Urban Ranger / Fighter Brawler sheild and armor spike character advice


Advice


ok Game system we all start with strait 14s in every score and can take points out of them and put them where ever. So long as we don't go over the score of an 18 before racial bonus kick in. Campaign is Curse of Crimson throne no spoilers please. DM has told us it is mostly a urban campaign. This is what I got so for tell me what you think and if I should change anything. For weapons I am thinking Armor Spikes and Shield, back up Bow

Level 1 urban Ranger
Str 14 +2 from race = 16
Dex 15
Con 14
Int 12
Wis 14
Cha 15

Favored Classes Ranger/Fighter (Have not picked bonus yet)

Bonus Feat from Race Skill Focus Survival
1st level feat Arcane Talent: Read Magic (3 times a day caster level 1)

Back Ground Traits Reckless (combat) and Dangerously Curious (Magic)

Favored Enemy Human
Track and Wild Empathy

Skills
Acrobatic 7
Disable Device 6
KN Local 5
Perception 8
Stealth 6
Survival 9
Use Magic Device 7

Level 2 Urban Ranger
Favored Classes Ranger/Fighter(Have not picked bonus yet)

Combat style Weapon and Shield, Improved Shield Bash

Skills
Acrobatic 8
Disable Device 7
KN Local 6
Perception 9
Stealth 7
Survival 10
Use Magic Device 8

Level 3 Urban Ranger
Favored Classes Ranger/Fighter(Have not picked bonus yet)

Trap Finding and Favored Community (Suggestion?)
Feat Eldrich Heritage Orc (Touch of Rage)

Skills
Acrobatic 9
Disable Device 8
KN Local 7
Perception 10
Stealth 8
Survival 11
Use Magic Device 9

Level 4 Urban Ranger 3/ Fighter Brawler 1
Favored Classes Ranger/Fighter (Have not picked bonus yet)

Increase Cha to 16
Bonus Feat Power Attack

Skills
Acrobatic 10
Disable Device 8
KN Local 7
Perception 10
Stealth 8
Survival 12
Use Magic Device 11

Level 5 Urban Ranger 4/ Fighter Brawler 1
Favored Classes Ranger/Fighter (Have not picked bonus yet)
Feat Arcane Strike

Hunters Bond (hunting companions)
Skills
Acrobatic 10
Disable Device 10
KN Local 7
Perception 12
Stealth 10
Survival 13
Use Magic Device 11

Level 6 Urban Ranger 4/ Fighter Brawler 2
Favored Classes Ranger/Fighter (Have not picked bonus yet)

Bonus feat Two Weapon Fighting
Close Control +1 Bull rush drag reposition and cmd vs those
Bravery +1 saves vs fear

Acrobatic 10
Disable Device 10
KN Local 9
Perception 12
Stealth 10
Survival 14
Use Magic Device 11

Level 7 Urban Ranger 5/ Fighter Brawler 2
Favored Classes Ranger/Fighter (Have not picked bonus yet)
2nd Favored Enemy Evil out siders ( not sure if the other +2 should be put on human or Evil outsider as this is the last of these I will get)

Feat: Shield Slam

Acrobatic 11
Disable Device 11
KN Local 10
Perception 13
Stealth 11
Survival 15
Use Magic Device 12

Level 8 Urban Ranger 6/ Fighter Brawler 2
Favored Classes Ranger/Fighter (Have not picked bonus yet)

Ability Pont Str 17
Combat style Weapon and Shield, Shield Master

Acrobatic 12
Disable Device 12
KN Local 11
Perception 14
Stealth 12
Survival 16
Use Magic Device 13

Level 9 Urban Ranger 6/ Fighter Brawler 3(Fighter from here on out)
Favored Classes Ranger/Fighter (Have not picked bonus yet)

Close Combatant +1 to hit +3 damage with shield and armor spikes
Feat: Improved Bull Rush
Skill increase not sure any more

Level 10 Urban Ranger 6/ Fighter Brawler 4
Favored Classes Ranger/Fighter (Have not picked bonus yet)

Bonus Feat: Greater Bull Rush

Level 11 Urban Ranger 6/ Fighter Brawler 5
Favored Classes Ranger/Fighter (Have not picked bonus yet)

Feat: Improved Eldritch Heritage: Strength of the Beast +2 to str

Level 12 Urban Ranger 6/ Fighter Brawler 6
Favored Classes Ranger/Fighter (Have not picked bonus yet)
Ability Score STR now base of 18 +2 from feat

Bonus Feat: Disruptive
Close Control now is +2

Level 13 Urban Ranger 6/ Fighter Brawler 7
Favored Classes Ranger/Fighter (Have not picked bonus yet)

Close Combatant +2 to hit +4 damage with shield and armor spikes

Menacing Stance enemies adjacent to me not take a -1 to attack roll and -4 penalty on concentration checks

Feat Improved Eldritch Heritage: Fearless: immune to fear +2 natural armor

Level 14 Urban Ranger 6/ Fighter Brawler 8
Favored Classes Ranger/Fighter (Have not picked bonus yet)

Bonus Feat: not sure what to take

Level 15 Urban Ranger 6/ Fighter Brawler 9
Favored Classes Ranger/Fighter (Have not picked bonus yet)
+2 more to str from feat now str = 22
Feat: not sure what to take

Level 16 Urban Ranger 6/ Fighter Brawler 10
Favored Classes Ranger/Fighter (Have not picked bonus yet)
Ability point in to cha raising to 17 need for next level feat.
Bonus Feat: Spell Breaker

Level 17 Urban Ranger 6/ Fighter Brawler 11
Favored Classes Ranger/Fighter (Have not picked bonus yet)
+2 str from feat now str of 24

Feat: Greater Eldritch Heritage: Power of Giants become large +6 to str, +4 Con and natural armor -2 dex size bonus for 17 mins a day 1 min uses

Close Combatant +3 to hit +5 damage with shield and armor spikes

Menacing Stance enemies adjacent to me not take a -2 to attack roll and -5 penalty on concentration checks

I doubt I get any higher level than that if I did figure not sure what I would level as Brawler another +1 to bull rush and 2 more feat

Urban ranger would get me evasion and a 2nd favored community and push thru and swift tracker and lot more skill points but nothing that is game changing at this point. Any suggestion.

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