help with a 'cool' Thunder and Fang build


Advice


Soooo, there's the 'right' way to build a powerhouse barbarian: Power Attack, beast totem, Spirited Charge, superstitious, etc etc. That's not what I'm after. I'm after a build that does barbarian things with mirrorshades, oversized weapons, and olive oil for armor. Here's most of the build

heart of wilderness human savage barbarian
Str 16, Dex 17, Con 15, Int 8, Wis 10, Cha 8

Feats
1: Two-Weapon Fighting
H: Weapon Focus (klar)
3: Weapon Focus (earthbreaker)
4: +1 Dex
5: Thunder and Fang
7: Improved Two-Weapon Fighting
8: +1 Dex
9: Double Slice (probably)
11: Greater Two Weapon Fighting
12: +1 Con

the synergy here is somewhat good. Even though savage barbarian is a mostly lousy archetype, you can use a shield. And what kind of shield is the coolest barbarian shield? Klar, no question. You have a high Dex from the TWF requirements, you get extra dodge AC, extra nat armor AC, and a shield that you can enchant all you want. Not terrible, but also terribly cool.

So, now the question is: what to do with the rage powers? What are some that are effective, but also 'cool'? Rule 1: No beast totem. I know, I know, pounce is great, but here's the thing

1. If you're going Thunder and Fang, you don't need claws
2. If you're going Savage (shirtless) Barbarian, the nat armor bonus from that doesn't stack with beast totem nat armor
3. It's not cool-looking. I think staying away from animal fury is also okay (There are two 'builds' that are like animal fury: feral gnasher (not cool) and dragon totem, which doesn't work because a savage barbarian doesn't get damage reduction)

So, rage powers: no beast totem, no animal fury, what else sticks out for a build this? What rage powers are cool?


If you do not intend to take Raging Vitality early, I would suggest to add Urban Barbarian on top of Savage barbarian. This way you do not reduce your armor too, which is going to be improtant with the loss of DR. Reflavor as appropriate.

3 lvls of Horizon Walker will let you rage-cycle without losing BAB, or grant you access to Dimentional door for the dimentional dervish feats if you are interested (more lvls will let you have both, needs more Wis for frequent DD though).

Greater Chaos Totem is probably your best bet as far as totem powers go, it will let you take back some of the lost DR. Pounce is still the best feature you can have as a TWF though. Or you can have no totem rage powers at all.

My rage powers would probably be:

2 Superstition
4 Reckless Abandon
6 Witch Hunter
8 Strenght Surge
10 Eater of Magic
12 Flesh Wound
14 Lesser Chaos Totem
16 Come And Get Me
18 Chaos Totem
20 Greater Chaos Totem

What I would do differently with feats:

9 Double Slice
11 Two-Weapon Rend
13 Dazing Assault
15 Combat Reflexes
17 Power Attack
19 Greater Two Weapon Fighting

EDIT: Power Attack is missing, just saw it. FAQ says that the Earthbreaker takes 3:1 damage for attack roll penalty according to tthe lance example, so it is totally worth it. I modified my suggestions as a result.

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