Undead Anatomy Inconsistencies


Rules Questions


2 people marked this as FAQ candidate.

I was looking through the "Undead Anatomy" line of spells recently, and happened to notice several seemingly inconsistent things that left me baffled. The Undead Anatomy 2 spell provides the options

Paizo wrote:
climb 60 feet, fly 60 feet (good maneuverability), swim 60 feet, darkvision 60 feet, low-light vision, blood drain, DR 5/bludgeoning, scent, freeze, grab, mimicry, pounce, shadowless, sound mimicry, and trip.

The Undead Anatomy 3 spell offers

Paizo wrote:
burrow 30 feet, climb 90 feet, fly 90 feet (good maneuverability), swim 90 feet, all-around vision, blindsense 30 feet, darkvision 60 feet, low-light vision, scent, constrict, disease, DR 5/—, fear aura, grab, jet, natural cunning, overwhelming, poison, pounce, rake, trample, trip, unnatural aura, and web.

As you can see, 2 offers several options that 3 does not, including Blood Drain, Freeze, Mimicry, Pounce, Shadowless, and Sound Mimicry. My first instinct was to think, "Ah, Undead anatomy 3 must include all the options available in 2 as well, and it only lists upgrades or new abilities from 2." But then I noticed that there is also overlap, with both 2 and 3 offering low-light vision, scent, and trip.

Does anyone know the official ruling on how the upgraded form of this spell interacts with the lesser one? Or if not, how would you houserule it?


It sounds to me like a mespront. I imagine that it should follow similar rules to Beast Shape, where each progression retains or improves the former level of spell.

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