Matt Thomason |
Going to hazard a guess the success of WotR is going to matter here more than the mythic rulebook itself, as I'd imagine more than a few people are playing the AP using the PRD as their rules source rather than picking up the hardcover just for that one campaign.
The problem then is that many of us subscribe to the APs whether we intend playing them or not, because it's kinda neat to collect them :) I'm not sure Paizo will be willing to disclose their subscription figures and how much they changed during the lifetime of WotR, but I guess an enterprising individual could trawl the relative number of cancellations that happened via the forums and compare it to those in previous APs.
Personally, I haven't noticed any huge swathes of complaints about it, so I'd imagine it sold pretty much as well as any other AP has.
137ben |
Apparently yes, more expansions are coming.
As for adventure paths...no idea. Personally I would love to see mythic support in stand-alone modules. I doubt Paizo would be inclined to publicize their sales numbers, so the only answer might be "wait and see":(
I think Matt is right, though: unless there were a lot of AP-subscription cancellations during or before WotR, mythic was financially successful.
That doesn't automatically means they will want to do another mythic AP/module instead of moving on to a different potentially successful thing.
Matt Thomason |
theheadkase RPG Superstar Season 9 Top 32 |
Personally, I love Mythic. I would love to see more Mythic.
I could see Mythic creatures showing up in AP's and modules instead of full on Mythic AP's in the near future. Mythic creatures can be killed by "normies", it's just harder.
That is very likely to be the path we see taken for the next few AP's and couple of years. Iron Gods, for example, will not likely be mythic in and of itself, but it will very likely have some mythic creatures to take on.
LazarX |
Mythic I think is going to be Pathfinder's Psionics, only not quite as bad off, but it will remain an outlier of the system.
The real problem with Mythic APs is that they can't be sanctioned for Pathfinder Society, so they're going to be far and few between. Look for the occasional module to come out instead.
On the bright side, Mythic has already seen far more support than D+D Psionics got in it's best day, so there's plenty of material for DMs to work with. And for those DM's who who are willing to do the work, you can Myth up any AP you want to.
Azazyll |
I think the real niche for Mythic will be with 3PP, like Legendary Games. Going into an AP and mythicizing it, for instance.
Wait, can they do that? Or would copyright keep them from doing something like that?
If not, maybe Paizo could offer "Myth Packs" or something for an AP. A thin booklet with advice and specific changes to make the AP mythic. They could try it with RotRL first, or perhaps Kingmaker - something already pretty popular.
theheadkase RPG Superstar Season 9 Top 32 |
Ckorik |
1 person marked this as a favorite. |
As of Feb there were less than 250 copies of WotR #6 left in Paizo stock.
http://paizo.com/store/blog/v5748dyo5lfx1?Tell-Them-I-Aint-Coming-Back
So either they have shrunk print runs to very little extra after the AP is done or it sold *really* well.
We'll see by the end of the year based on 'left in stock' if it was a publishing decision or just that it was very popular.
Matt Thomason |
I think the real niche for Mythic will be with 3PP, like Legendary Games. Going into an AP and mythicizing it, for instance.
Wait, can they do that? Or would copyright keep them from doing something like that?
If not, maybe Paizo could offer "Myth Packs" or something for an AP. A thin booklet with advice and specific changes to make the AP mythic. They could try it with RotRL first, or perhaps Kingmaker - something already pretty popular.
It's a tricky one.
I've seen some 3PPs produce addon material intended for use with specific Paizo APs, but they're not allowed to reference the name of the AP in them so they instead have to somehow allude to the AP in question.
To actually mythic-ize an AP within the boundaries of the OGL and PCL would be very tricky, as you'd also be unable to reference a lot of specifics necessary to place your changes (page numbers, character names, etc).
It could be done, but would require something a bit more than using the normal Pathfinder Compatibility License, you'd really need to license the AP content itself from Paizo individually in order to make usable references, and the cost of such a license would likely be out of the range of the typical 3PP.
