You know you're in trouble when you get to the table and...


Pathfinder Society

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3/5 **** Venture-Agent, Massachusetts—Boston Metro

BigNorseWolf wrote:
Well hell.. the low level table didn't get a DM, the only scenario i have on me that the more experienced player can play is the dalsine affair, which i haven't read. What could go wrong...

A TPK?

RSX Raver wrote:

Look around the table for Bonekeep pt. 3

Me: "does anyone heal?"
Only player to respond: "I have a wand of cure light."
Me: "..."

I remember getting through Bonekeep pt 3 with a Wand of Cure Light.

5/5 5/55/55/5

Fromper wrote:
Funny you should mention that one. I'll be GMing it later today.

I ran it cold last night on a last minute change in plans. It was... interesting.

Shadow Lodge 4/5

Muser wrote:

...and the session starts with a demilich boss fight.

10/24, why u is still so far away :S

...and it takes 1 turn! Poor demi-kun...

Well, my players bought me Harrow Deck! All is forgiven!

All except that Mummy Lord Sacred Fist(12) of Zon-Kuthon. GRRR!


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When you get to the table and-

... "Sorry, I'm late" (they shut the door and run over to sit down) "CRAP! I left my character sheet at home!"

..."I only have 45 minutes to play"

...the long-time wizard has decided to multi-class as a sorcerer

...the barbarian doesn't like to rage
(Fun story: my first character when I was 12 was a barbarian. Nobody explained it to me. I never used rage. Explain rage to rookies, DANGIT)

...the GM looks around wildly "so there's only 2 of you that showed up?!" He consults his notes for a couple seconds "screw it, I'm not changing anything"

..."Sweet! Now that Harsk advanced, he'll be able to have FIVE classes!"

2/5 5/55/5 Venture-Agent, Colorado—Fort Collins

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When the GM insists that a player had to declare an out-of-turn perception check for his summoned creature to see the BBG walk around a corner in broad daylight.

Lantern Lodge 5/5

3 rogues in a party of four. For Feast of Ravenmoor.

Happy Halloween!

Silver Crusade 4/5

Jeff Hazuka wrote:

3 rogues in a party of four. For Feast of Ravenmoor.

Happy Halloween!

That just sounds like fun!

Shadow Lodge 4/5

That's actually a good mod for skilled backstabbers. Just need a damage sponge of some sort.

Shadow Lodge 1/5

Ran Feast, only module I had 4 of 5 down and last one at 5 hp. So 3 of 4 rogues sound like a blast up until the minor detail called the end.

Lantern Lodge 5/5

Until:

The Feast of Ravenmoor:
Striges get you for Con damage. Then cultists start hitting you with poisoned weapons (Fort Save!), the Aranaea fight (Will Save!), the mosquitoes (Fort Save! Fort Save!) the boss fight (Will Save! Will Save!) or the Real boss fight (Fort Save! Will Save! More Fort Saves!) happens

the party of rogues is probably pretty awesome.

Sovereign Court 4/5 5/5 ****

And you hear...

"son of Thorval,
Son of Thorval,
Son of a Thorval,
Son of Thorval,
son of Thorval..."

3/5

Jeff Hazuka wrote:

Until:

** spoiler omitted **

the party of rogues is probably pretty awesome.

When I Dmed this I had a monk and cleric to 0 wisdom. That poor monk got hit with everything that scenario can throw at you.

The other monk got the boon and said he body grew to adapt by watching him suffer.

Community & Digital Content Director

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Removed a post. Let's leave lewd commentary off of paizo.com, thanks!


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TROUBLE AM HAPPEN FOR GM AND GM'S MONSTERS IF GM GET TO TABLE AND MORE THAN ONE AM AM AT TABLE.

Grand Lodge 3/5

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... when the table roleplay as their characters, because the characters have a higher int/wis. :/

seriously-
... when you realize the party is playing up, at the only thing the scenario says in regards to "playing higher tier" is literally- double the monsters.
Yay, good ol'

Spoiler:
Murder on the Silken Caravan

Silver Crusade 1/5

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The pre-gen Ezren is the highest Strength PC.

To be fair, there was an animal companion (owlbear) with a 21 STR. The rest of the party was:

Kitsune Druid (5 STR)
Ifrit bard (7 STR)
Half-orc URogue (7 STR)

The party survived and claimed both prestige points!

Dark Archive 3/5

My party is in trouble tonight. This inquisitor of Pharasma just got Death Knell, an obsidian dagger, and a few rats to sacrifice to the Great Cycle.

Poor GM gets to decide what exactly he considers evil.


The goblin has the highest intelligence.
This is happening right now for me. Its pretty funny

Shadow Lodge 1/5

Everyone dumped Charisma on a diplomatic mission.

RPG Superstar 2012 Top 32

supervillan wrote:

The pre-gen Ezren is the highest Strength PC.

To be fair, there was an animal companion (owlbear) with a 21 STR. The rest of the party was:

Kitsune Druid (5 STR)
Ifrit bard (7 STR)
Half-orc URogue (7 STR)

The party survived and claimed both prestige points!

