Most Rediculous WarPriest Sacred Weapon


Advanced Class Guide Playtest General Discussion


on a lighter note I was thinking about the most ridiculous weapon to be doing huge damage with (in terms of spectacle)

favorites of mine include the Fighting Fan, Battle Ladder and Sling

If there is an Improvised Weapon Focus I would love to be a follower of Cayden who uses a Beer Stine as a weapon

any other suggestions?


If I wanted the most absurd weapon possible, I'd have to go with one of the following:
Iron Brush, Battle Poi, or a Barbazu Beard


I like the Barbazu Beard, very Crimson Chin


The torch id still my favorite. And I'll be building a warpriest with a torch as primary weapon some time. There is even a feat that, besides turning the torch into a weapon, allows you to reroll saves vs effects that would make the torch go out.


Got my Cayden Follower

http://www.d20pfsrd.com/classes/core-classes/monk/archetypes/paizo---monk-a rchetypes/monk-of-the-empty-hand

Weapon focus: Light hammer

Shadow Lodge

Dental Floss Improvised Weapon "My God is the patron deity of dentistry, and he enchants my floss in the never-ending battle against bad breath."

Grand Lodge

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Get this feat:

Equipment Trick (Combat)

Spoiler:
Choose one piece of equipment, such as boots, cloak, rope, shield, or even Kaava musk. You understand how to use that item in combat. For a list of additional equipment tricks, see Pathfinder Companion: Adventurer’s Armory.

Prerequisites: Base attack bonus +1.

Benefit: You may use any equipment tricks relating to the item if you meet the appropriate trick requirements. If the item would normally be considered an improvised weapon, you may treat it as a normal weapon or an improvised weapon, whichever is more beneficial for you.

Special: You can gain Equipment Trick multiple times. Each time you take the feat, it applies to a new type of equipment.

You can then take Weapon Focus with your improvised weapon.

Select your deity's holy symbol and fight with that!

The bonus is it's PFS legal!

You can also build some great NPCs!

It would also allow you to build some great NPCs!

Some other fun PFS legal items:

Spoiler:

anvil
bellows
any musical instrument
umbrella
croquet set
polo, rounders or tennis gear
air bladder
bottle
caltrops, cold iron
cauldron
coffee or tea pot
coffin (bonus points if it is ornate)
bucket
swim fins and snorkel
ear trumpet
fangfile
firewood
folding pole
hip flask
holy text
inkpen
ladder
manacles
mug / tankard
periscope
pickle extractor
prosthetic limb
skillet
spyglass

Any masterwork tool!


You can also fight with food - chocolate (bar), haggis, fortune cookie etc.


I'm redoing a particular angry cleric/fighter from a particularly old AP as a warpriest (after having done her up as an antipaladin...), so while it's not as crazy as some of the ideas presented above, I'm very much looking forward to seeing the look on my players faces when they get into it with someone dual wielding d8 damage kukris...

Grand Lodge

so going to make a halfling "pie" weapon Warpriest. add combat reflexes the bodyguard feat and the halfling trait helpful.

swift action buffs.. attack of opps to boost my allies AC by 4+

how many actions can one character have in a single round ....

Liberty's Edge

It may not be "way out there" or anything, but I'm really looking forward to my whip-wielding Warpriest. With all the tricks I can do with the Whip Mastery feat line, combined with some decent damage as I raise in level, it's going to be really fun.

I'm also considering a reformed pirate that uses his peg leg as a sacred weapon, though.

Shadow Lodge

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Battle Ladder is clearly the most ridiculous sacred weapon. Why? Because it is a battle ladder. Maybe I should repeat that, BATTLE LADDER! Its a thing now.

Dark Archive

There is a trait that allows you to use ordinary torches as light maces. Need I say more?

Scarab Sages

The battle ladder has just become the weapon of choice for a Gnome NPC in the game I GM. :D


Ladders, they save lives! and end them!


