MikeM16A4 |
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An Unchained Monk with a sansetsukon would give a Barbarian some competition with the ability to make a full two-handed strength and power attack strike twice per round with no penalty at level 1.
Badbird is absolutely right here. I did a number crunch a while ago with a friend of mine, and if I rolled up an unchained monk at lvl 1 in PFS I could kill his level 4 samurai before he killed me (if pvp was allowed of course) but that was assuming every attack hit and and everything was average damage.
The build was something like this (keep in mind this was for Maximum Cheesing:
Human w/ Dual Talent (since you don't really need the feat, and the extra +2 is nice)
13 hitpoints, 12 AC (kinda garbage, but it didn't really matter since you'd kill it right away)
Str 20
Dex 13
Con 14
Int 7
Wis 15
Cha 7
Feats were Power Attack and Dodge + Stunning Fist from monk bonus feats.
Picked up a sansetsukon, and my full rounds were..
+5 to hit, 1d10+10/+5 1d10+10
(5 str mod, 1 bab, -1 power attack ; weapon dmg, 1.5 str, +3 from pwr atk)
Was one of the best level one builds we've found.
Ravingdork |
Ravingdork wrote:900gp + you normal 1st-level starting funds will usually put you at or over 1,000gp.rich parents wrote:You were born into a rich family, perhaps even the nobility, and even though you turned to a life of adventure, you enjoy a one-time benefit to your initial finances—your starting wealth increases to 900 gp.Not increases by, increases to.
Ah, my mistake. Still, several of the animal combos I mentioned are still perfectly legal.
Endoralis |
BadBird wrote:An Unchained Monk with a sansetsukon would give a Barbarian some competition with the ability to make a full two-handed strength and power attack strike twice per round with no penalty at level 1.Badbird is absolutely right here. I did a number crunch a while ago with a friend of mine, and if I rolled up an unchained monk at lvl 1 in PFS I could kill his level 4 samurai before he killed me (if pvp was allowed of course) but that was assuming every attack hit and and everything was average damage.
The build was something like this (keep in mind this was for Maximum Cheesing:
Human w/ Dual Talent (since you don't really need the feat, and the extra +2 is nice)
13 hitpoints, 12 AC (kinda garbage, but it didn't really matter since you'd kill it right away)
Str 20
Dex 13
Con 14
Int 7
Wis 15
Cha 7
Feats were Power Attack and Dodge + Stunning Fist from monk bonus feats.
Picked up a sansetsukon, and my full rounds were..
+5 to hit, 1d10+10/+5 1d10+10
(5 str mod, 1 bab, -1 power attack ; weapon dmg, 1.5 str, +3 from pwr atk)
Was one of the best level one builds we've found.
Then your friends Samurai was pathetic, nothing about that build is special. And everything about his Samurai is off... because even a minimally made Samurai would on avg one shot you.
Deighton Thrane |
MikeM16A4 wrote:Then your friends Samurai was pathetic, nothing about that build is special. And everything about his Samurai is off... because even a minimally made Samurai would on avg one shot you.BadBird wrote:An Unchained Monk with a sansetsukon would give a Barbarian some competition with the ability to make a full two-handed strength and power attack strike twice per round with no penalty at level 1.Badbird is absolutely right here. I did a number crunch a while ago with a friend of mine, and if I rolled up an unchained monk at lvl 1 in PFS I could kill his level 4 samurai before he killed me (if pvp was allowed of course) but that was assuming every attack hit and and everything was average damage.
The build was something like this (keep in mind this was for Maximum Cheesing:
Human w/ Dual Talent (since you don't really need the feat, and the extra +2 is nice)
13 hitpoints, 12 AC (kinda garbage, but it didn't really matter since you'd kill it right away)
Str 20
Dex 13
Con 14
Int 7
Wis 15
Cha 7
Feats were Power Attack and Dodge + Stunning Fist from monk bonus feats.
Picked up a sansetsukon, and my full rounds were..
+5 to hit, 1d10+10/+5 1d10+10
(5 str mod, 1 bab, -1 power attack ; weapon dmg, 1.5 str, +3 from pwr atk)
Was one of the best level one builds we've found.
Have to agree that a fourth level samurai should be able to do 13 hit points of damage every round. Of course you'd probably be better off not taking dual talented and taking tribal scars in a PVP challenge. 13 HP should be one shot-able. 19 HP maybe not so much.