One thing GMs can do themselves could be to do a relatively simple rebalancing trick - if the AP runs from, say, L1 to L16, instead change that to be L1 to L12 with some mythic levels. Throw out XP and use a modified levelling track that takes the mythic levels into account (or just do what I do nowadays with APs - simply wait to grant a level for whenever things start getting too difficult for the party)
lastgrasp |
Matt Thomason |
Matt Thomason wrote:As of right now you have a whopping 241 people . Not sure if that is considered high demand.137ben wrote:Good to see that Kickstarter funded :) Seeing that, we know at least there's a decent number of customers out there that *want* mythic material!
As far as 3PPs go, I tend to think any number that hits the target to make printing viable is a good number ;)
LazarX |
I think the real niche for Mythic will be with 3PP, like Legendary Games. Going into an AP and mythicizing it, for instance.
Wait, can they do that? Or would copyright keep them from doing something like that?
If not, maybe Paizo could offer "Myth Packs" or something for an AP. A thin booklet with advice and specific changes to make the AP mythic. They could try it with RotRL first, or perhaps Kingmaker - something already pretty popular.
They would actually have to get a license from Paizo to do myth conversion kits of the material. It's not beyond the pale, after all, Paizo licensed material for Reign of winter
lastgrasp |
lastgrasp wrote:Matt Thomason wrote:As of right now you have a whopping 241 people . Not sure if that is considered high demand.137ben wrote:Good to see that Kickstarter funded :) Seeing that, we know at least there's a decent number of customers out there that *want* mythic material!As far as 3PPs go, I tend to think any number that hits the target to make printing viable is a good number ;)
I'm just comparing to conventional product. Deep Magic had close to 2k backers. Advanced Bestiary had over 1k. Even the new Frog God Games KS for a reprinted 3.5 adventures has over 700 backers.
Raising that much money is awesome but I think mythic is a bit niche.
Matt Thomason |
I'm just comparing to conventional product. Deep Magic had close to 2k backers. Advanced Bestiary had over 1k. Even the new Frog God Games KS for a reprinted 3.5 adventures has over 700 backers.Raising that much money is awesome but I think mythic is a bit niche.
True, and I wasn't aware of the sort of numbers those others were pulling in either. 2k backers is pretty awesome no matter what the total $ is :)
And yes, mythic is absolutely a niche area in an already niche market.
Hobbun |
It’s good to see that Kickstarter, but I was hoping for more material from Paizo on the subject. They did indicate, before Mythic was released, that it will be something they will continue to support.
I do hope we get at least one more hardcover book in the future. More spells, feats and monsters. Very similar to what Legendary games will be doing.
Unfortunately with LG coming out with this KS, it is something we probably won’t see now. I am sure the material from LG will be top notch, but my GM has really only allowed official Paizo supplements.
Claxon |
While I'm not opposed to seeing mythic get continued support, I would loathe to see it hog the spot light, or even share it equally with non-mythic Adventure Paths or general material.
I simply don't care for it, and it makes games of rocket tag into games of rocket tag with ballistic nuclear missles.
Monkeygod |
2 people marked this as a favorite. |
As I said when talks of PF Epic, people who don't want Mythic support shouldn't crap on the possibility of more material being created.
Everybody should get the stuff they want, and are willing to pay for. I don't like gunslingers all that much(save for specific concepts in specific settings), but I would never tell Paizo to not support the class.
Matt Thomason |
One thing I think would work well is putting Mythic content into other books, such as a Player Companion based on zombie hunting including a couple of mythic abilities related to that alongside the normal feats, etc. Likewise, any new rules hardback could include mythic options alongside its other content.
The adventure side is more contentious, seeing as it can make something unusable for people who don't want to use the Mythic rules. An AP takes up half a year of releases so I can't see it happening more than one in every five or six APs, but the occasional module should be fine.
Lincoln Hills |
As I said, I don't want to rain on the mythic parade even though I have no intention of implementing the optional rules set. I got nothing against sidebars adding mythic content to foes that deserve it: sort of like Dungeon used to have "Scaling This Adventure" sidebars on how to run an adventure for different ranges of level.
Peter Stewart |
Matt Thomason wrote:lastgrasp wrote:Matt Thomason wrote:As of right now you have a whopping 241 people . Not sure if that is considered high demand.137ben wrote:Good to see that Kickstarter funded :) Seeing that, we know at least there's a decent number of customers out there that *want* mythic material!As far as 3PPs go, I tend to think any number that hits the target to make printing viable is a good number ;)
I'm just comparing to conventional product. Deep Magic had close to 2k backers. Advanced Bestiary had over 1k. Even the new Frog God Games KS for a reprinted 3.5 adventures has over 700 backers.