In 3.5 I DMed for a party where the primary tank and healer was an otterfolk (think wet Halfling) bard.

The rest of the party was:

kenku crossbow fighter (6 Str, 8 Con)
snakefolk (homebrew) homebrew skill-based magic-user that did not max out ranks in Spellcraft, but did use pistols.
Some kind of druid dressed up like a sexy black leather-clad ninja, like all of his other characters.
An EMPOWERED awakened parrot wizard that only cast banana pants!

Shadow Lodge 4/5

We went through To Judge parts I and II with both our primary melee chars having just 13 Strength. Arcanist/Rogue + Skald tag-teamed surprisingly well. Elven branched spear, hell of a weapon.

5/5

Selvaxri wrote:

... when the table roleplay as their characters, because the characters have a higher int/wis. :/

seriously-
... when you realize the party is playing up, at the only thing the scenario says in regards to "playing higher tier" is literally- double the monsters.

Actually doubling the monsters makes it easier, the AC and to hit doesn't change and they are more susceptible to mass crowd controll and AoE. Its when the monsters go up a size category and gain advanced template that things get scary

Dark Archive 4/5 5/5 ****

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You hear Lucius telling Lady BroKhan, "Ok, break their stuff, but if I tell you to keep one alive, I have plans for him or her. Plans that will make our lives much easier."


You sit down, early, ready to play, and your GM looks at you and says "Heeeey, what you say about taking over running this campaign." (Yes, I know it's a period, not a question mark.)

1/5 5/5

Pathfinder Starfinder Roleplaying Game Subscriber

...when you sit down at a table and your party is at least half INT 7 and it's a partial research/investigation scenario (and the other half isn't above 12...) with only one of the five investigatory skills the party can use at any reasonable sort of level...

Silver Crusade 4/5

Wei Ji the Learner wrote:


...when you sit down at a table and your party is at least half INT 7 and it's a partial research/investigation scenario (and the other half isn't above 12...) with only one of the five investigatory skills the party can use at any reasonable sort of level...

Done there, been that. Did an investigation in PFS with a group whose highest perception was +2.

And we had been instructed not to let anyone know we were Pathfinders, but we brought a paladin along, and it was a question that was likely to be asked. I think he may actually have gotten out of that one by responding, "Do we look like Pathfinders to you?" He didn't lie - he just didn't answer the question.


... When the non-gish witch has a better attack bonus, armor class, and hit points than the barbarian. (This has happened to me.)

Grand Lodge 4/5

Pathfinder Adventure, Adventure Path, Pathfinder Accessories, Rulebook, Starfinder Adventure Path Subscriber
Fromper wrote:
Wei Ji the Learner wrote:


...when you sit down at a table and your party is at least half INT 7 and it's a partial research/investigation scenario (and the other half isn't above 12...) with only one of the five investigatory skills the party can use at any reasonable sort of level...
Done there, been that. Did an investigation in PFS with a group whose highest perception was +2.

It was last night for Wei Ji and I.


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...When the spiders charge rent


Bill Baldwin wrote:


...you are a party of first level characters with starting gold equipment and your first encounter is a Spider Swarm.

did this to my group in week 1 of my game. They survived with minimal bites and bruises, and only a small amount of vomiting.


... and the player with the 16th level warrior has one d20 and one d8 ...

4/5

Fromper wrote:
Wei Ji the Learner wrote:


...when you sit down at a table and your party is at least half INT 7 and it's a partial research/investigation scenario (and the other half isn't above 12...) with only one of the five investigatory skills the party can use at any reasonable sort of level...

Done there, been that. Did an investigation in PFS with a group whose highest perception was +2.

And we had been instructed not to let anyone know we were Pathfinders, but we brought a paladin along, and it was a question that was likely to be asked. I think he may actually have gotten out of that one by responding, "Do we look like Pathfinders to you?" He didn't lie - he just didn't answer the question.

I'll have to remember that one when playing a paladin. I think my current answer is "It would be really <obscenity redacted> stupid for Pathfinders to be here wouldn't it? Do I look stupid?"

4/5

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RealAlchemy wrote:
Fromper wrote:
Wei Ji the Learner wrote:


...when you sit down at a table and your party is at least half INT 7 and it's a partial research/investigation scenario (and the other half isn't above 12...) with only one of the five investigatory skills the party can use at any reasonable sort of level...

Done there, been that. Did an investigation in PFS with a group whose highest perception was +2.

And we had been instructed not to let anyone know we were Pathfinders, but we brought a paladin along, and it was a question that was likely to be asked. I think he may actually have gotten out of that one by responding, "Do we look like Pathfinders to you?" He didn't lie - he just didn't answer the question.

I'll have to remember that one when playing a paladin. I think my current answer is "It would be really <obscenity redacted> stupid for Pathfinders to be here wouldn't it? Do I look stupid?"

When asked "Who sent you and why are you here?" last night, my Norgorberite arcane trickster responded "We're here for sanctioned looting and were sent by one of many organizations that sanctions looting." Things broke down when the NPC asked for tribute and I offered to let her keep her kidneys as an opening to negotiations.

