Who do YOU want to play someday?


Pathfinder First Edition General Discussion

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Liberty's Edge

Gendarme Cavalier of the Seal for cheese and RP value.


williamoak wrote:
Robert Carter 58 wrote:

The only thing I would like to do is play a mage or fighter mage in a campaign (where I don't have to run) where I actually get to a level where I get to have a keep/castle and some followers and develop spells/magic items. I always liked this part of the game, the design stuff, but I'm always stuck GMing. Would LOVE to be an Elf Fighter/Mage/EK at a level where I could take Leadership, and Craft Wondrous Item. Then make a cool fort, and add to a campaign world without having to GM.

Alas, it has never happened. All the games I've been in that have had any kind of steam I have run.

That's unfortunate. I'm currently in a campaign like that, and I'm loving it. That may only be torture to you though... We've got a giant space-whale we've ridden to castrovel (golarion's venus-analogue). So fun times all around.

Well, my players have also had the opportunity the have those kind of games too, LOL. One day, maybe... :) Sounds like you're in a good game.


Robert Carter 58 wrote:
williamoak wrote:
Robert Carter 58 wrote:

The only thing I would like to do is play a mage or fighter mage in a campaign (where I don't have to run) where I actually get to a level where I get to have a keep/castle and some followers and develop spells/magic items. I always liked this part of the game, the design stuff, but I'm always stuck GMing. Would LOVE to be an Elf Fighter/Mage/EK at a level where I could take Leadership, and Craft Wondrous Item. Then make a cool fort, and add to a campaign world without having to GM.

Alas, it has never happened. All the games I've been in that have had any kind of steam I have run.

That's unfortunate. I'm currently in a campaign like that, and I'm loving it. That may only be torture to you though... We've got a giant space-whale we've ridden to castrovel (golarion's venus-analogue). So fun times all around.
Well, my players have also had the opportunity the have those kind of games too, LOL. One day, maybe... :) Sounds like you're in a good game.

Ont op of that, it's the first serious campaign I've played in! Well, I do intend to run similar campaigns someday, to at least give a chance to others.


A Mystic Theurge I suppose...

Couldn't find the right time (or the excuse) to make one back in 3.5 and I'm more than up to do it sometime in Pathfinder now. Especially with the SLA as spells rules for the entry.

The concept would be similar to that of an Archivist and: a mage who , besides casting his own magic and searching for magic, his "faith" in magic gives him ever more magic (he will not have an actual deity or god). magic-magic-MAGIC!!!!!


Had another idea:

-A hobgoblin who, through some weird "my fair lady" stuff was raised by Halflings to be good, virtuous & helpful. I'd call him Willfrid. He would be an "honor guard" cavalier 5/golden legionnaire, to make him the most helpful creature possible.


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It'd be fun to play an alchemist/barbarian who is timid and hates violence. He has a compulsion to avoid fights and only takes a swig of mutagen when feeling trapped. Only while under the effects of a mutagen does he rage, ala Dr. Jekyll and Mr. Hyde.


Aasimar paladin.
Aasimar sorceress.

Scarab Sages

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An agathion blooded master summoner with the Celestial Commander archetype. The agathion that they're descended from is one of the referred to but not statted up insectile agathions. They'd look like an angelic khepri from the Bas-Lag novels.

They worship Desna and Black Butterfly as a complete janiform deity. Played as in love with the void between the stars and the wonder of the night sky. There is some Empyreal cult reverence in there too especially for Arshea and Lymnieries and they'll try to find beauty in all forms.

Directly opposed to the Old Cults especially of Yog-Sothoth and Shub-Niggurath, they'd ask for aid from The Song of the Sphere's more abberant servitors to fight fire with fire (Summon Star-Spawn feat from legendary games but good aligned). Thanks to having Summon Nature's Ally as an SLA they'd be able to take the Starlight and Moonlight summons feats so all their summoned creatures could thematically look like the void of space given shape and filled with notes of light.

