that giant helmet


Rise of the Runelords


So, the PCs found the big helmet lying in the Thistletop crab pond.

a) what size of giant could wear the helmet. Are we talking Large, Huge, or Gargantuan?
b) do all giants of that class (at least, those who swear fealty to Greed) wear helmets as expensive as that one?


a) One that weighs 300 lb? The chart from the CRB lists the following for how much armor should weigh for a humanoid based on their size: Medium x1, Large x2, Huge x5, Gargantuan x8, Colossal x12. Assuming the giant was Colossal (or the smallest size to still be considered colossal), an equivalent Medium sized helmet would weigh 25 pounds (25 x 12 = 300). So yeah, that was one big giant.

b) Most giants would not, considering the helm is made at least partially of gold. Gold is not a very practical metal to make weapons/armor out of as it's too soft to deflect a blow from a harder metal. On the other hand, that is one way to inject more treasure into the campaign if you determine your group deserves it I suppose.


First, you need to tag this as a *spoiler* thread.

Second, don't ruin your experience by asking about things on the forums.

Third, it was worn by a giant crab inhabited by the ghost of a giant. The crab was huge.


Humphrey Boggard wrote:

First, you need to tag this as a *spoiler* thread.

Second, don't ruin your experience by asking about things on the forums.

Third, it was worn by a giant crab inhabited by the ghost of a giant. The crab was huge.

Following Mr. Boggard's advice:

Spoiler:

Not sure the OP was a player. It appears more a DM inquiry. So I don't think OOG knowledge is being sought.

The giant crab is actually a Medium creature and while the AP suggests the players might think the helmet is haunted, the crab is simply a giant crab. The AP also explains that it came from a Rune Giant. See Bestiary 2.

I would let the players make up their own interpretation unless they make needed Knowledge checks. (The room description provides a DC for recognizing the city on the wall. Use the same DC for info on the helmet.) It may have been a work of art, it may have been for formal events, it may have been for a statue or golem, or the Rune Giants that served Greed may have been just nuts enough to wear armor of gold - conspicuous consumption being the order of the day!


Y’know, seeing this thread reminds me of a random (evil?) thought I had about that encounter a while ago:

Spoiler:
The helmet is gold (with a little bronze), right? And the pool it’s in is sea-water, with a high saline content. Gold and salt-water both conduct electricity. Would you give that (poor, poor) hermit-crab vulnerability to electricity as a result, or perhaps even declare that a lightning/electricity spell directed at the helmet simply cooks the thing dead on the spot? :evil grin:

I know, I know, you could call it a really cheap way to end an encounter... but it’s also a helluva cool image. If a player came up with that tactic at the gaming table, and could justify the character doing likewise with their character’s INT or skills, would you let it fly? ^.~


I believe the helmet is supposed to be

Spoiler:
mostly bronze, but then plated in gold. But still worth a pretty penny.


Kalshane wrote:

I believe the helmet is supposed to be

** spoiler omitted **

I'd have to agree there.

Very minor RotRL AP spoiler:
A 300 lb helmet of pure gold would surely be worth more than the 3000gp the AP specifies.

Paizo Employee Creative Director

Kolyarut wrote:

a) One that weighs 300 lb? The chart from the CRB lists the following for how much armor should weigh for a humanoid based on their size: Medium x1, Large x2, Huge x5, Gargantuan x8, Colossal x12. Assuming the giant was Colossal (or the smallest size to still be considered colossal), an equivalent Medium sized helmet would weigh 25 pounds (25 x 12 = 300). So yeah, that was one big giant.

b) Most giants would not, considering the helm is made at least partially of gold. Gold is not a very practical metal to make weapons/armor out of as it's too soft to deflect a blow from a harder metal. On the other hand, that is one way to inject more treasure into the campaign if you determine your group deserves it I suppose.

Spoiler:
The giant helmet was intended to be one worn by a rune giant. It's not meant to be armor as much as it is a showpiece, hence the gold.

I may be overthinking treasure, I tend to do that since my mind has never been able to wrap itself around the idea of just slamming a 300lb ancient artifact made of gold onto a shopkeeper's table and saying "I'll take 3000gp for this", so I endeavor to handle treasure and the sale thereof in more realistic terms.

So, who exactly is supposed to PAY the 3000gp for a 300lb gold helmet? That's more money than moves through most small towns in a year.

