how crazy is this? kitsune enchantress dipping mysterious stranger


Advice

Dark Archive

I tend to do stupid things with characters. I'm very gimmicky, and tend to do things more for comedic effect than anything (like building a blind samurai/oracle with the light cantrip, and saying he thinks it's detect magic).

I'm building a kitsune sorcerer with a race boon and four levels of dragon's demand chronicle sheets from campaign mode. with a level of GM credit, she will immediately jump to level 6 when we finish DD.

but the whole dominating enchantress thing is boring to me. sure, will saves in the low 20s on low level spells can be fun, but it'll get old. I'm giving serious thought to dipping a single level of mysterious stranger. I love the idea of avatar from wizards pulling out a gun at the climax of the boss fight and shooting the bad guy. and even a single level of mysterious stranger with a modicum of prep to cast named bullet ahead of time could make for an epic takedown. because who would expect the fox enchantress to pull out her piece and crit for 4d8+26? and it's not like you don't know what you're coming up against in PFS ahead of time. 80% of the time you know who the boss is long before you get there. a caster level check on a scroll, hide the pistol up your sleeve, and BOOM! comedy gold.

sure, that's not going to one shot a boss in an upper tier scenario, but if I pull that off in the 3rd or 4th round of combat it could certainly end things. and I just really wanna see the look on the GMs face if I could pull that off. "wait, HOW?!"

it would be a one level dip that wouldn't do much. hell, the fort and reflex saves are probably more useful. the mysterious stranger isn't a great archetype to begin with, and it's not like I could constantly burn grit to get that extra +5 damage from CHA. I wouldn't even bother getting all the gun feats to make her a viable shooter. it would literally be a one off attack per scenario, if that.

so how bad an idea is this? is there a reason it just wouldn't work? I'm not concerned about wasting a level. but if I'm missing something and it just flat out won't work, I'd want to tweak it or abandon the plan altogether.


SCRATCH THIS COMMENT I GOT CONFUSED...


*gives Seth's comment a nice scratch behind the ears*

OT: It sounds like a wonderful idea to me.

Dark Archive

crap. was just told named bullet is banned.

dammit, sean. I was actually at the contested table of waking rune, too.

Grand Lodge

1 person marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Maps Subscriber

You have only Sean to blame and John Compton and my poor poor initiative rolls.

Just hope you enjoyed the hard mode.

Grand Lodge

melferburque wrote:

crap. was just told named bullet is banned.

dammit, sean. I was actually at the contested table of waking rune, too.

Uh, named bullet is listed as legal on the Additional Resources page.

Dark Archive

one of the guys at my table tonight said it was banned, but I couldn't find anything either. I'mma assume it's legal until someone can show me otherwise.

Grand Lodge

1 person marked this as a favorite.

Don't assume, research it yourself in additional Reasources. I've had folk insist that this or that is banned when it wasn't. That is why you should do your own due diligence. (With me it was bullet shield)

The Exchange RPG Superstar 2010 Top 16

A reminder that everybody who carries anything non-core to the game is responsible for bring, not only the documentation for the item, but also the Additional Resources document itself.

If somebody tells you that some spell or item is banned in PFS, you should be able to pull out the AR on the spot and verify their status.

Dark Archive

Chris Mortika wrote:

A reminder that everybody who carries anything non-core to the game is responsible for bring, not only the documentation for the item, but also the Additional Resources document itself.

If somebody tells you that some spell or item is banned in PFS, you should be able to pull out the AR on the spot and verify their status.

he said the change had just happened within the past couple of weeks, so I gave him the benefit of the doubt. I only had my smartphone to check.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
melferburque wrote:
Chris Mortika wrote:

A reminder that everybody who carries anything non-core to the game is responsible for bring, not only the documentation for the item, but also the Additional Resources document itself.

If somebody tells you that some spell or item is banned in PFS, you should be able to pull out the AR on the spot and verify their status.

he said the change had just happened within the past couple of weeks, so I gave him the benefit of the doubt. I only had my smartphone to check.

If it's not on the AR, it's not allowed, period. Devs may talk about making a change on the messageboards, but until it's put on the AR itself, treat such material as still banned.

I treat things this way. If I read a Mike Brock post that something is banned, I treat it as banned. If I hear a developer talk about opening something for PFS, it's not open until it shows up on the AR page.

RPG Superstar Season 9 Top 16

Sounds like a witch or sorceress kind of thing to me.

Either way, don't forget to pick up the "Overwhelming Beauty" trait from Bastards of Golerion if you can. It's amazing with kitsune because they already get an enchantment effect bonus and thanks to change shape, the trait works against humans, kitsune, and other shapeshifters.

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