Dark Archive

... Karzoug and Tar-Baphon


A naive aasimar Master of Many Styles monk who is sent out into the world because she annoys everyone at home.

Mythic mildly schizophrenic sorcerer.

Some cool type of tiefling, war-oriented druid ecoterrorist.

Cyborg paladin or barbarian, who must compute the true nature of justice / rage.

A Fetchling swordsage. Because BoNS rocks.

Variant plant-person (think Zhaan from Farscape) witch, so I can derive both sustenance AND 'enjoyment' from the sun.

A goblin!

But most of all...I'd like to play ONE game where my group didn't have the lengthy list of house-rules we do. I've never experienced Pathfinder without the house rules and it makes me feel like there's no solid base on which to judge the ones we have.


I'll need to get back to this when I have my list at hand.


Pathfinder Rulebook Subscriber

Slight 3 week necro on this thread, but due to recent threads on this messageboard, I have come up with a new character concept I would love to try out. If ever given the chance.

I kitsune barbarian from the Land of the Linnorm Kings (or a similar area), who doesn't know he is not an actual human, as he only changes form when he rages. When he rages, a different personality takes over, which explains why he doesn't realize he isn't human, but is in actuality a shapeshifting fox humanoid.

But I don't think I will ever be able to get the chance to play this character.


Yay necro! I've been thinking of a "saint" character, a life oracle (dual cursed wasting & haunted) who'se shtick is to take on the pain of others. They would be a very selfless healer-type. Probably also give them eldritch heritage (martyred) for fluff.


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I really want to play a fallen human paladin turned lawyer-for-the-party in the drug cartel campaign that Vamptastic strated us off thinking about.

Staring at level three with one level in paladin (fallen), one level in cleric (fallen), and one level in rogue (Charlatan).


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the ones that i most want to play right now are my:
Kobold Dragon Disciple
A Pit-mage (not a mage that fights in pit arenas)
An Illusionist
An Antipaladin

Also want to team up with a friend to play "The Brothers Thog," two orc/half orc barbarians who are both named Thog, refer to themselves in the third person, and can't understand why people always get their names confused.

Afterall, when Thog is talking about Thog, Thog knows that Thog means Thog and not Thog.

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber

One day I'd love to play my shield guardian again.


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I started this in a 3.5 game that didn't end up going anywhere...

A dwarven fighter/wizard (transmuter) who uses still spell all the time and absolutely refuses to acknowledge that he is an arcane caster. "I dinna know what yer talkin' about, lad... Ye know ther's no such thing as a dwrven wizard! I am a CRAFTSMAN."

Sczarni

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I'd like to play a Monk (drunken master)/Barbarian (drunken brute) -- you have to take the monk levels first, then do an alignment shift -- to get double benefits from drinking. For the Skull & Shackles AP, he'd be an unarmed fighter who rages after consuming cans of fermented alcoholic spinach.

Dark Archive

Half-elf girl with amnesia. She has some strange magical powers, probably a sorcerer, summoner or witch in Pathfinder. (It would be awesome to introduce her to the other players as fleeing from her Eidolon.)
A halfling sailor from Korvosa. He has a wife and 2 kids at home. (Or a dwarven husband and 2 kids. Whatever makes a better story.)

Awe, why'd you have to go and make me post that? Now I want to play them again...


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I made this character for a campaign that we now may not run. I'm a little disappointed because it was going to be my first evil campaign.

Goblin Witch

He was going to specialize it most of the cauldron hexes and enchantment spells.

The concept was to convince people to take a bath in my cauldron, then slam the lid down on them to cook them alive and eat them later with the help of the Cook People hex.

Either that or put them to sleep and then do the same thing, whichever seemed to be the most effective.

Also planned on making poisonous food and feeding it to enemies, tainting food supplies and the like.


I am usually not a fan of casters but in our next game I will be playing a dawnflower bard/black blade.

