Adding racial hit dice to monsters


Rules Questions


Hi everyone!

I'm SOOO confused by the "Adding Racial Hit Dice" section of the Bestiary.

It says:

"Determine how many Hit Points the base monster receives per Hit Die (see Table: Average Die Results for average results based on the die type). Using Table: Monster Advancement, add up all of the values in the Hit Point Change column for each increase using the Higher CR column. For example, if the base monster was CR 3 and the new monster is set to be CR 5, the total would be 25 hit points. Next, add additional Hit Dice to the monster to increase its hit points by the desired amount. Note that if the creature increases in size, its Constitution may also increase, as noted on Table: Size Changes, granting it additional hit points that might offset the need for additional Hit Dice (this also applies to any other Constitution increases)."

I don't get this AT ALL! Why does the creature get extra hit points (not from hit dice) from the "monster advancement" table?! I thought monsters just got hit points from hit dice and constitution modifiers. Why does a CR 5 creature get 25 hit points PLUS the hit points from his hit dice?

I would REALLY appreciate it if someone would explain all of the "Adding Racial Hit Dice" rules to me.

Thanks!

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