but I'm a bit unclear on what you mean by:

10+class+21 point buy

is this just a 21 point normal pathfinder point buy?

I was a little lost with that too. I just bought normally with 21 points


Guys I am sorry but I am calling a Holt to Recruitment
after reserving a number of PMS about my spelling and Grammar
some abusive I do longer feel I need to put up with
I am not happy with the way things have been dealt with.
I just do not see why I should put up with this kind of thing
yet again.

So this thread is now closed and I will be off line for good.


WELP

Guess that happened.


"Haha...hehehehe!" Ebb's eyes shine in the darkness of the fading campaign. "Hahahaha!"

He wipes some drool from his cheek, beaming. "Doesn't that figure? All my bullets, and...heeheehee!"

Sorry to hear that, Panic. I encourage you to contact a moderator if you were getting abusive PMs—Paizo really doesn't tolerate that sort of thing.


Don't suppose anyone will be wanting to take the reins of this show then?


I'd love to, since I'm a huge fan of westerns, but I'm already pretty swamped with what I've got. Playing is one thing. GMing...yeah, that would kill me.

In a few months, if my summer schedule proves lighter, I'll gladly run a western one-shot. But now? Sorry, no. ;P


Huh. Personally I don't mind, if you can communicate. Spell things however you like.

So sad. I'll send Johnny a PM anyhoo.


I noticed the bad spelling and grammar right away, I mean it is pretty awful, but figured maybe English wasn't his first language or something, so no big deal. If people were sending him abusive messages that's pretty lame, but that seems unlikely and since he went out after a comment that I made which was nothing of the sort I have to think the guy was just ridiculously over sensitive. This is EXACTLY why I didn't want to make an alias unless I got accepted


Goblin! wrote:
I noticed the bad spelling and grammar right away, I mean it is pretty awful, but figured maybe English wasn't his first language or something, so no big deal. If people were sending him abusive messages that's pretty lame, but that seems unlikely and since he went out after a comment that I made which was nothing of the sort I have to think the guy was just ridiculously over sensitive. This is EXACTLY why I didn't want to make an alias unless I got accepted

He was dyslexic for what it's worth, and though he appears to have a history of...conflicting opinions with others it is unclear if he could be categorized as "over sensitive".

And hey, at least you got another character you can use at some other time (maybe even soon if some messiah comes along and picks up this game).


oh well, guess I don't need to worry about that then

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