I researched all kinds of things for this game so I had all kinds of things to play.
1. Ranger TWF Wakizashi
2. Dwarf Ranger :Urgosh
3. Bard Dervish Dancer
4. Bard Arcane Duelist
5. (doesn't exist but found online) Bard Desperado (Bard - Gunslinger)
6. Gunslinger Pistolero
7. Wizard Spellslinger
8. Monk Sohei
9. Paladin Divine Hunter
10 Paladin Holy Gun

Our current game should wrap in a month and I will play the magus. I've heard bad things about high level Gunslingers, so maybe I will do the Ranger or the Bard. By then the ACG will be out officially and maybe I will look at one of those.


1-4 Small Awakened Elementals with class levels, human intelligence and anthropomorphized figures

Earth Elemental Psionic Warrior

Water Elemental Barbarian

Fire Elemental Bard

Air Elemental Urban Ranger

all shaped like cute anime girls

5. Small Mute Tera Elin Berserker with a massive strength score and a Huge Greataxe, moves like a dancer with a series of whirlwind dances, a series of pouncing leaps and takes hits like a boss

6. treeless dryad psionic warrior whom fights with a gardening hoe, using it as a glaive

7. pixie rogue whom works as an assassin by night and a maid at a fey teahouse by day.

8. a mythic heroine with power over harmony whom calls herself a goddess, a complete ditz and klutz whom manipulates elements in pairs by gestalting opposite elements to make new elements.


I want to play in another council of wyrms game..most fun I ever had as a player.

RPG Superstar Season 9 Top 16

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Well, in another system I built a earth elemental ghoul barbarian whose plan was to eat his way to the top of the corporate ladder so he could become CEO. He didn't know anything about business.

Edit: His ranged weapon was gravity. *sighs dreamily*

Woulda been fun.


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Blackblade magus with a whip for a blackblade. Spell combats true strike and combat maneuvers. Also has a flaw for obsessively striking his initial into enemies as a calling card. Also has a proclivity for masks.


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An Adventure Path. From start to finish. I'm not even that picky about which one.

Except Kingmaker--I've just about had my fill of sandbox-style games. They have appeal, but I've come to prefer something with a soft but present underlying narrative, even if it is constantly in flux.

Oh, who. Um. Well, I've never played a wizard or cleric PC in Pathfinder. That could be fun.


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I would really like to find a GM who will let my character specialize in flamethrowers. I tend to run games more often than play in them though.

I have an elderly fighter in mind. A man who rains fire upon his enemies.

He probably rains crossbow bolts upon his enemies as well, come to think of it, because flamethrower fuel is too expensive to use on every mook to cross one's path (and also because things with fire immunity are frustratingly common).


Gluttony wrote:

I would really like to find a GM who will let my character specialize in flamethrowers. I tend to run games more often than play in them though.

I have an elderly fighter in mind. A man who rains fire upon his enemies.

He probably rains crossbow bolts upon his enemies as well, come to think of it, because flamethrower fuel is too expensive to use on every mook to cross one's path (and also because things with fire immunity are frustratingly common).

I've yet to hear of non-magical (or magical) weapons that are close to flamethrowers. Though I have thought of a "launching crossbow" build that launches alchemical fire.

RPG Superstar Season 9 Top 16

Sounds like a Burning Hands wand.


A Justicar, the non-spellcasting version of the Inquisitor from Rogue Genius Games and a Stalker from Dreamscarred Press' "Path of War".

Silver Crusade

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an astronaut

:(

Dark Archive

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A warpriest with the community blessing that dual wields a hammer and sickle.


Mikaze wrote:

an astronaut

:(

I'm currently playing something similar. We've got a spelljamer, and I'm planning to craft space suits!


Mikaze wrote:

an astronaut

:(

Well, Distant Worlds does have a pretty good space suit IIRC.


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williamoak wrote:
Gluttony wrote:

I would really like to find a GM who will let my character specialize in flamethrowers. I tend to run games more often than play in them though.

