Whatever happened to the classic races?


Pathfinder First Edition General Discussion

551 to 600 of 1,044 << first < prev | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | next > last >>

Ravingdork wrote:
How are wayangs the best blasters, and how do orcs get infinite rage?

Half-orcs that worship Rovagug (ie. that guy that no PC should ever under any circumstances be allowed to worship unless the party is not only all evil but all Rovagug worshippers.) can regain rage rounds when they sunder things. Sunder can be used in place of an attack. Barbarians of level 6 or higher potentially have multiple attacks per round.


1 person marked this as a favorite.

Frankly... I don't understand the deal with the description of worshipers of Rovagug. There's no reason someone shouldn't be able to worship him as a Chaotic Neutral person without this massive destructive nature. For example, venerating his power and the way he managed to force the gods to join forces against him.

Silver Crusade RPG Superstar 2014 Top 16

J-Gal wrote:
Auskrem wrote:
J-Gal wrote:
I'm talking humans, elves, dwarves, halflings, gnomes, and half-elves.
raises an eyebrow
I am unsure what the implication of your raised eyebrow is, but if it's because of the exclusion of half-orcs, I assure you, it was purposeful.

Which is odd, because half orcs were an AD&D race from the start. So they are as core as anything, at least since we've been stuck choosing both a race AND a class.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Atarlost wrote:
Ravingdork wrote:
How are wayangs the best blasters, and how do orcs get infinite rage?
Half-orcs that worship Rovagug (ie. that guy that no PC should ever under any circumstances be allowed to worship unless the party is not only all evil but all Rovagug worshippers.) can regain rage rounds when they sunder things. Sunder can be used in place of an attack. Barbarians of level 6 or higher potentially have multiple attacks per round.

B...Bu...Buh....But...THE TREASURE!?


kyrt-ryder wrote:
Frankly... I don't understand the deal with the description of worshipers of Rovagug. There's no reason someone shouldn't be able to worship him as a Chaotic Neutral person without this massive destructive nature. For example, venerating his power and the way he managed to force the gods to join forces against him.

Your in control of your urges and travelling with these fools . . . friends to find the power to release your god. "Err yes I venerate Asmodeus that's why I read as evil but I'll work with you on this because of his mysterious ways . . . what why can only good gods work in mysterious ways?"


Ravingdork wrote:
Atarlost wrote:
Ravingdork wrote:
How are wayangs the best blasters, and how do orcs get infinite rage?
Half-orcs that worship Rovagug (ie. that guy that no PC should ever under any circumstances be allowed to worship unless the party is not only all evil but all Rovagug worshippers.) can regain rage rounds when they sunder things. Sunder can be used in place of an attack. Barbarians of level 6 or higher potentially have multiple attacks per round.
B...Bu...Buh....But...THE TREASURE!?

Smash walls, doors, furniture, etc. instead.

Or traps, with Trap Wrecker (best Feat evar).


1 person marked this as a favorite.
Thomas Long 175 wrote:
137ben wrote:
Me as well, it would certainly reduce the human-dominance of most parties.
Actually the human dominance stems from the bonus feat and the fact that across the board human favored class bonuses are in the top tier if not flat out the best. Even if you took away the feat and ran everyone with same stats, the humans still have flat out better favored class bonuses.

Simple fix: allow a player to select their favoured class bonus rather than trying it to race.


Rynjin wrote:
Ravingdork wrote:
Atarlost wrote:
Ravingdork wrote:
How are wayangs the best blasters, and how do orcs get infinite rage?
Half-orcs that worship Rovagug (ie. that guy that no PC should ever under any circumstances be allowed to worship unless the party is not only all evil but all Rovagug worshippers.) can regain rage rounds when they sunder things. Sunder can be used in place of an attack. Barbarians of level 6 or higher potentially have multiple attacks per round.
B...Bu...Buh....But...THE TREASURE!?

Smash walls, doors, furniture, etc. instead.