I suppose the same can be said about any item more than a +1, so...yeah, same question.


Purchase limit of a small town is 5k, so there shouldn't be an issue at all for someone to sell an item worth 3 there.


Depending on whether it has antique value or not, it could just be melted down as bullion. The seller gets most of the resulting gold, the smith keeps the bronze and the rest of the gold.

It's an awful lot easier to sell something like that than some of the weird magic junk that PCs pick up.


Askren wrote:

I may be overthinking treasure, I tend to do that since my mind has never been able to wrap itself around the idea of just slamming a 300lb ancient artifact made of gold onto a shopkeeper's table and saying "I'll take 3000gp for this", so I endeavor to handle treasure and the sale thereof in more realistic terms.

So, who exactly is supposed to PAY the 3000gp for a 300lb gold helmet? That's more money than moves through most small towns in a year.

I suppose the same can be said about any item more than a +1, so...yeah, same question.

i imagine Titus Scarnetti might drop 3 grand on an obscure ancient artifact, "the bigger the better!" he would say, otherwise i'm sure Brodert Quink has been saving $ for awhile.


Askren wrote:

I may be overthinking treasure, I tend to do that since my mind has never been able to wrap itself around the idea of just slamming a 300lb ancient artifact made of gold onto a shopkeeper's table and saying "I'll take 3000gp for this", so I endeavor to handle treasure and the sale thereof in more realistic terms.

So, who exactly is supposed to PAY the 3000gp for a 300lb gold helmet? That's more money than moves through most small towns in a year.

I suppose the same can be said about any item more than a +1, so...yeah, same question.

Despite "official" rules for spending limits of small towns, I don't see anything particularly out of bounds if a DM ruled no one in Sandpoint wanted to shell that much out and that the players need to take it to Magnimar to get the best value. Of course such a DM should have some additional reason/interesting events to drive such a visit...


Latrecis wrote:
Askren wrote:

I may be overthinking treasure, I tend to do that since my mind has never been able to wrap itself around the idea of just slamming a 300lb ancient artifact made of gold onto a shopkeeper's table and saying "I'll take 3000gp for this", so I endeavor to handle treasure and the sale thereof in more realistic terms.

So, who exactly is supposed to PAY the 3000gp for a 300lb gold helmet? That's more money than moves through most small towns in a year.

I suppose the same can be said about any item more than a +1, so...yeah, same question.

Despite "official" rules for spending limits of small towns, I don't see anything particularly out of bounds if a DM ruled no one in Sandpoint wanted to shell that much out and that the players need to take it to Magnimar to get the best value. Of course such a DM should have some additional reason/interesting events to drive such a visit...

Or if you just want to move on quickly without the side trip, then handwave it and tell them there's a merchant from Magnimar in town who's willing to take it off their hands.


I had them go to Magnimar, find the local chapter of the Pathfinder Society, and get them interested in Thistletop as a result. I'm thinking of having them made honorary Pathfinders if they share the library (at the end of Book 4) with the Pathfinders.

On a related note, the party's association with (and hatred of) the Scarnetti clan happened at that point. I decided on a whim that the Merchant Family that Tongs was related to (due to the campaign Trait) was the Scarnettis, and Tongs was a bastard offspring of Titus' dad (the player has Tongs in his 30s).


Kolyarut wrote:

a) One that weighs 300 lb? The chart from the CRB lists the following for how much armor should weigh for a humanoid based on their size: Medium x1, Large x2, Huge x5, Gargantuan x8, Colossal x12. Assuming the giant was Colossal (or the smallest size to still be considered colossal), an equivalent Medium sized helmet would weigh 25 pounds (25 x 12 = 300). So yeah, that was one big giant.

Well, the fact it's made of gold should also be taken in account. a colossal helmet made of *steel* would weight 300 pounds. A gargantuan helm of gold would weight 300 pounds as well, as gold is considered 50% heavier by PF rules.


a) I'm the DM. Sorry for not using spoiler tags.
b) I told the players that it was bronze and ormolu (that's a really great way to give yourself mercury poisoning while plating something in gold).
c) the first question out of the players was: who wore that? just from the size I guessed a Huge giant...I think I'll let them encounter rune giants and get great gold helmets off of them. That works for me.
d) the second question was: if this was a helmet worn by a giant...where's the giant? They thought that maybe Nualia was trying to awaken some crazy fossilized giant out of the depths...until they met what was really down there.