Raising that much money is awesome but I think mythic is a bit niche.
Speaking as someone very interested in Mythic, and who backed Deep Magic...
Deep Magic had a number of things going for it that Mythic Mania does not, which I suspect skew the numbers a bit here more than its mythic focus. I, for instance, have no problem backing a mythic publication but am reluctant to get in board with Mythic Mania because...
1. The price point on Mythic Mania is huge. $150 to get in on all three books? You are charging significantly more per book than I'm accustomed to paying (half again as much in fact as the Mythic Hardcover). That there's an added charge per PDF ($10) which brings the total cost to get in on the project into the $180 range just further drives me away.
2. Deep Magic had huge names associated with it, while I don't recognize any of the names associated with Mythic (which does not speak poorly to them, but they don't command the industry attention that Ed Greenwood, Jason Bulmahn, and Stephen Radney-McFarland do - just to name a few).
3. I have no idea who Legendary actually is.
4. The huge price point - $50 is sort of a throw away. $180 is not a throw away by any measure.
Anyway, this shouldn't be taken as an attack on Legendary, but rather as an observation that a direct comparison between Deep Magic and the Mythic Mania stuff isn't really completely fair.
Tinkergoth |
Speaking as someone very interested in Mythic, and who backed Deep Magic...
Deep Magic had a number of things going for it that Mythic Mania does not, which I suspect skew the numbers a bit here more than its mythic focus. I, for instance, have no problem backing a mythic publication but am reluctant to get in board with Mythic Mania because...
1. The price point on Mythic Mania is huge. $150 to get in on all three books? You are charging significantly more per book than I'm accustomed to paying (half again as much in fact as the Mythic Hardcover). That there's an added charge per PDF ($10) which brings the total cost to get in on the project into the $180 range just further drives me away.
2. Deep Magic had huge names associated with it, while I don't recognize any of the names associated with Mythic (which does not speak poorly to them, but they don't command the industry attention that Ed Greenwood, Jason Bulmahn, and Stephen Radney-McFarland do - just to name a few).
3. I have no idea who Legendary actually is.
4. The huge price point - $50 is sort of a throw...
I could be wrong, but doesn't Jason Buhlman write for Legendary? Or is that Jason Nelson? I dunno, I'm sure it's one of them. But either way, they're both certainly experienced designers.
That said, yeah, price point is what's putting me off. $150 for the three books and PDFs, that I could handle... except that shipping is an extra $50. So $200. At the moment, I just can't justify that, even though I'm sure the books would be amazing.
Monkeygod |
Speaking as someone very interested in Mythic, and who backed Deep Magic...Deep Magic had a number of things going for it that Mythic Mania does not, which I suspect skew the numbers a bit here more than its mythic focus. I, for instance, have no problem backing a mythic publication but am reluctant to get in board with Mythic Mania because...
1. The price point on Mythic Mania is huge. $150 to get in on all three books? You are charging significantly more per book than I'm accustomed to paying (half again as much in fact as the Mythic Hardcover). That there's an added charge per PDF ($10) which brings the total cost to get in on the project into the $180 range just further drives me away.
2. Deep Magic had huge names associated with it, while I don't recognize any of the names associated with Mythic (which does not speak poorly to them, but they don't command the industry attention that Ed Greenwood, Jason Bulmahn, and Stephen Radney-McFarland do - just to name a few).
3. I have no idea who Legendary actually is.
4. The huge price point - $50 is sort of a throw...
1) Yes, $150 is a lot, but I also paid the same price for one deluxe copy of Exalted 3. This is for three print books, and each will be freely upgraded to hardcovers, if each such goal is unlocked.
Also, they just announced today that if you pledge for print editions, you get the PDFs for free.
2) If you don't know who Owen CK Stephens, Rogue(Super) Genius Games, Wolfgang Baur and Kobold Press are, that's on you, and you likely do not care much for 3PP.
Except, you backed Deep Magic, from Wolfgang Baur and KP. So, what?