Or traps, with Trap Wrecker (best Feat evar).

To point out, it is not infinite rage unless used very wisely and your description does not work.

Destroyer's Blessing wrote:

Breaking things adds to your power.

Prerequisites: Half-orc or orc, rage class feature.

Benefit: When you are raging and you succeed at a sunder combat maneuver, you regain 1 round of rage. If the sunder attempt causes the object to gain the broken condition, you heal 1 hit point. You can only gain these benefits once per round.

In other words you have to be raging so you lose a round of rage, and then sunder something and regain up to 1 round of rage. The best you can do with this is maintain the status quo.

Edit: Scythia, complete agreement.


1 person marked this as a favorite.

That's basically infinite rage, isn't it? Start a fight with six rounds, end with six rounds?

Curiously (and here's the exploit to make RD happy), you have to succeed at the Sunder combat maneuver, NOT successfully break something. So hold a +1 merciful dagger in your off hand and use your last iterative to sunder.


Zhayne wrote:

That's basically infinite rage, isn't it? Start a fight with six rounds, end with six rounds?

Curiously (and here's the exploit to make RD happy), you have to succeed at the Sunder combat maneuver, NOT successfully break something. So hold a +1 merciful dagger in your off hand and use your last iterative to sunder.

If you succeed every time. Not even close to a guarantee. Its pretty dang close, I'll give you.

But he's suggesting rage in combat then smash later to regain. That does not work. You can never increase with that ability, only ever stay the same. Please note, last iterative is made with appropriate BAB.


Rage Cycle and Strength Surge with a secondary Bite attack or something. =)


Fair enough, though i hate giving up the +1 to saves or never being caught without armor for a secondary attack that does effectively half damage. :P


Why would you need to?

Grab the Tusked trait from Orcs of Golarion, or the Animal Fury Rage Power.


Ugh spend a rage power on animal fury?

As for tusked, i cannot seem to find that. I'm familiar with the toothy racial ability, but that replaces orc ferocity which means you can't trade it out for the same shaman's blessing (+1 bonus to all saves)


Yeah the infi-rage is more cool than powerful, but just thought it worth mentioning.

Btw, whenever i see this threads title this starts playing in my head: link


Thomas Long 175 wrote:

Ugh spend a rage power on animal fury?

As for tusked, i cannot seem to find that. I'm familiar with the toothy racial ability, but that replaces orc ferocity which means you can't trade it out for the same shaman's blessing (+1 bonus to all saves)

You'll either need the actual book, or go on the Archives of Nethys website. It's not on the SRD (or PRD IIRC).


1 person marked this as a favorite.
Todd Stewart wrote:

...Respect the setting constraints as they are are you'll be fine (and yes, this is coming from the person who played a half-faerie dragon PC).

But you'll take my CN tieflings from my cold dead hands. >:)

You've done much more than just play a half-faerie dragon; you made it a PC race. ;)

(And hey, it's on sale right now for 30% off for the next 44 hours at the d20pfsrd store and for another week at DTRPG.)


Basically I have not played PF since late 2012 going back to OSR games but I do not allow access to the Races book just the core PFRPG rules. Exotic to me is a Drow, Tiefling or Aasimar not a warforged, anthropomorphic race or some silly race. If its not in the AD&D 1st ed PHB check 1st, basically default answer is no.


Zardnaar wrote:
Basically I have not played PF since late 2012 going back to OSR games but I do not allow access to the Races book just the core PFRPG rules. Exotic to me is a Drow, Tiefling or Aasimar not a warforged, anthropomorphic race or some silly race. If its not in the AD&D 1st ed PHB check 1st, basically default answer is no.

So basically you only play western themed games?


Liam Warner wrote:
Zardnaar wrote:
Basically I have not played PF since late 2012 going back to OSR games but I do not allow access to the Races book just the core PFRPG rules. Exotic to me is a Drow, Tiefling or Aasimar not a warforged, anthropomorphic race or some silly race. If its not in the AD&D 1st ed PHB check 1st, basically default answer is no.
So basically you only play western themed games?

