Zombie Nest


Rules Questions and Gameplay Discussion


So, Zombie Nest from AP2 shows as Basic. Is this correct or is there something that needs to be errata'd? Thanks.


I'm assuming its correct. Donkey Rats in deck 3 is Elite, which was kind of odd to have something show up in a deck that might only last through 1 deck.

I think every other zombie related thing is also basic. And dropping zombie nest from the game is really dropping encounters with zombies, who are only a combat check of 9 and only do half damage. So while the barrier stinks, by HMM you should be able to deal with a zombie.

And lastly every barrier removed just means you are more likely to get encounter a nastier barrier from a later deck.

Pathfinder Adventure Card Game Designer

It's correct. Zombie Nest is the junior version of Zombie Horde, which sticks around much longer.


Thanks guys. I just figured I would check. Happy New Year.


Yeah, one of the biggest complaints (not really by me as I enjoy the randomness) about the game is the randomness of the banes at the locations so getting out the stuff that is thematic only to that scenario should be viewed as a great thing.


Hawkmoon, Elites don't get removed until Adventure 5.

It's Basics that get removed in Adventure 3 onward.

(Not sure if you're talking about Donkey Rats or the Zombie Nest.)


I know. I was just saying it isn't odd that a card introduced in deck 2 could be removed in while playing deck 3, since we also have an example of a removable card that shows up in deck 3 as well. You might not see it more than once or twice before you remove it.

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