The Ravingdork Fallicy


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

I want to come up with a fallacy that is named after me, like the Stormwind Fallacy, but I'm lazy; so I'm going to have you do it for me.

What kind of fallacy do you think would befit someone of my reputation?


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...

Grand Lodge

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If it walks like a duck, quacks like a duck, it's probably just gas.


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how about the

Quote:

Ravingdork Fallacy

When a person cites someone as an authority on a subject because that person has a lot of experience, but it then rejected out of hand due to the idea that said person is crazy. It is similar to, but different from the argument from authority, because the person is an actual authority, they're just also considered too crazy to consider anyway.

Not the best, but it's a start until more creative people pop up.

edit: and already ninja'd by a better one.... dang it!


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Just spam that "fighters can't have nice things and wizards are teh ebil!". Those are a fallacies.


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Ravingdork Fallacy-The belief that if you ask the message boards for advice you will receive the best advice possible. Example) "Make me the most broken xxxx possible."

Liberty's Edge

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I don't actually know but, uh, you misspelled fallacy.

Grand Lodge

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Something along the lines of "Well, my real life martial arts training..." and anything involving Pathfinder rules.

Liberty's Edge

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Starfinder Superscriber

The fallacy that Ravingdork has a fallacy named after him.

(A self-contradictory fallacy!)


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Hrm...how about a Law instead?

"No matter how insane the character, there is always a game being played somewhere where the character makes perfect sense."


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The Ravingdork Fallacy: Because the rules say you *can* do it doesn't mean you *should* do it.

There are plenty of extreme character builds or uses of the rules that are ridiculously overpowered and/or fun breaking.

Like when I recently read your build for a half-orc barbarian-druid who can wildshape into a huge behemoth hippo and do 32d8+X of damage in a single attack.

Or in my game last weekend where a fire yai oni with a tetsubo (maul) of the Titans sundered and destroyed the tank's +5 armor (and that of her cohort), then pummeled the unarmored character into a pulp.

Most games already ignore the wanton destruction of magical items after a fireball, even though they "normally" should roll saving throws.

Everything here is 100% game legal, but very few would be recommended to do outside of the occasional story element.

Grand Lodge

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A death that involves falling upon a phallic object.

This is the Ravingdork "fallicy".


I always read Ravingdork posts when I come across them, and identify with them quite a bit, because they always seem to revolve around the same theme:

"It's okay for your players to be powerful."


beej67 wrote:

I always read Ravingdork posts when I come across them, and identify with them quite a bit, because they always seem to revolve around the same theme:

"It's okay for your players to be powerful."

Which isn't actually a fallacy. Hm.


Ravingdork wrote:

I want to come up with a fallacy that is named after me, like the Stormwind Fallacy, but I'm lazy; so I'm going to have you do it for me.

What kind of fallacy do you think would befit someone of my reputation?

Don't light a match?


Cranky Dog wrote:

The Ravingdork Fallacy: Because the rules say you *can* do it doesn't mean you *should* do it.

That is perfect IMO :)

Not to mention, it's something I believe in very strongly. The rules allow me to make an ineffective character to represent someone not suited to adventuring. That doesn't mean I should take one on a dungeon crawl with a random group of gamers I've never met before. The rules say I can make AM BARBARIAN, but that doesn't mean that character will be welcome in a heavy RP group dealing with sociopolitical issues between kingdoms (although, admittedly, the latter idea amuses me enough to want to actually see it tried :D)


So just flip it around to make it a fallacy. "Your players must be invalidated at all times or you will have failed as a GM."


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Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

I think I've got it. It might apply better to someone else, but RD works well enough:

The Ravingdork Fallacy wrote:


Just because someone has found an exploit doesn't mean they're trying to exploit the system.

This isn't a two-way fallacy like the Stormwind Fallacy, but I think it applies fairly well. And it could actually be used in discussions.

"Hey guys, you can stop a shadowdancer from shadow jumping by casting Darkness so there's no shadows!"
"You're trying to exploit the system!"
"No, it's just an interesting observation of the RAW. Ravingdork Fallacy!"