Yup more or less eurocentric circa 12th century AD with a side trek into Greco_Roman era stuff. Ninjas,Samurai, Monks and equipment is also banned. Doesn't matter if it is 1st ed, 2nd ed, 3rd ed/PF it is all banned so do not bother asking to play one:).

Every now and then we play Dark Sun or Eberron for exotic. Eberron not so much come to think of it. I may allow you a race from the 3.0 FRCS in PAthfinder but check 1st. One of my PCs is basically a Teutonic Knight as I ported the Heldannic Knights from Mystara into my campaign. He is using the Cavalier Kit from 2nd ed. Last time we played Pathfinder he was a Paladin so he is very Knight in shining armor type player.

Advanced Players Guide and Ultimate Magic/Combat see limited use when we play PF. Just preferring less options these days, looks at shelf with 90+ 3rd ed/PF books on it.


Weird. I know the feeling, but its more my taste as a player. As gm im a bit more lenient.


Personally I prefer the east, maybe a bit of the middle east as spice but eurocentric not so much.

Contributor

Ambrosia Slaad wrote:
Todd Stewart wrote:

...Respect the setting constraints as they are are you'll be fine (and yes, this is coming from the person who played a half-faerie dragon PC).

But you'll take my CN tieflings from my cold dead hands. >:)

You've done much more than just play a half-faerie dragon; you made it a PC race. ;)

(And hey, it's on sale right now for 30% off for the next 44 hours at the d20pfsrd store and for another week at DTRPG.)

That I did. That was a really fun project as well.

Apparently it's either horrific and grimdark, or completely off the wall whimsical when I write.


Rynjin wrote:
You'll either need the actual book, or go on the Archives of Nethys website. It's not on the SRD (or PRD IIRC).

Huh, it used to be on d20pfsrd.com, what happened?


Oh man.

I TOTALLY need to convert the old Star Frontiers races to PF and introduce them to my game.


kyrt-ryder wrote:
Rynjin wrote:
You'll either need the actual book, or go on the Archives of Nethys website. It's not on the SRD (or PRD IIRC).
Huh, it used to be on d20pfsrd.com, what happened?

Not sure. I think they started removing Campaign Setting stuff when they weren't allowed to use it any more before the memo came down from Paizo that if they changed the names of stuff it was all cool.

So they may have forgotten to re-add it.

Contributor

So this wouldn't be the best thread to promote my Savage Species Conversion, huh? Bestiary Levels lol


zerzix wrote:
So this wouldn't be the best thread to promote my Savage Species Conversion, huh? Bestiary Levels lol

I think it's the perfect place.


2 people marked this as a favorite.
Zhayne wrote:
zerzix wrote:
So this wouldn't be the best thread to promote my Savage Species Conversion, huh? Bestiary Levels lol
I think it's the perfect place.

not to mention any excuse to share that sweetness is a good excuse.


My approach is to let the personality and feel of the character decide the race. And I expect if I play a less than common race, or one that has a bad reputation to get a reaction to it. That is part of the roleplay for me for playing that kind of race.

I tend to build a LOT of characters even if I don't play a whole lot of them. My current rotation (the wife GMs me solo and we just roll randomly which character is played after a successful conclusion to the previous adventure).

Because of solo play we do Gestalt, but don't let that distract from the list:

F Human Monk/Sorcerer
M Kobold Sorcerer/Wizard
M Half Elf Theurge/Magister (both 3PP)
M Human Synthesist/Paladin
F Elven Fighter/Magus
M Half Orc Paladin/Battle Scion
F Pixie Sorceress/Rogue

Not that anyone wants to know what I play, just as an example.
So 2 non standard Races. I just go with feel - and what works is fine. When I GM, if my city pubs look like the Cantina from Star Wars I'm fine.

