Looking for a Great Hammer


Advice


I wanted a character with a two-handed hammer, but I'm not finding one in the SRD or elsewhere.

Great Club comes closest, but at d10 damage, it's not that attractive.

Club is to Warhammer as
Great Club is to ?

Any suggestions?


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Ring_of_Gygges wrote:

I wanted a character with a two-handed hammer, but I'm not finding one in the SRD or elsewhere.

Great Club comes closest, but at d10 damage, it's not that attractive.

Club is to Warhammer as
Great Club is to ?

Any suggestions?

I think your looking for the Earth Breaker. It is a hammer that was originally published with the Rise of the Runelords players guide.

[EarthBreaker

Grand Lodge

Earth Breaker.

edit: Ninja'd.

Liberty's Edge

Tried the hardware store?

Earthbreaker seconded.


Great, thanks all.

Silver Crusade

lucky7 wrote:

Tried the hardware store?

Earthbreaker seconded.

https://www.youtube.com/watch?v=Q16yI2d9sNE

Shadow Lodge

Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

If you're a Dwarf and have the Advanced Race Guide, there's also the Dwarven Longhammer. It's an Exotic Weapon (except for Dwarves), and has Reach, but is otherwise pretty much the same as an Earthbreaker.


There's also the Tetsubo from Ultimate Combat (one of the eastern weapons), but that's an exotic weapon.

Another option is to use a warhammer for large creatures, which you would wield with a -2 penalty because it's not appropriately sized.

Grand Lodge

I still love the Piston Maul from Gnomes of Golarion.


Please Hammer Don't Hurt 'Em

Scarab Sages

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An option for a non-exotic reach hammer for non-dwarves is the Lucerne Hammer. It's a martial polearm that has a warhammer head as the crossbrace for a pike. d12/x2 instead of 2d6/3 sucks, but it has reach and can do Piercing damage if you run into enemies with DR vs Bludgeoning. It can also be braced vs a charge.


Imbicatus wrote:
An option for a non-exotic reach hammer for non-dwarves is the Lucerne Hammer. It's a martial polearm that has a warhammer head as the crossbrace for a pike. d12/x2 instead of 2d6/3 sucks, but it has reach and can do Piercing damage if you run into enemies with DR vs Bludgeoning. It can also be braced vs a charge.

You also get bonuses to sunder your opponent's armor.

Reach is a very, very nice thing to have. Reach + Combat Reflexes or Uncanny Dodge is even better. The best though, is Reach + Combat Reflexes + Enlarge Person.

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