I also agree though, that if you're looking for the best melee beatstick at level 1, you'd be hard pressed to find someone who can do more damage consistently than the Unchained Monk.
nate lange RPG Superstar 2012 Top 32 |
chosen child is another trait that actually increases wealth by 900, not to 900. the really alarming thing about it though is that its a regional trait... rich parents is a social trait, so if you take the additional traits feat at 1st you could have both of them, start play with 1,800g, and then retrain the feat later... and, since you're looking for cheese, i'd suggest doing so as a bard or evangelist cleric: you could buy 3 battle trained tigers (with 300g left for yourself), use performance to buff all of them, and cast cure spells to keep them healthy.
Michael Talley 759 |
Saldiven wrote:It's worse than that. Str bonus +7 x1.5 gets rounded down to +10, +3 for PA gives a total of +13. That's 2 difference.JMontey13 wrote:rorek55 wrote:I am derp, how do you get +15? I got the 9 from STR, 2 from Power Attack, but I'm missing the extra 4.barbarian
20pt buy PFS legal.stats
Str:20
Dex:14
Con:14
Int:7
Wis:11
Cha:7feats- combat reflexes, power attack
weapon- glaive, naginata, Ransuer, anything with reach, though preferably 1d10+
you now have a dude, while raging
+7 to hit while power attacking doing 1d10+15 damage per hit.
A bit of a thread necro, but:
It's actually more from both Strength and Power Attack.
While raging, he gets +4 Strength. This makes the Strength bonus +7, x1.5 for two handed. Also, the Power Attack damage bonus is +3 for a two handed weapon. (Though, I think that only gets to +14 for dmg, not +15.)
Well I was going to say maybe they added the Normal Damage together from STR & PA before the x1.5
7+2=9 x1.5= 14 (but even then rounded down it's missing a point, so maybe they rounded up?)
Did a similar build for a Barbarian in the Mummy Mask when the group said they wanted some muscle. After a few session I was asked to switch to a Blaster caster character as he was too, disruptive and took away too many enemies for the other PC's
Firebug |
Human Medium channeling Archemage for acid splash.
Wayang Spellhunter, Magical Lineage
False Focus(flask of acid, brimstone), Empower Spell
Held flask of acid for a focus.
(1d3+4)*1.5, average 9 damage per round for 2 rounds as a 0th level spell.
Level 2 add crossblooded sorcerer(orc/dragon[black]) for another 2 (3 empowered) damage per round.
Level 3 Evoker Wizard for another +1 damage (only on the initial hit), and extend metamagic to make it last 4 rounds as a 1st level spell.
You could go extend at level 1 and crossblooded sorcerer and drop magical lineage for Havoc of the Society for 1d3+5 on round 1 and 1d3+4 for rounds 2-4, and be at 25 damage for a single casting of a cantrip at level 1. Granted, over 4 rounds. But I believe that the damage is tracked separately if you keep casting new splashes.
You just need 11-12 cha for either of these, so high Dex for accuracy and high Con are possible. Caster level is unimportant so keep dipping. Sneak Attack, Smite Evil, whatever you feel like.
Darigaaz the Igniter |
chosen child is another trait that actually increases wealth by 900, not to 900. the really alarming thing about it though is that its a regional trait... rich parents is a social trait, so if you take the additional traits feat at 1st you could have both of them, start play with 1,800g, and then retrain the feat later... and, since you're looking for cheese, i'd suggest doing so as a bard or evangelist cleric: you could buy 3 battle trained tigers (with 300g left for yourself), use performance to buff all of them, and cast cure spells to keep them healthy.
grab them both with the extra traits feat, set aside some of the 1800 to retrain it, buy stuff, profit
MikeM16A4 |
Then your friends Samurai was pathetic, nothing about that build is special. And everything about his Samurai is off... because even a minimally made Samurai would on avg one shot you.
Exactly. I really only cheesed the point buy (there's not really any other way to make a build "special" with 1 level of anything barring very few spellcaster niche builds i.e. getting daze at DC 18). The samurai had an 18 strength, which with his tetsubo (again, average damage) was 5.5 average + 6 from 1.5 strength. rounding down leaves me at 2, since i have 13 hitpoints. The samurai build isn't bad, it was the fact that we were making massive assumptions of average damage.