And yeah, that's the thing. Maybe there was some town or something nearby that made rune giant helmets, and new rune giants would have to do some initiation thing to collect their gold-ish helmet.

I think the PCs are probably going to trade the giant helmet to Ameiko for the ruined glassworks. She's Chaotic, so I can see her trading away her family's ruined legacy for a really crazy thing to tack on the front of her inn (and rename her inn, remember her other gewgaw is, well, rusty). I built a detailed summary of what each 'room' did according to the UCam rules, and whether it was a revenue-generating room or not. Even trashed, the glassworks building is probably worth as much as the helmet.


I don't mean to hijack this thread so apologies if this question doesn't apply here but. . . how did your players (or anyone on here) get the helmet to town? Rent a cart or something? I'd prefer not to hand waive this detail for my players and am just wondering what other folks have done.

Thanks!


its only 300 lbs so at the very least 1 or 2 people should be able to do it, its hard and would take forever but could be done, if someone is aware of pivot points and use ropes or had a sturdy wheelbarrow it can easily be done with one person.

i once made a stairway out of 600 lb stone steps all by myself so i know what i'm talking about (and I'm not a very big guy either, 5' 7'' 135)

Grand Lodge

I would very much hope to have a wizard or other arcane caster that had Reduce in the party. Other than that I've seen some players pull off crazy stuff...

Buying a watertight barrel of blasting powder and blowing a hole in the wall to outside ocean? I would give my players that.

Is animate object a spell? Have it grow legs and walk itself to town.. or at least out of the dungeon.

Hit one character with enough potions and spells to crank his strength to 30 and have them roll it out?

My group would FIND a way to get it out. They would destroy walls, and take days if need be.


They had a half-orc Barbarian with a 20 Strength (after the level 4 upgrade). ^^;;

The bigger question was "how the hell did they get the horse out of Thistletop?" and I figured there was just enough room around the edge of the hedge that you COULD make your way along it. No doubt goblins watch for that sort of thing.

(Of course, my group had the extra problem of transporting a giant crab inside the helmet because they wanted a huge crab-bake. I let them do it. Rule of Funny and Rule of Cool, you know.)


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my wife and daughter killed a reef claw once found out they were good eatin' and forever after that butchered every monster they killed to see if it was edible (JI: "so, ogre tastes terrible" Catalina; "well lets try the Dire Corby then!" ) good stuff!

it doesn't help that the dwarf was a viking ranger survivalist with a high strength and didn't mind carrying all the weird stuff they butchered, after awhile they got to kalsgard and stocked up:) so now they don't do that so much:)


All great ideas, thanks. And I really hope my players decide to start tasting their beasty kills. Lot of room for ridiculousness there.


Two words: Floating disk.


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My PCs had previously, you know, used hard work to hack a pathway through the brambles to get the horse out. From there pulling the helmet and crab meat out was relatively easy.


On the lines of eating everything...

We had a game in second where at one point we were on a boat. GM introduced an encounter by having my character's daughter go below board to fetch us, asking me how much butter we had on the ship. Butter? I ask, why do we need butter? Because of the giant floating crab, she responds.

I forget what it was called, but it's the oceanic beholder.

On a more related note, my PCs didn't find the helmet, they did however find the horse...and I think spent the better part of a day hacking bush to get that thing out...only to remember the rope bridge.


Askren wrote:

I may be overthinking treasure, I tend to do that since my mind has never been able to wrap itself around the idea of just slamming a 300lb ancient artifact made of gold onto a shopkeeper's table and saying "I'll take 3000gp for this", so I endeavor to handle treasure and the sale thereof in more realistic terms.

So, who exactly is supposed to PAY the 3000gp for a 300lb gold helmet? That's more money than moves through most small towns in a year.

I suppose the same can be said about any item more than a +1, so...yeah, same question.

We had Brodert Quink broker a deal through a collector in Mangimar who specialized in Thassilonian antiquities. Of course it cost a little to clean up after all of those years of corrosion and we paid Brodert a small fee for facilitating its sale, but we still ended up with a nice bit of coin for it. He also bought the masterwork ransuer we found in the catacombs.

It worked out nicely because it gave us a contact in Magnimar when we were in that city who could fill us in on a little of the history of various sites and monuments about town.

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