3) Legendary is a pretty sweet 3PP company, who(among lots of other stuff) has been creating tons of Mythic support material.
Chief among them is their Mythic Monster books. Each of the about 13 or so takes a bunch of monsters such as Demons, Undead, Elementals, and gives them the Mythic treatment.
What's really cool is they aren't just simple mythic upgrades. Each monster is given new, special, unique powers and abilities, that really makes it stand out as something much better than its non-mythic brethren.
4) Can't help ya with the money aspect. You either feel its worth it or not. I decided it was, and went in for the three pdfs, but I fully intend to get the print editions, just watching my money atm.
Orthos |
3. I have no idea who Legendary actually is.
I could be wrong, but doesn't Jason Buhlman write for Legendary? Or is that Jason Nelson? I dunno, I'm sure it's one of them. But either way, they're both certainly experienced designers.
Nelson.
Buhlman is Minotaur Games.
LazarX |
As I said when talks of PF Epic, people who don't want Mythic support shouldn't crap on the possibility of more material being created.
Everybody should get the stuff they want, and are willing to pay for. I don't like gunslingers all that much(save for specific concepts in specific settings), but I would never tell Paizo to not support the class.
Paizo's already put out three books for Mythic and one full AP. Let's not get greedy now.
Monkeygod |
3 people marked this as a favorite. |
And, look at the tech stuff they have coming out later this year. A full AP, several supplements, yes?
Totally not my style, AT ALL, yet I would never go threads for those products and tell them not to make them. I also do not plan on stopping my AP subscription due to Iron Gods.
Ya know why? 1) I want people to be happy with their gaming goodness. Numeria, and Steampunk, and guns/slingers is a thing people have demanded.
2)Stopping my sub causes Paizo to loose money(not alot offa just me, but in general), which is something I'm not about. Perhaps it will even be cool. Doesn't matter, I want them to make money, thus making them a better company, to then produce more stuff.
Lord Mhoram |
1 person marked this as a favorite. |
3. I have no idea who Legendary actually is.
Their Publisher is Jason Nelson.
Other writers there include Jim Groves, Jonathon Keith, Tom Philips and Russ Taylor. If you look at the authors of Mythic Adventures you will see that those are all names there - the company behind this kickstarter was responsible for a big chunk of the text in Mythic Adventures.
blahpers |
Mythic I think is going to be Pathfinder's Psionics, only not quite as bad off, but it will remain an outlier of the system.
The real problem with Mythic APs is that they can't be sanctioned for Pathfinder Society, so they're going to be far and few between. Look for the occasional module to come out instead.
On the bright side, Mythic has already seen far more support than D+D Psionics got in it's best day, so there's plenty of material for DMs to work with. And for those DM's who who are willing to do the work, you can Myth up any AP you want to.
PFS could incorporate a mythic tier or special mythic events if it chose to. I wouldn't put too much stock in the idea that Paizo won't pursue material that doesn't fit the current PFS structure. There are already all kinds of materials that PFS ignores or house rules away, but that doesn't stop it from being used in plenty of other games.
Mythic is pretty sweet in my opinion. I suspect that it will be limited to the occasional module for the time being, though. Mythic isn't always a campaign-long thing, either; a module could have the players temporarily take on legendary powers to address an epic problem, then leave those powers behind by circumstance. There are some scenario suggestions to that effect in the book, if I understand correctly.
Jason Nelson RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games |
2 people marked this as a favorite. |
lastgrasp wrote:Matt Thomason wrote:lastgrasp wrote:Matt Thomason wrote:As of right now you have a whopping 241 people . Not sure if that is considered high demand.137ben wrote:Good to see that Kickstarter funded :) Seeing that, we know at least there's a decent number of customers out there that *want* mythic material!As far as 3PPs go, I tend to think any number that hits the target to make printing viable is a good number ;)
I'm just comparing to conventional product. Deep Magic had close to 2k backers. Advanced Bestiary had over 1k. Even the new Frog God Games KS for a reprinted 3.5 adventures has over 700 backers.
Raising that much money is awesome but I think mythic is a bit niche.
Speaking as someone very interested in Mythic, and who backed Deep Magic...