I have an elderly fighter in mind. A man who rains fire upon his enemies.

He probably rains crossbow bolts upon his enemies as well, come to think of it, because flamethrower fuel is too expensive to use on every mook to cross one's path (and also because things with fire immunity are frustratingly common).

I've yet to hear of non-magical (or magical) weapons that are close to flamethrowers. Though I have thought of a "launching crossbow" build that launches alchemical fire.

Flamethrower stats are in the fourth book of the Reign of Winter Adventure Path. :)

Liberty's Edge

An Evil PC in a non-Evil adventuring party.

A cultist of the Old Ones bent on acquiring godlike power.

A creepy little girl who is the current vessel for The Darkness.

A Holy Warrior of Gorum.

A CG Cleric of Groetus.


Inspired by a character in a PbP I like to read, a deposed kobold prince. Take that typical kobold arrogance. Bring it up to eleven. Then give him even more stuff to be bitter about.

The kobold treats his fellow party members like hired mercenaries, and perhaps, later on, like trusted servants. He will declare his favorites to be his "knights", for instance.


I have a character idea that has been bouncing around my head for a while.

A Tiefling Paladin with some Sorcerer - with a devil/demon bloodline. And GM willing to play with style - a Gestalt would work too.

The idea is that the Sorcerer side is not a "class" but something that just happens because of his blood. So the player is choosing the class, but the character is not. The spells are run vocal only - incantations in Abyssial or Infernal (or close to it) that "shatter the air" by strength of words. No spell would be evil, but all would be destructive/fire - shatter, flaming hands etc at low levels.

The character doesn't like using those, but sometimes has to when he needs something extra. A shield spells that has a spinning wheel of demonic flame as look.

He would have felt he needed to repent of using the demonic side of himself (magic/bloodline powers) but had a teacher/cleric that told him to use those abilities to fight evil.

It would be a great character to play for the roleplaying side - but I don't tend to play Pathfinder in groups, so I don't get the chance.


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Android Paladin played like Robo-Cop. Have a Bard cohort who follows me around saying things like "I'd by that for a Gold!"

Nagaji Fighter who multiclasses into Sorcerer (Serpentine Bloodline). Be Thulsa Doom.

A Drow Bard who sings like Michael Jackson.

Human Monk (Wanderer) played like Kwai Chang Caine from Kung Fu.

Dwarf Barbarian (female) who quickly develops a crush on a party member but can't accept it. "It's not l-like I crushed that Orc's skull for you or anything... You just happened to be there..." Would have red hair.

Tengu Wizard played like a Skeksis from The Dark Crystal. Always looking for crystals...

Halfling Rogue with Profession (Barbecue). Hey, them monsters aren't gonna eat themselves!


My character for Mummy's Mask is going to be a stealthy goblin gunslinger. When ever he hits he says like shootin' gnome in a barrel.

The original thought came while we were playing ROTR. Our Gnome sorcerer ended up in a barrel rolling down the street. Our Rogue had gotten us seriously off track with some smuggling on the docks. And the phrase "like shooting gnome in a barrel" came to mind.

So I've got the background, he came from sandpoint, and is one of the surviors of the goblins raids. Went on a journey to find more power, and got mixed up with guns. Been a mysterious stranger ever since.....

Sounds like a blast to me.


Gluttony wrote:
williamoak wrote:
Gluttony wrote:

I would really like to find a GM who will let my character specialize in flamethrowers. I tend to run games more often than play in them though.

I have an elderly fighter in mind. A man who rains fire upon his enemies.

He probably rains crossbow bolts upon his enemies as well, come to think of it, because flamethrower fuel is too expensive to use on every mook to cross one's path (and also because things with fire immunity are frustratingly common).

I've yet to hear of non-magical (or magical) weapons that are close to flamethrowers. Though I have thought of a "launching crossbow" build that launches alchemical fire.
Flamethrower stats are in the fourth book of the Reign of Winter Adventure Path. :)

Does abundant ammunition work on a tank of fuel?