Or something like that?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Deadmanwalking wrote:
I don't actually know but, uh, you misspelled fallacy.

Yeah, totally missed that typo. Darn. Hopefully a board moderator will be kind enough to fix it for me. ;)

So far I'm really liking the following:
"Because the rules say you can do it doesn't mean you should do it."

"No matter how insane the character, there is always a game being played somewhere where the character makes perfect sense."

"Your players must be invalidated at all times or you will have failed as a GM."

It doesn't necessarily have to be a fallacy. Just something really memorable and fun. :D

EDIT:

Castarr4 wrote:

I think I've got it. It might apply better to someone else, but RD works well enough:

The Ravingdork Fallacy wrote:


Just because someone has found an exploit doesn't mean they're trying to exploit the system.

This isn't a two-way fallacy like the Stormwind Fallacy, but I think it applies fairly well. And it could actually be used in discussions.

"Hey guys, you can stop a shadowdancer from shadow jumping by casting Darkness so there's no shadows!"
"You're trying to exploit the system!"
"No, it's just an interesting observation of the RAW. Ravingdork Fallacy!"

Or something like that?

Love it!

Lantern Lodge

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"A good roll does not mean a strategy was good. A bad roll does not mean a strategy was bad."

Corollary:

"Success and/or failure has no impact on future success and/or failure."


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Jayson MF Kip wrote:

"A good roll does not mean a strategy was good. A bad roll does not mean a strategy was bad."

Corollary:

"Success and/or failure has no impact on future success and/or failure."

This reminds me of some VERY effective characters I once played that, due to a long series of unfortunate rolls, everyone in the party thought were completely useless...

Did you base this off of my having shared some of those experiences on these boards, or is it just a coincidence?

Lantern Lodge

Ravingdork wrote:
Jayson MF Kip wrote:

"A good roll does not mean a strategy was good. A bad roll does not mean a strategy was bad."

Corollary:

"Success and/or failure has no impact on future success and/or failure."

This reminds me of some VERY effective characters I once played that, due to a long series of unfortunate rolls, everyone in the party thought were completely useless...

Did you base this off of my having shared some of those experiences on these boards, or is it just a coincidence?

Coincidence. Though it's an experience shared. A little "cold" dice and the table begins to think "who brought THIS guy?"

Honestly, just trying to adapt Gambler's Fallacy to Pathfinder.

Liberty's Edge

My proposal : "When in doubt, try. When wrong, try again just in case. When right, try again too, just to make sure" ;-)


How many boards can the warlock hoard if the warlock's horde got bored?


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The Ravingdork Fallacy: "Fallacy" has an "i" in it.


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But if someone else comes up w it then it is really their fallacy.

I call shenanigans on this thread.


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Ravingdork Fallacy:

The belief that having something named after you is of more important than coming up with something WORTH naming after you.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Less a belief and more for jest.

Clearly.


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Ravingdork wrote:

Less a belief and more for jest.

Clearly.

On the internet, water is as clear as gravy. On the internet, nobody knows you are nude, covered in whipped cream. On the internet, nobody knows you are one of several billions apes randomly tapping on keyboards...

Edit: wait, no, no, everybody knows that last one...


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williamoak wrote:
Ravingdork wrote:

Less a belief and more for jest.

Clearly.

On the internet, water is as clear as gravy. On the internet, nobody knows you are nude, covered in whipped cream. On the internet, nobody knows you are one of several billions apes randomly tapping on keyboards...

Edit: wait, no, no, everybody knows that last one...

I only ever go online when I'm nude and covered in whipped cream. Am I the only one?


Master of the Dark Triad wrote:
williamoak wrote:
Ravingdork wrote:

Less a belief and more for jest.

Clearly.

On the internet, water is as clear as gravy. On the internet, nobody knows you are nude, covered in whipped cream. On the internet, nobody knows you are one of several billions apes randomly tapping on keyboards...

Edit: wait, no, no, everybody knows that last one...

I only ever go online when I'm nude and covered in whipped cream. Am I the only one?

I will admit to ADDING stuff to the whipped cream, but no, youre not the only one.


Someone beat me to the phalic joke.