Deep Magic had a number of things going for it that Mythic Mania does not, which I suspect skew the numbers a bit here more than its mythic focus. I, for instance, have no problem backing a mythic publication but am reluctant to get in board with Mythic Mania because...
Hi Peter,
I just saw this thread and read through it and thought I should hop in to answer some of your questions.
1. The price point on Mythic Mania is huge. $150 to get in on all three books? You are charging significantly more per book than I'm accustomed to paying (half again as much in fact as the Mythic Hardcover). That there's an added charge per PDF ($10) which brings the total cost to get in on the project into the $180 range just further drives me away.
Actually, in response to feedback like yours we are now giving away the PDFs free with every print order. At $50, that's actually the same price as ordering the print version plus PDF of the Paizo Mythic Adventures hardcover - though there are ways to discount that if you are a core rules subscriber.
I should also point out that, with two weeks to go, the Mythic Spell Compendium is already larger than the Mythic Adventures, and if projections hold all three books should exceed the size of the Mythic Adventures hardcover by the time we finish the Kickstarter.
I wonder in retrospect if we should have run this Kickstarter as a series of individual Kickstarters, one for each book. It seems that asking for people to pledge for all of them at once does create a blocking issue for some. You say below that "$50 is a throwaway" but $180 (now $150, with free PDFs) is not, and I get that; it's just an interesting bit of sales psychology about the difference between paying $50 three times vs. $150 once. Both add up to $150, but one feels easier to accept than the other. We'll certainly keep that in mind on future Kickstarters.
2. Deep Magic had huge names associated with it, while I don't recognize any of the names associated with Mythic (which does not speak poorly to them, but they don't command the industry attention that Ed Greenwood, Jason Bulmahn, and Stephen Radney-McFarland do - just to name a few).
As a Pathfinder fan, I'm surprised you don't recognize Wolfgang Baur, Owen K.C. Stephens, Jeremy Smith and Dreamscarred Press, Sean K Reynolds, or any of the names from Legendary.
3. I have no idea who Legendary actually is.
Legendary Games is a company comprised of top Pathfinder freelancers like Neil Spicer, Greg Vaughan, Tim Hitchcock, Nicolas Logue, Russ Taylor, Matt Goodall, Jim Groves, Clinton Boomer, Todd Stewart, Tom Phillips, Jonathan Keith, Benjamin Bruck, Alistair Rigg, and I. Our group includes RPG Superstar champions and finalists alongside Paizo veterans.
We have written about half of all the Paizo Adventure Path modules from Rise of the Runelords through the upcoming Iron Gods, including four of the five most prolific AP authors (Vaughan, Spicer, Hitchcock, Nelson), and Richard Pett will be joining the team later this year. Our members have written major sections of every Pathfinder RPG hardback and a huge number of official Pathfinder products, including (with greatest relevance) many of the contributors to the Mythic Adventures rulebook. As for me, I've authored or coauthored over 50 products for Paizo; if you're interested, a list is in the spoilered section below:
Adventures: The End of Eternity (18), War of the River Kings (35), The Hungry Storm (51), From Hell's Heart (60)
Articles: Bestiary (18, 22, 40, 51, 69, 73, 74, 77, 78), The Crown of the World (51), Wages of Sin (74)
Paizo Inc., Campaign Setting, Chronicles, and Companions
Hardcovers: Inner Sea World Guide, Pathfinder Chronicles Campaign Setting
Softcovers: Alchemy Manual; Animal Archive; Cities of Golarion; Dungeon Denizens Revisited; Faction Guide; The Great Beyond; Giants Revisited; Guide to the River Kingdoms; Heart of the Jungle; Inner Sea Bestiary; Inner Sea Magic; Lost Cities of Golarion; Misfit Monsters Redeemed; Mythic Monsters Revisited; Mythic Realms; Osirion, Land of the Pharaohs; People of the Sands; Rival Guide; The Worldwound; Undead Revisited.
Paizo Inc., Core Rules
Advanced Player's Guide, Advanced Race Guide, Bestiary 2, Bestiary 4, Gamemastery Guide, Mythic Adventures, NPC Codex, Ultimate Campaign, Ultimate Combat, Ultimate Equipment, Ultimate Magic.
