Class skills for Nosoi


Advice


My wizard finally got his improved familiar, a Nosoi. Being an outsider he gets the outsider class skills, instead of the animal class skills for normal familiars. Unfortunately, "due to their varied nature, outsiders also receive 4 additional class skills determined by the creature's theme".

Reverse engineering from Nosoi's skill bonuses, three of those class skills are Fly, Knowledge (History), and Profession (Scribe). Can I choose the fourth one? Or is there a better way to do this than reverse engineering from the bestiary entry?

The Exchange

1 person marked this as a favorite.

I don't have an answer for you... (what you said so far looks good to me - but I'm not someone with the athority to answer your question)

But I had to jump into this thread and say - everytime I read the title on the board my eyes are auto-correcting it to read "Class skills for Nosig"... which causes me to do a double take.

thanks for the best laugh I've had on the board today!

Liberty's Edge

2 people marked this as a favorite.
nosig wrote:
everytime I read the title on the board my eyes are auto-correcting it to read "Class skills for Nosig"... which causes me to do a double take.

'Class skills for Nosig' - not perception then... ;-)


Skills: For each skill in which either the master or the familiar has ranks, use either the normal skill ranks for an animal of that type or the master's skill ranks, whichever is better. In either case, the familiar uses its own ability modifiers. Regardless of a familiar's total skill modifiers, some skills may remain beyond the familiar's ability to use. Familiars treat Acrobatics, Climb, Fly, Perception, Stealth, and Swim as class skills.


Pirate Rob wrote:
Skills: For each skill in which either the master or the familiar has ranks, use either the normal skill ranks for an animal of that type or the master's skill ranks, whichever is better. In either case, the familiar uses its own ability modifiers. Regardless of a familiar's total skill modifiers, some skills may remain beyond the familiar's ability to use. Familiars treat Acrobatics, Climb, Fly, Perception, Stealth, and Swim as class skills.

Except that Nosois aren't animals. I think this issue was handled in some other thread for Faerie Dragons. Where they agreed that Riddywipple gets Dragon class skills.

Similarly, other improved familiars should get class skills based on their type.

Liberty's Edge

Have you got a link to that other thread?


Paz wrote:
Have you got a link to that other thread?

I can't find anything solid. It looks like improved familiars only get animal class skills? That is, some of their skills become worse when they become familiars (Nosois lose Profession (Scribe) class skill, for example).

Is this really how it's supposed to work? It seems counter-intuitive, and after asking around, this is not the way most people play their improved familiars.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Class skills for Nosoi All Messageboards

Want to post a reply? Sign in.
Recent threads in Advice