Nefreet |
Jokem wrote:Will the Stone of Good Luck help concentration checks?No. A concentration check is not a saving throw, ability check, or skill check.
This comes up every now and again.
Many people do not believe a Concentration check is an ability check.
Others do.
To cast a spell, you must concentrate. If something interrupts your concentration while you're casting, you must make a concentration check or lose the spell. When you make a concentration check, you roll d20 and add your caster level and the ability score modifier used to determine bonus spells of the same type. Clerics, druids, and rangers add their Wisdom modifier. Bards, paladins, and sorcerers add their Charisma modifier. Finally, wizards add their Intelligence modifier.
This relates to the argument of whether or not a Circlet of Persuasion helps a Bard with Concentration checks.
It's either:
a) An ability check
b) An ability-based caster level check
c) It's own special thing
You'll find GMs that will rule either way.
Robert A Matthews |
Robert A Matthews wrote:Jokem wrote:Will the Stone of Good Luck help concentration checks?No. A concentration check is not a saving throw, ability check, or skill check.This comes up every now and again.
Many people do not believe a Concentration check is an ability check.
Others do.
Concentration Checks and Casting Spells wrote:To cast a spell, you must concentrate. If something interrupts your concentration while you're casting, you must make a concentration check or lose the spell. When you make a concentration check, you roll d20 and add your caster level and the ability score modifier used to determine bonus spells of the same type. Clerics, druids, and rangers add their Wisdom modifier. Bards, paladins, and sorcerers add their Charisma modifier. Finally, wizards add their Intelligence modifier.This relates to the argument of whether or not a Circlet of Persuasion helps a Bard with Concentration checks.
It's either:
a) An ability check
b) An ability-based caster level check
c) It's own special thingYou'll find GMs that will rule either way.
I wouldn't call a concentration check an ability check. Just because you add an ability modifier to it doesn't make it an ability check. If it did then all skill checks would also be ability checks. Ability checks are defined in the Core Rulebook (but required the search function for me to find as it was in a very strange place).
Each character has six ability scores that represent his
character’s most basic attributes. They are his raw talent
and prowess. While a character rarely rolls an ability check
(using just an ability score), these scores, and the modifiers
they create, affect nearly every aspect of a character’s skills
and abilities. Each ability score generally ranges from 3 to
18, although racial bonuses and penalties can alter this; an
average ability score is 10.
Wu Nakitu |
This thread and this one both imply that a concentration check is in fact an ability check.
Nefreet |
Robert A Matthews |
Sean K Reynolds wrote:What kinds of d20 rolls does the game have you make that (1) are called "checks" rather than saves or attacks, and (2) involve your Charisma modifier?
Actually now that you mention it, Concentration used to be a skill in 3.5 and this item is Core so in 3.5 it would have worked. Hmmmmm..... That second thread is kind of frustrating that they replied added to the FAQ but it points to an unrelated FAQ.
yeti1069 |
Skill check: 1d20 + ability score + skill ranks + other specific skill-related modifiers (class skill bonus, armor check penalty, etc...).
Ability check: 1d20 + ability score + other ability-check-related modifiers (Endurance).
Concentration check: 1d20 + ability score + caster level + other Concentration-check-related modifiers (Combat Casting).
I'd say that these are fairly well defined as not being the same thing.
Robert A Matthews |
Skill check: 1d20 + ability score + skill ranks + other specific skill-related modifiers (class skill bonus, armor check penalty, etc...).
Ability check: 1d20 + ability score + other ability-check-related modifiers (Endurance).
Concentration check: 1d20 + ability score + caster level + other Concentration-check-related modifiers (Combat Casting).
I'd say that these are fairly well defined as not being the same thing.
I'd let it work now that I looked it up in the 3.5 SRD and noticed this item existed in 3.5 and would have worked since Concentration was a skill back then. I'd chalk this one up to an oversight when Pathfinder was converted from 3.5.
yeti1069 |
yeti1069 wrote:I'd let it work now that I looked it up in the 3.5 SRD and noticed this item existed in 3.5 and would have worked since Concentration was a skill back then. I'd chalk this one up to an oversight when Pathfinder was converted from 3.5.Skill check: 1d20 + ability score + skill ranks + other specific skill-related modifiers (class skill bonus, armor check penalty, etc...).
Ability check: 1d20 + ability score + other ability-check-related modifiers (Endurance).
Concentration check: 1d20 + ability score + caster level + other Concentration-check-related modifiers (Combat Casting).
I'd say that these are fairly well defined as not being the same thing.
Why do you assume it was an oversight? There are plenty of other things that have changed in such a way between the two games, and it's not like a Luck Stone was tied in any way to Concentration.
Letting it work is a separate issue--that's Homebrew, not Rules.
I'd consider allowing it to work in my game, but not because the rules say it should, or because I think there's some mistake that's been made.