Wanting to survive Bonekeep


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Grand Lodge 4/5 *

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Cory Stafford 29 wrote:
I get that it's hard. The info about the pre-gens was useful, but not one post addressed my original question.

Not surprised.

I haven't played it yet but I have played hard scenarios. Also, you didn't mention your class (or i missed it) so i can't be class specific. My suggestion is a potion of CMW for everyone. I know you have a life oracle but what if that PC goes down. You'll need a back up to get him up. Get area effect attacks like alchemist fire. And lastly, grab silversheen, oil of bless weapon and cold iron and/or adamantine weapons. Nothing will make combat go sideways than DR and swarms if you're not prepared.

5/5

3 people marked this as a favorite.

Make sure your not the slowest character in the party!


Chris Bonnet wrote:
Make sure your not the slowest character in the party!

^

This is an awesome post

Scarab Sages 2/5

My party survived...Why? We had the following.

Dwarf druid/monk: did lots of damage, enlarges, great ac and saves.
Barbarian: Lots of HP and Dealt uber damage. Kept the healer busy though
Cleric of abadar. Used heavy armor and a tower shield, didn't attack. Leadership/travel domain. Kept us healed and buffed. Best cleric I have seen.
Magus. Properly made. Nuff said.
Ranger. Used a bow. Archery. Stayed back and pumped in damage
Me. Conjurer. Kept people invisible/hasted, didn't try to summon. Controlled with various spells, and used expendables for various situations at CRITICAL times. I wish I could say, but I will not. Plus my faerie dragon familiar helped as well.

No one died, but we got close when we triggered 2 battles at once. It was epic.


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Finlanderboy wrote:
Ashe wrote:
Make sure table are full and players are good to go. I played it this past week and I optimize a bit. I was a str based Swashbuckler 5/Paladin 4. We only had 4 at the table and two were concerned about dying before starting. DM advised us to back out If I knew the other paladin at level 7 was sporting a 17 AC using a glaive I would have backed out, but I thought hay 2 paladins a zen archer and a sorcerer lets see where this goes. Well it went to me being the last one standing in an encounter and not enought smites, and the DM not rolling much under a 15 against me so... But it was fun and I would burn a star to do it again with players ready to tackle it. Though I need to earn my star. Guess I need to play less and GM more :) Good luck.
How did you play it as a level 9?

Because I have fat fingers and hit the 4 instead of the 2 when I was typing what level I was :)

Scarab Sages 5/5

Rene Ayala wrote:
Cory Stafford 29 wrote:
I get that it's hard. The info about the pre-gens was useful, but not one post addressed my original question.

Not surprised.

I haven't played it yet but I have played hard scenarios. Also, you didn't mention your class (or i missed it) so i can't be class specific. My suggestion is a potion of CMW for everyone. I know you have a life oracle but what if that PC goes down. You'll need a back up to get him up. Get area effect attacks like alchemist fire. And lastly, grab silversheen, oil of bless weapon and cold iron and/or adamantine weapons. Nothing will make combat go sideways than DR and swarms if you're not prepared.

Potions of Infernal Healing a great too - it becomes a standard action to set it off and all throughout the battle you are healing so when you drop you auto stabilize and some GMs let it stop bleed too.

some people have an issue with drinking devil's blood - but they should just buy their potions from sorcerers (eschew materials) who don't use components.

rather than a potion CMW - might I suggest an Oil of CMW instead.

4/5 5/55/55/55/5 ***** Venture-Captain, United Kingdom—England—Coventry

Ashe wrote:
Finlanderboy wrote:
Ashe wrote:
Make sure table are full and players are good to go. I played it this past week and I optimize a bit. I was a str based Swashbuckler 5/Paladin 4. We only had 4 at the table and two were concerned about dying before starting. DM advised us to back out If I knew the other paladin at level 7 was sporting a 17 AC using a glaive I would have backed out, but I thought hay 2 paladins a zen archer and a sorcerer lets see where this goes. Well it went to me being the last one standing in an encounter and not enought smites, and the DM not rolling much under a 15 against me so... But it was fun and I would burn a star to do it again with players ready to tackle it. Though I need to earn my star. Guess I need to play less and GM more :) Good luck.
How did you play it as a level 9?
Because I have fat fingers and hit the 4 instead of the 2 when I was typing what level I was :)

I sympathise fully :-)

Silver Crusade 4/5 5/55/55/5 RPG Superstar 2013 Top 8

Dhjika wrote:
rather than a potion CMW - might I suggest an Oil of CMW instead.

A) No such thing exists.

B) Even if it did, there would be no mechanical benefit.

Applying Potions and Oils to Unconscious Characters wrote:
A character can carefully administer a potion to an unconscious creature as a full-round action, trickling the liquid down the creature's throat. Likewise, it takes a full-round action to apply an oil to an unconscious creature.

Sczarni 5/5 5/55/5 ***

Wait, what? Why can't you make an oil of Cure spells?

5/5 5/55/55/5

Nefreet wrote:
Wait, what? Why can't you make an oil of Cure spells?

Its kind of an unwritten rule that oils are for objects and potions are for people.

Grand Lodge 4/5

Pathfinder Adventure, Rulebook Subscriber

So it's not actually against the rules then?

I actually like the aesthetics of applying healing to the wounds rather than drinking the healing.

"Do you have any idea how much that stings?"

Scarab Sages 5/5

BigNorseWolf wrote:
Nefreet wrote:
Wait, what? Why can't you make an oil of Cure spells?
Its kind of an unwritten rule that oils are for objects and potions are for people.

Unwritten rule in some places - I guess

I have seen plenty of oils of magic fang, oils of blur, etc for use on animal companions.

Scarab Sages 5/5

Michael Eshleman wrote:
Dhjika wrote:
rather than a potion CMW - might I suggest an Oil of CMW instead.

A) No such thing exists.

B) Even if it did, there would be no mechanical benefit.

Applying Potions and Oils to Unconscious Characters wrote:
A character can carefully administer a potion to an unconscious creature as a full-round action, trickling the liquid down the creature's throat. Likewise, it takes a full-round action to apply an oil to an unconscious creature.

. Likewise, it takes a full-round action to apply an oil to an unconscious creature.

By this rules quote, oils that work on creatures are around, there is a mechanical benefit of not having to push animal companions to drink potions.

5/5 5/55/55/5

Dhjika wrote:


By this rules quote, oils that work on creatures are around, there is a mechanical benefit of not having to push animal companions to drink potions.

Avoiding a 5 silver piece potion sponge chew toy isn't something I'm all that worried about.

Scarab Sages 5/5

BigNorseWolf wrote:
Dhjika wrote:


By this rules quote, oils that work on creatures are around, there is a mechanical benefit of not having to push animal companions to drink potions.

Avoiding a 5 silver piece potion sponge chew toy isn't something I'm all that worried about.

Understood - but it is a full round action to use a potion sponge and there are plenty of characters where the economy of actions favor the 'master' wasting his full round action, not the animal.

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