Paizo Inc., Dragon and Dungeon Magazine
Dragon: “Patterns of Shadow and Light” (322), “Class Acts: Clerics: Variant Turning” (334)
Dungeon: “Practical Magic” (113), “Man Forever” (137)
4. The huge price point - $50 is sort of a throw away. $180 is not a throw away by any measure.
Again, with the PDFs being a free throw-in it's now $150 for three books, which is the same as three books for $50 each (although shipping is cheaper for one package than it would be for three sent separately).
Anyway, this shouldn't be taken as an attack on Legendary, but rather as an observation that a direct comparison between Deep Magic and the Mythic Mania stuff isn't really completely fair.
Oh sure, we realize that mythic is more of a niche market than a general-purpose spellbook that's usable for all campaigns. However, we think that the KS still offers great value for anyone who is interested in mythic, and that is very competitively priced even though Paizo benefits from economies of scale that we just can't match.
Wolfgang was actually the first person to jump on board this project when I mentioned the idea last December. It was always hard to know exactly how many people out there wanted a radical expansion of the mythic rules, and how big that expansion should be, so we made a plan, started small, and built our way up, and now this project just keeps getting bigger and better.
theheadkase RPG Superstar Season 9 Top 32 |
Jason Nelson RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games |
As for the sales psychology bit, personally if these were spaced out 1 month at a time then I could afford 50 bucks each time. The 150 upfront just isn't doable unfortunately. I would completely love to join the KS, but just can't at the price upfront.
A good option for you might be to choose one of the books to sponsor (getting one of the PDFs for free) and add on the other two books as PDF add-ons for just $10 each - $80 for ALL of the content, including one of the print books, like the Mythic Spell Compendium that is already funded in hardback and already bigger than the Mythic Adventures rulebook.
We realized at the outset that the base pledge was higher than usual for a Kickstarter, which is why we started talking up the Kickstarter in March and ran it for over a month, to allow people more time to spread out the cost and save up. I should also mention that with most Kickstarters (and this one will be no different), there is generally a period of several weeks after the Kickstarter to add onto your pledges, so you could in theory pledge now for $60 (one book and PDF), $75 (all three PDFs) or $80 (one book and all three PDFs), and then wait until near the end of May to upgrade your pledge to all three books.
We want to do all we can to help you get on board any way you can!
Jason Nelson RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games |
Hmm glad I read this thread... Just found out about the Mythic from Legendary and joined the Kickstarter :)
So glad to hear it!
Many thanks and keep spreading the word! It's all well and good for me to get up here talking about it, but your friends and fellow gamers love to hear what you have to say about it too. It's like reading a movie review vs. hearing one of their friends whose opinions they know and trust say, "Dude, you have GOT to go see it!"
Hobbun |
Jason, this thread alerted me to your Mythic KS as well and I made a contribution for all three books (and PDFs). Where one of my GMs won’t use anything but Paizo (as mentioned in my earlier post), I will be starting up a new campaign in the very near future with another GM who plans to go Mythic, and he could very likely be open to using these books.
And who knows, maybe I can still finagle my (Paizo only) GM when I tell him a lot of the people (or is it all?) involved with your Mythic books were also Contributors for Mythic Adventures.
I’m excited to see what the results will be, I just wish I didn’t have to wait a year for it. :)
Kain Darkwind |
1 person marked this as a favorite. |
Oh, ouch. This thread alerted me to the Mythic KS as well, and like Peter mentions, 150 bucks is a lot. 50 bucks a book is worth it, and I've backed higher projects, but when combined altogether, it does make it a less than casual choice. 50 bucks for a mythic project would be a no-brainer, and I'd probably be able to toss that every month or every two months without blinking. All at once definitely makes the difference. I'll be looking around into how I might be able to back this before the deadline, but definitely two ways to improve it.
1. More publicity. If I hadn't been checking out Peter's posts to make sure he's not fishing for Savage Tide spoilers, I would have never seen this thread.
2. Hit the sweet spot for investment. For me, once the cost goes over 50, I have to think about it, and adjust the budget to accommodate. (Frog God Games does this to me constantly.) I don't know that I represent the average backer or purchaser of material in any way (whether I'm high or low), but I do like backing publishers of PF material, especially top quality.
Kain Gallant |
I joined the Mythic Mania KS thanks to this thread! Glad to see a big push for mythic rules from people whose work I've enjoyed.