Silver Crusade 4/5

RealAlchemy wrote:
Fromper wrote:
Wei Ji the Learner wrote:


...when you sit down at a table and your party is at least half INT 7 and it's a partial research/investigation scenario (and the other half isn't above 12...) with only one of the five investigatory skills the party can use at any reasonable sort of level...

Done there, been that. Did an investigation in PFS with a group whose highest perception was +2.

And we had been instructed not to let anyone know we were Pathfinders, but we brought a paladin along, and it was a question that was likely to be asked. I think he may actually have gotten out of that one by responding, "Do we look like Pathfinders to you?" He didn't lie - he just didn't answer the question.

I'll have to remember that one when playing a paladin. I think my current answer is "It would be really <obscenity redacted> stupid for Pathfinders to be here wouldn't it? Do I look stupid?"

My other standard paladin answer on undercover missions is "I'm just the muscle. S/he does the talking" and point to the bard or other party face. The down side, of course, is that the paladin usually would be the party face.

Shadow Lodge *

Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

I have a Paladin of Kelinahat, the LG god of spies.

It's a tightrope

Silver Crusade 4/5 5/5 ****

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NPC: Are you Pathfinders.
Magnus: Yes, why do you ask?
Other PCs: NO!!!!

Grand Lodge 4/5

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GM: do you have your wayfinders hidden?
Brokahn: noone told me to hide it so no, it hangs out for all to see
Players:what!? Aspis! Crap.....

Sovereign Court 5/5

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We ran a bluff that we were an Aspis Team posing as a Pathfinder team - which explained why we had a few Wayfinders with us, and no Aspis badges.

"It would blow our cover to be carrying our Badges - so we left them back at Base.

"And we didn't have enough Wayfinders to go around, so we are making do with the ones we could get ahold of. Now, we need you to help with the cover story... remember, a gang of Pathfinders came to talk to you..." {wink-wink} "...totally not an Aspis team."

The funniest part was one of the players kept getting mixed up and saying she was a Pathfinder and the NPCs would just say something like "Yeah, I got that"...

Yeah - we were Pathfinders, claiming to be Aspis agents posing as Pathfinders...see we have a couple Wayfinders...

Edit: Couldn't you just see this table with a Paladin at it saying: "well, really we ARE Pathfinders... Really!" and the rest of us just smiling and letting the NPCs think "he's a little slow."


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Table? What table?

I got there early.

Silver Crusade 4/5

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Muse. wrote:

Yeah - we were Pathfinders, claiming to be Aspis agents posing as Pathfinders...

And one of them was named Victor Victoria, right?

Scarab Sages 2/5 5/55/55/55/5

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Fromper wrote:
Muse. wrote:

Yeah - we were Pathfinders, claiming to be Aspis agents posing as Pathfinders...

And one of them was named Victor Victoria, right?

The Bard, obviously.

Grand Lodge 3/5

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You know you're in trouble, when...

-The party Rogue uses a morning star.
-The Gunslinger doesn't have an alternate weapon
-The party Sorcerer is mostly an enchanter.

And the scenario has a lot of Zombies.

5/5 *** Venture-Agent, Netherlands—Utrecht

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The new player plays a Wizard and decides to charge the final boss with a club. Without Mage Armor.

Result:
He rolled a 20, but sadly didn't confirm. Luckily the boss was otherwise occupied and had bigger things to worry about than a lunatic running at her with a big stick.

Scarab Sages 5/5 5/5 *** Venture-Captain, Netherlands

Quentin Coldwater wrote:

The new player plays a Wizard and decides to charge the final boss with a club. Without Mage Armor.

** spoiler omitted **

Haha, again with his stick? He is at least persistent :)

5/5 *** Venture-Agent, Netherlands—Utrecht

What, he did it before? I should've clubbed some sense into him. :)
To be fair, at level 1 with 8 Strength a d6-1 damage might still be a fair contribution, especially since the rest of the team wasn't that melee-focused either.

Scarab Sages 5/5 5/5 *** Venture-Captain, Netherlands

He did. Seems like he finds contributing (even in an ineffective way)more important then his characters safety.

Dark Archive 4/5

Quentin Coldwater wrote:

The new player plays a Wizard and decides to charge the final boss with a club. Without Mage Armor.

** spoiler omitted **

Last time I played with him, he threw the club at a flunky (also critted it). I was kinda surprised he actually had a club with him, and then he told me it was his Bonded Object...

My jaw fell to the ground, but he just shrugged and said: "It just means I now have to make concentration checks. What did I need to throw for that again?"

Fantastic player, by the way. It is never boring.

5/5 *** Venture-Agent, Netherlands—Utrecht

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Yeah, I like his attitude. New players in general are a joy to GM for. Old players know what their constraints are and start optimising. New players don't and they just do weird stuff. I miss that sometimes.

5/5 5/55/55/5

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Quentin Coldwater wrote:
Yeah, I like his attitude. New players in general are a joy to GM for. Old players know what their constraints are and start optimising. New players don't and they just do weird stuff. I miss that sometimes.

it swings back around when people beat the game the easy way and start beating the game the crazy way.

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