And I played a dual short sword drow fighter...back in '81 I think. Back when 2 Weapon Fighting was more a Drow thing than a Fighter thing.

I've been playing since '77 and I tend to try to not replay characters I've done before - so I often go with odd races or odd classes just to keep things fresh for me. So I think, especially with experienced players, the attraction of odd classes is the shiny newness of it.


1 person marked this as a favorite.

BTW ...
To those who raised a stink saying people only pick exotic races for the stat bonuses ...

Do you explode all over someone who plays an elf wizard, or a halfling rogue, or a human who puts their +2 racial mod in their class's primary attribute and scream 'munchkin, powergamer, bad player'?


1 person marked this as a favorite.
Zhayne wrote:

BTW ...

To those who raised a stink saying people only pick exotic races for the stat bonuses ...

Do you explode all over someone who plays an elf wizard, or a halfling rogue, or a human who puts their +2 racial mod in their class's primary attribute and scream 'munchkin, powergamer, bad player'?

Or really anyone who uses the human racial favored class bonus.

Or just anyone who plays a human:|


137ben wrote:
Zhayne wrote:

BTW ...

To those who raised a stink saying people only pick exotic races for the stat bonuses ...

Do you explode all over someone who plays an elf wizard, or a halfling rogue, or a human who puts their +2 racial mod in their class's primary attribute and scream 'munchkin, powergamer, bad player'?

Or really anyone who uses the human racial favored class bonus.

Or just anyone who plays a human:|

Only time I "cry" munchkin is when the character is obviously just an outright attempt at munchkinism.

I do not care what race, class, feat, skill, power or whatever is selected if I think it will seriously imbalance MY Campaign world then I will tell the player "no; change this, this, this, and this and then we can talk about the possibility of the character concept."
Flat refusal to compromise with me will be met with me stating "I will not allow something this obviously overpowered into my world; If that is not good enough then take your munchkinized character and find another game"
And around here considering how permissive/high power my games can get... If I label it OP/Munchkin no other GM is going to allow it either.


Only rules I make on the regard of race is when I start running a new campaign I always allow core +3 and those 3 races I'll include in the filesi send to my players


1 person marked this as a favorite.
Auskrem wrote:
Holger Coulson wrote:
J-Gal wrote:
That's more of a personal preference. I feel that half-orcs should be relatively uncommon and certainly looked upon with horror and scorn. I said it explicitly to get a rise out of you guys but I do mean it. I don't like them.
I won't hold it against ya. Don't like some of my mates myself.

Hell with that, I'm proud of who I am. Why wouldn't I be? Blood of badass heroes on both sides of the family.

Even if mom spent my childhood throwing logs at me to get me ready for the world. @#$%, wonder how she's doing?

Krom's mum do same thing.

"IF YOU CAN DODGE A LOG YOU CAN DODGE A BALL!"


1 person marked this as a favorite.
zerzix wrote:
So this wouldn't be the best thread to promote my Savage Species Conversion, huh? Bestiary Levels lol

You might want to use this link instead: Bestiary Levels. That puts the Search field and the Menu bar back (so you can save it locally [File > Download]).

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Mikaze wrote:
Did You Know: Aasimar are sometimes born as "miracle children" to devout couples that would otherwise be incapable of bearing children?

And if Aasimar were written as they should have been with a Human scale lifespan, (which is how I use them) it would have been a perfect depiction. As they are written the only race that could actually "raise" an aasimar, are Elven parents.

Paizo Employee Design Manager

Thomas Long 175 wrote:


Carrying capacity always annoyed me as well. -2 to strength and 3/4 carrying capacity?

The 3/4 carrying capacity is a boon disguised as a nerf. Gear for small-sized creatures weighs 1/2 as much, but their carrying capacity is only reduced to 3/4, so they're actually burdened substantially less by appropriately sized equipment.