As for Paizo's mythic support, I don't expect a new mythic AP or anything that big, but I'd like to see the occasional mythic module.
Mainly, I want Paizo's mythic support to have small mythic sections in new rule books and Player Companions, similar to how they introduce new archetypes/alchemist discoveries/ninja tricks/etc.
EDIT: Oh! Also the occasional mythic monster in new bestiaries.
Jason Nelson RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games |
Jason, this thread alerted me to your Mythic KS as well and I made a contribution for all three books (and PDFs). Where one of my GMs won’t use anything but Paizo (as mentioned in my earlier post), I will be starting up a new campaign in the very near future with another GM who plans to go Mythic, and he could very likely be open to using these books.
And who knows, maybe I can still finagle my (Paizo only) GM when I tell him a lot of the people (or is it all?) involved with your Mythic books were also Contributors for Mythic Adventures.
I’m excited to see what the results will be, I just wish I didn’t have to wait a year for it. :)
Everybody on the Legendary Games side who has been working our mythic product line was on the design crew for Mythic Adventures (with the exception of Alistair Rigg, a PFS VC who started off just doing proofreading for us but eventually showed his design skills to our satisfaction and we brought him on board as a member of the team) and I'm pretty sure Owen Stephens was as well.
It's always possible we'll get things done sooner, but this is a huge project, so there's a lot of work to do! The word mines will be ringing with the sound of our hammers... or at least our fingers hammering away on the keyboard. :)
Jason Nelson RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games |
Oh, ouch. This thread alerted me to the Mythic KS as well, and like Peter mentions, 150 bucks is a lot. 50 bucks a book is worth it, and I've backed higher projects, but when combined altogether, it does make it a less than casual choice. 50 bucks for a mythic project would be a no-brainer, and I'd probably be able to toss that every month or every two months without blinking. All at once definitely makes the difference. I'll be looking around into how I might be able to back this before the deadline, but definitely two ways to improve it.
1. More publicity. If I hadn't been checking out Peter's posts to make sure he's not fishing for Savage Tide spoilers, I would have never seen this thread.
We've been trying, buying advertising on the main page at d20pfsrd.com and through the Gamerati banner ad network as well as pushing the project across social media sites like Facebook, Twitter, Google+, and messageboards like Paizo and rpg.net.
I'm more than happy to keep pushing anywhere else, so if you have suggestions to hit post them up and/or email me at makeyourgamelegendary at gmail dot com, and feel free to share the news anywhere.
2. Hit the sweet spot for investment. For me, once the cost goes over 50, I have to think about it, and adjust the budget to accommodate. (Frog God Games does this to me constantly.) I don't know that I represent the average backer or purchaser of material in any way (whether I'm high or low), but I do like backing publishers of PF material, especially top quality.
This is always the tricky spot to hit, especially when you're trying to balance the time investment of running a Kickstarter (huge) and figuring out whether it's better to run three smaller KS or one bigger one. As above, I hope that stretching out the KS and offering post-KS pledge opportunities will allow people to spread out payments enough to make it happen.
Hobbun |
Everybody on the Legendary Games side who has been working our mythic product line was on the design crew for Mythic Adventures (with the exception of Alistair Rigg, a PFS VC who started off just doing proofreading for us but eventually showed his design skills to our satisfaction and we brought him on board as a member of the team) and I'm pretty sure Owen Stephens was as well.
Ok, thanks Jason. With my “Paizo only” GM, we’ve just started mythic with our characters in our current campaign. When we get together again, I will tell him about the KS and tell him that pretty much everyone involved were also involved with Mythic Adventures.
As for my other GM and campaign, I’m pretty certain he will be open to using the books. But knowing him, he will probably make changes, he loves to make his own rules on a lot of things. No offense intended.
It's always possible we'll get things done sooner, but this is a huge project, so there's a lot of work to do! The word mines will be ringing with the sound of our hammers... or at least our fingers hammering away on the keyboard. :)
And just to clarify, my comment of “I just wish I didn’t have have to wait a year for it” wasn’t said with any annoyance or anger, it is just because I am impatient. :) However, I would rather you take as much time as you need to come out with three great books, which I am sure you will do.