made an odd wordcaster, looking for advice on how to better it.


Advice


I was looking through some of the lesser-viewed books in my collection, and remembered ultimate magic's section on wordcasting. I got to thinking on interesting wordcasters, and threw together a wordcasting arcanist, thinking to combine the two's flexibility. gotta say i'm liking the results, but i'm unsure on the feat selection.

currently he's an ice blaster/necromancer (with none of the limitations on elemental blasting, since you can tack on other elements hilariously easy with wordcasting), have a look:

Spoiler:

arcanist wordcaster
human arcanist (wordcaster) 20

str 10, dex 20 (+5), con 20 (+5), int 34 (+12), wis 10, cha 24 (+7)
int/int/int/int/int (level), +6 dex/con/int/cha (belt/headband), +5 int, +6 cha (book/wish)

traits
reactionary / gifted adept (undeath)

reservoir
11/40

exploits
1 - bloodline development (draconic [white or silver])
3 - school understanding (necromancy)
5 - counterspell
7 - spell tinkerer
9 - dimensional slide
11 - counter drain
13 - metamixing
15 - metamagic knowledge (bouncing spell)
17 - greater metamagic knowledge (???)
19 - item crafting (craft wonderous item)

feats
1 - spell focus (conjuration), improved initiative
3 - augment summoning
5 - spell focus (necromancy)
7 - undead master
9 - greater spell focus (necromancy)
11 - dazing spell
13 - spell focus (evocation)
15 - greater spell focus (evocation)
17 - elemetal focus (cold)
19 - greater elemental focus (cold)

spell slots
7 / 7 / 7 / 7 / 6 / 6 / 6 / 6 / 5

Effect Word Combinations
Word One Two Three
Level Effect Word Effect Words Effect Words
0 0 — —
1st 1 — —
2nd 2 0/0 —
3rd 3 1/1 or 2/0 0/0/0
4th 4 2/2 or 3/1 1/1/1 or 2/0/0
5th 5 3/3 or 4/2 2/2/2 or 3/1/1
6th 6 4/4 or 5/3 3/3/3 or 4/2/2
7th 7 5/5 or 6/4 4/4/4 or 5/3/3
8th 8 6/6 or 7/5 5/5/5 or 6/4/4
9th 9 7/7 or 8/5 6/6/6 or 7/5/5

words
0 - all 0-level effect/meta/target words
1 - alignment shield (alignment), burning flash (fire), dash (time), fade (concealing), fog bank (weather), force shield (armor), friendship (command), glide (flight), wrack (pain) | burst (target), line (target) | careful (meta), quiet (meta), simple (meta)
2 - accellerate (time), disappear (concealing), float (flight), frost fingers (ice), enhance form (body), energy resist (body), decelerate (time)
3 - undeath (death), servitor III (summoning), torture (pain), complex order (command), paralyze humanoid (binding), dimension hop (teleportation), lightning blast (electrcity), fire blast (fire), wind wall (wall), ice blast (ice), translate (language) | barrier (target)
4 - ice wall (ice), acid wave (acid), bestial form (change), servitor IV (summoning), ice blast (ice), unseen shell (concealing), sound blast (sonic), altered form (change), borrow future (time) | manifestation (meta), mind warp (meta)
5 - servitor V (summoning), stone wall (wall), crush will (command), dimensional jump (teleportation), far casting (language) | irresistable (meta), penetrating (meta)
6 - servitor VI (summoning), negation (dispelling), resist arcana (dispelling)
7 - servitor VII (summoning), dimensional shift (teleportation), caustic cloud (acid)
8 - servitor VIII (summoning), permanent paralysis (binding), thunder strike (electrcity), winter's wrath (cold)
9 - Servitor IX (summoning), control time (time), dimensional gate (teleportation)

the build assumes the arcanist will get the usual human FCB of "grab an extra spell" with the official release this year.

i took the undead master feat to get around the lack of desecrate interaction with the undeath word (it's not animate dead, and desecrate has no clause for it, so whatev)

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