Silver Crusade

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber
LazarX wrote:
Mikaze wrote:
Did You Know: Aasimar are sometimes born as "miracle children" to devout couples that would otherwise be incapable of bearing children?
And if Aasimar were written as they should have been with a Human scale lifespan, (which is how I use them) it would have been a perfect depiction. As they are written the only race that could actually "raise" an aasimar, are Elven parents.

The ARG was erratta'd to give Aasimars and Tieflings human lifespans.


Since when?

IIRC the only thing that changed was that they were clarified to manifest later in life on many occasions.

Shadow Lodge

2 people marked this as a favorite.
J-Gal wrote:
Daenar wrote:

Holy...this thread has taken on a life of its own, the op already long since admitted to SHAMELESS, blatant TROLLING and yet here we are pushing on toward 600 posts! Well, bravo

Jgal, i know you are a fan of playing at least one super overpowered non core race. The powers of regeneration are strong with this one.
Who's trolling now? All of you say provocative things to me all the time yet I'm the only one who is being called a "troll and a sadist" for it. Hypocrites.

On these boards, trolling is often defined as "going against the doubleplusgood Paizogroupthink".


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
DM_aka_Dudemeister wrote:
LazarX wrote:
Mikaze wrote:
Did You Know: Aasimar are sometimes born as "miracle children" to devout couples that would otherwise be incapable of bearing children?
And if Aasimar were written as they should have been with a Human scale lifespan, (which is how I use them) it would have been a perfect depiction. As they are written the only race that could actually "raise" an aasimar, are Elven parents.
The ARG was erratta'd to give Aasimars and Tieflings human lifespans.

When did that happen? I recall seeing the post from James Jacobs saying that aasimar and tiefling lifespans should be errataed, but I haven't seen the actual errata yet. And I am still seeing posts from PFS players unhappy that they still need to give their aasimar player characters starting ages of 60+.


1 person marked this as a favorite.
Kthulhu wrote:
J-Gal wrote:
Daenar wrote:

Holy...this thread has taken on a life of its own, the op already long since admitted to SHAMELESS, blatant TROLLING and yet here we are pushing on toward 600 posts! Well, bravo

Jgal, i know you are a fan of playing at least one super overpowered non core race. The powers of regeneration are strong with this one.
Who's trolling now? All of you say provocative things to me all the time yet I'm the only one who is being called a "troll and a sadist" for it. Hypocrites.
On these boards, trolling is often defined as "going against the doubleplusgood Paizogroupthink".

It's also defined as posting things expressly to get a rise out of people, which the OP openly confessed to.


1 person marked this as a favorite.

Trolls are not allowed in the Thread Eternal. They do not belong with the core races, and must therefore be special snowflakes that threaten special snowscapes' divinely mandated homogeneity. Ban them.


There's not a solid Western analogue in my campaign setting. The closest is probably roughly Turkish?

Does that make my setting a special snowflake?


2 people marked this as a favorite.
Umbral Reaver wrote:

There's not a solid Western analogue in my campaign setting. The closest is probably roughly Turkish?

Does that make my setting a special snowflake?

'Special snowflake' is gamer speak for 'character I don't like'. Basic elitist bullplop.


2 people marked this as a favorite.

In my setting, when it snows, all the snowflakes are identical.

Thaumaturges are yet to figure out why.


I run homebrew, so I don't have to put up with what I don't like - the freaks and furries simply don't exist, which also includes Aasimars, Tieflings, and the elemental races.

Shadow Lodge

1 person marked this as a favorite.
Xexyz wrote:
I run homebrew, so I don't have to put up with what I don't like

Bully for you!


3 people marked this as a favorite.

I run homebrew, so I can let players be tentacled mollusc-like creatures that bear little resemblance to any conventional Earth life.

551 to 600 of 1,044 << first < prev | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | next > last >>
Community / Forums / Pathfinder / Pathfinder First Edition / General Discussion / Whatever happened to the classic races? All Messageboards