Lesser Beast Totem's interaction with pre-existing claw-attacks


Rules Questions


If I have a Lizardfolk Barbarian with Lesser Beast Totem, does he get 4 claw attacks?

-Nearyn

Grand Lodge

no - (Yes)
you can only have a maximum of natural attacks as appropriate limbs.

if you obtain extra arms you can get extra attacks. (alchemist Discovery Vestigial Arms, (and you can also get an extra head for a second bite attack))

Edit:

the most efficient use of this Rules is when you gain two levels of Ranger and get permanent Claw attacks from natural weapon combat style.
combined with two levels minimum of alchemist as you can take the feat "extra discovery"


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Can it be argued that the 2 claw attacks from the totem could grow on the feet, thereby letting the lizardfolk make a claw attack with each arm and one with each leg?

-Nearyn


No... there's a FAQ about that exact question, claws on the feet are "talons" and for balance purposes you aren't supposed to get the extra attacks (which could be as early as 2nd level 5 attacks) unless you get the extra "limbs". (meaning extra arms, that can hit things while you remain "standing" on sturdy supports i.e. legs that aren't involved in the attack.)

And, before the kicking thing comes up in an argument, normally kicks require either IUS (a feat investment), class abilities, a special weapon(boot blade), or they provoke an AoO as they leave you open to counter attack while you're off balance.


Thanks, I appreciate it. Could you provide me with a link to said FAQ?

-Nearyn


Humphry B ManWitch wrote:

no - (Yes)

you can only have a maximum of natural attacks as appropriate limbs.

if you obtain extra arms you can get extra attacks. (alchemist Discovery Vestigial Arms, (and you can also get an extra head for a second bite attack))

Edit:

the most efficient use of this Rules is when you gain two levels of Ranger and get permanent Claw attacks from natural weapon combat style.
combined with two levels minimum of alchemist as you can take the feat "extra discovery"

...I thought this was dead. I thought we killed this. Why does this thing not stay dead!

Ok, ok...time to get yourself together. Calm, rational explanation. Ok: Here is the FAQ about vestigial arms

That says point blank: vestigial arms can't give you extra attacks. You could theorically use it for an attack, but only if one of your normal arms do not perform anything attack-like. So you can use only two arms for attacking at a time, and doesn't matter which ones do it.

But for the purposes of the original question: you can take the better set of claws. Until you find some legitimate way to grow more limbs (rage powers like that do just happen to work even if you are under a transmutation spell...assuming you have arms/forelegs), that is all you get.

Anyway, why not enjoy your natural bite/claw/claw, Nearyn? It is enough to allow you to dominate early levels and keep up until level 10 (and after that, you are likely going to be pouncing, so little risk of anyone catching up to you even then).


Oh it's not that I'm not satisfied with 3 nattacks. I just want to understand my options, in case there's gonna be a while between retraining chances.

-Nearyn

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