Working as an envoy


Advice


Next session my players are heading to try to impress a group of civilized, if somewhat barbaric, Giants in order to gain them as allies in an upcoming military assault. Problem is, I don't want to simply have them do a quest for the Giants and call it good, or just roll a few diplomacy checks. I'm wanting them to explore the castle, interact, rp, etc and have a few methods of reaching their goal without grabbing the by the nose. Right now I'm stumped on methods in which they could do so. So far I have a tournament set up in which they could impress by simple skill, but the odds will be against them. I also have a few secrets pushed away in the closet so to speak they could exploit to twist some arms. Can anyone help me find other approaches that they could take to turn this nation unto an ally?

Silver Crusade

Are the Giants superstitious or tied to rituals? Could engage in symbolic challenges to "become one" with the tribe. Maybe there's a deep well whose waters contain the essence of ancestor giants and the party members who drink from those waters fall into a spiritual state where they become those giants, solving an ancient problem or facing an ancient enemy. If the giants are superstitious, they might have a burial ground that has been invaded by spirits. Whether those spirits would need to be forced out by combat or by other means is up to you.


Taking the time to learn and respect giant culture shows the giants that the party views them as valuable allies instead of discardable tanks in the upcoming battle/war.

Giants may like physical challenges and a party member who faces a giant in a challenge and loses with grace and dignity could demonstrate that they understand the unique abilities of the giants. There is a real difference between 'losing' and being 'defeated.' A line from ST:DS9 comes to mind... "I can not defeat this Klingon, I can only kill him."

Even something as simple as comparing giant art/poetry/theatre to that of the character races in a favorable way will make an impression.

Sovereign Court

Maybe the giants have other guests too, some of which are friendly and talkative, and can share some ideas with the PCs if asked.

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