Id say it should be this: if I call something my fun its never wrong.


This is kind of like asking people to "come up with a cool nickname for me guys!"

"I know! I know! What about BROseph?!"

Grand Lodge

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Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Ravingdork wrote:

I want to come up with a fallacy that is named after me, like the Stormwind Fallacy, but I'm lazy; so I'm going to have you do it for me.

What kind of fallacy do you think would befit someone of my reputation?

Spelling seems to come to mind. given the title.


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The Kobold Cleaver Fallacy: The belief that Kobold Cleaver is not better than you in every possible way.

Guys! Guyyys! I finished! Guys, I...wait, I think I got off-task again. Yup. I forgot what we were supposed to be doing.


williamoak wrote:
Master of the Dark Triad wrote:
williamoak wrote:
Ravingdork wrote:

Less a belief and more for jest.

Clearly.

On the internet, water is as clear as gravy. On the internet, nobody knows you are nude, covered in whipped cream. On the internet, nobody knows you are one of several billions apes randomly tapping on keyboards...

Edit: wait, no, no, everybody knows that last one...

I only ever go online when I'm nude and covered in whipped cream. Am I the only one?
I will admit to ADDING stuff to the whipped cream, but no, youre not the only one.

whipped cream? psssh, prudes.


The Ravingdork Fallacy:

Just because an idea is good doesn't mean people will want to use it.


The ravingdork Fallacy:
Fluff is immutable, you can't call your barbarian a swashbuckler.


The Ravingdork Fallacy:

Rollplay is roleplay. Roleplay is rollplay.


Ipslore the Red wrote:

The Ravingdork Fallacy:

Rollplay is roleplay. Roleplay is rollplay.

I could've sworn I had that one patented.


The Ravingdork Fallacy :

It takes a dork to be raving..but not all ravers are dorks. :)


No matter how awesome my characters may be, youll probably never get to use them as a PC?


Castarr4 wrote:

I think I've got it. It might apply better to someone else, but RD works well enough:

The Ravingdork Fallacy wrote:


Just because someone has found an exploit doesn't mean they're trying to exploit the system.

This isn't a two-way fallacy like the Stormwind Fallacy, but I think it applies fairly well. And it could actually be used in discussions.

"Hey guys, you can stop a shadowdancer from shadow jumping by casting Darkness so there's no shadows!"
"You're trying to exploit the system!"
"No, it's just an interesting observation of the RAW. Ravingdork Fallacy!"

Or something like that?

Relating to this, here's something someone whom has made as many off the wall characters as Ravingdork should know quite well:

"Just because it exploits the system doesn't mean it's a powerful option."


The Ravingdork Fallacy: Extremes are the norm, but every extreme is unique.

Grand Lodge

"The pull-out method is fool-proof".


Fallicy Fallacy


The Ravingdork Fallacy:

Just because I CAN post something online doesn't mean I should

I know you've said before RD that when you're being capricious with a thread you'll throw it into the first post, but I feel like I've been caught in a couple of your forum beartraps without warning. You're far more clever than anyone gives you credit for oh master of the NPC.


It doesn't specifically say I can't therefore I can.

It said I couldn't, but didn't say i couldn't do it on a full moon on a tuesday, therefor i can do it on a full moon on a tuesday.


Tacticslion wrote:
beej67 wrote:

I always read Ravingdork posts when I come across them, and identify with them quite a bit, because they always seem to revolve around the same theme:

"It's okay for your players to be powerful."

Which isn't actually a fallacy. Hm.

Yeah, needs to be rewritten into "Stormwind format."

Fallacy:
"My PCs breeze through all my encounters therefore they must be too powerful, and I must find a way to nerf them."

Truth:
"Your job as the GM is not to win, it is to provide fun for your PCs. If they enjoy being powerful, consider giving them harder challenges instead of taking things away from them."


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
BigNorseWolf wrote:

It doesn't specifically say I can't therefore I can.

It said I couldn't, but didn't say i couldn't do it on a full moon on a tuesday, therefor i can do it on a full moon on a tuesday.

This reminds me of some of the strained logic I've been forced to use from time to time while playing devil's advocate.

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