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
williamoak wrote:

So, I'm a fairly new individual to pathfinder (and TRPGS in general), having only started playing last summer. Since then, I have played numerous games, a few characters, but I keep coming up with concepts that I want to properly play when I have the chance.

-Shadow Mage
-Ultimate ice witch
-Loremaster
-Intellectual warrior (currently playing as magus)
-Goblin Heretic Inquisitor (supersneak!)
-The High Oradin of Arshea (so broken, but so interesting)
-A mute monk character
-A stereotypical Ronin Samurai

That's what I'm hoping to play someday for the moment. I'm also curious what others have a liking to.

I'm playing a Wizard/Loremaster in the LSJ network campaign. He's just taken on a second PC apprentice.

Just one comment. I've had to deal with two mute monk masters. Neither was a fun experience to play with, especially the deaf/mute.

What I want to play... a Jean Grey style Fire Sorcerer, it'd have to be outside of PFS because of the Phoenix bloodline I'd want to use. :)

Silver Crusade

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-A wizard ratfolk girl, who's not like all the ratfolk portrayed in the books. Looks more like a fancy rat. Wears glasses and is shy, but brainy. And cute

- A half-drow

- A cleric of Zon-Kuthon (who's LN)

- A dhampir


Darigaaz the Igniter wrote:
Gluttony wrote:
williamoak wrote:
Gluttony wrote:

I would really like to find a GM who will let my character specialize in flamethrowers. I tend to run games more often than play in them though.

I have an elderly fighter in mind. A man who rains fire upon his enemies.

He probably rains crossbow bolts upon his enemies as well, come to think of it, because flamethrower fuel is too expensive to use on every mook to cross one's path (and also because things with fire immunity are frustratingly common).

I've yet to hear of non-magical (or magical) weapons that are close to flamethrowers. Though I have thought of a "launching crossbow" build that launches alchemical fire.
Flamethrower stats are in the fourth book of the Reign of Winter Adventure Path. :)
Does abundant ammunition work on a tank of fuel?

I hadn't considered it. Maybe?

I was thinking of a pure Fighter build, but maybe multiclassing Fighter/Ranger for a bit of spellcasting ability might be worth it in that case. Abundant Ammunition, favoured enemy, no loss of BAB, you still get some bonus feats, even if it's not as many. Also, it's nice to have good reflex saves.

A potential horse animal companion might make for a useful mount too. Pretty sure there wouldn't be too much of a ranged penalty for shooting a vaguely-directed line of fire while mounted and moving, either. Wouldn't be as difficult as trying to make a precise bow/crossbow shot at least.

Silver Crusade

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Mystic_Snowfang wrote:

-A wizard ratfolk girl, who's not like all the ratfolk portrayed in the books. Looks more like a fancy rat. Wears glasses and is shy, but brainy. And cute

A lab rat, so to speak? ;)

Would also like to play a LN Kuthonite, probably an inquisitor who followed the same heretical path as a certain NPC. Would work best with Shelynite PCs or NPCs around though.


For the record, I'm pretty sure it's Kuthite. I remember from an adventure I ran with those creepy bastards.

Silver Crusade

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Kobold Cleaver wrote:
For the record, I'm pretty sure it's Kuthite. I remember from an adventure I ran with those creepy bastards.

It is. Just had a PC's chronic mispronunciation running through my head. ;)

"Oi down't feel comftable wit all these Zon-Konuthonites."


A Winter Witch for Reign of Winter.


i would like to play :
oracle of battle or a rage prophet: concept, a mortal that is a demon son but refuse to follow his herritage.

barbarrian tank woth HUGE DR

a combo of lore warden > 2 dip into maneuver master monk > shadpw dancer . spring attacks for maneuver terror.


Gnome Alchemist who brews his own concoctions for drinks, including 'Fizz Pop,' a delicious (and only mildly addicting) fizzy drink that tastes great!

Warning:
This has been banned in Andoran and several cities

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