They said I was too short... until I climbed up and punched them in the face!


Ladder gnome, you so random (and lethal)


Phosphorus wrote:

Get this feat:

Equipment Trick (Combat)

** spoiler omitted **

You can then take Weapon Focus with your improvised weapon.

Select your deity's holy symbol and fight with that!

The bonus is it's PFS legal!

You can also build some great NPCs!

It would also allow you to build some great NPCs!

Some other fun PFS legal items:** spoiler omitted **
You can also fight with food - chocolate (bar), haggis, fortune cookie etc.

Thanks. Now I guess I'll have to delay my torch wielding warpriest and build one using chopsticks instead. A warpriest of Daikitsu, the goddess of rice, of Corse.

Dark Archive

... I wonder if a large sized warpriest could dual wield ladder gnomes as favored weapons of choice. The gnomes would also be warpriests wielding ladders as their favored weapons.


1 person marked this as a favorite.
Phosphorus wrote:

Get this feat:

Equipment Trick (Combat)

** spoiler omitted **

You can then take Weapon Focus with your improvised weapon.

Select your deity's holy symbol and fight with that!

The bonus is it's PFS legal!

You can also build some great NPCs!

It would also allow you to build some great NPCs!

Some other fun PFS legal items:** spoiler omitted **
You can also fight with food - chocolate (bar), haggis, fortune cookie etc.

Hmm............

1 level of Bard gets you Summon Instrument as a 0-level spell.....

Equipment Trick (Guitar).....

Weapon Focus (Guitar)......

EL KABONG!!!


As a side question: If you have a feat that allows you to treat an improvised weapon as normal weapon, is there a way to have that weapon enchanted?

Staying with my example above, if I learn the equipment trick feat to treat chopsticks as weapons, could I have them made as masterwork weapons and enchanted as magic weapons? Could I do it myself if I had the necessary feats/craft skills?

If so that would be neat. Add 1 rank of profession cook and the rough and ready trait and you get an additional +1 trait bonus to attack that stacks with your full bab, weapon focus and masterwork/enchantment bonus.

Only problem is that you can't combine equipment trick with your free weapon focus because at first level you don't have the +1 BAB required.


Medium or Larger?

Gnome-Chucks. take a a pair of gnomes, Fasten a length of tight fitting chain around their necks, and now you have the silliest weapon ever.


We can finally have that cleric of Cayden Cailean swinging a beer mug into peoples faces...

Umbranus wrote:
As a side question: If you have a feat that allows you to treat an improvised weapon as normal weapon, is there a way to have that weapon enchanted?

Probably not by the raw, but there's nothing wrong with it really. While any tool can be (masterwork), its a bit of equivocation to say that something can be a (masterworkweapon) as well as an improved one.

Quote:
Only problem is that you can't combine equipment trick with your free weapon focus because at first level you don't have the +1 BAB required.

I believe the class granting you that feat circumvents the +1 bab requirement, or no warpriest would be able to get it without multiclassing


Umbriere Moonwhisper wrote:

Medium or Larger?

Gnome-Chucks. take a a pair of gnomes, Fasten a length of tight fitting chain around their necks, and now you have the silliest weapon ever.

Not even close.

The Gnomipede is the three section staff version of the Gone-chucks.

And you don't want to know where the manacles go on that one. :)


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I just have one thing to say.

EELLLLLL KA-

Tels wrote:


Hmm............

1 level of Bard gets you Summon Instrument as a 0-level spell.....

Equipment Trick (Guitar).....

Weapon Focus (Guitar)......

EL KABONG!!!

YOU SON OF A HORSE.

ArmouredMonk13 wrote:
Battle Ladder is clearly the most ridiculous sacred weapon. Why? Because it is a battle ladder. Maybe I should repeat that, BATTLE LADDER! Its a thing now.

Jackie knows.


I was not talking about the weapon focus' requirement. The equipment trick feat has BAB+1 requirement, too. And I guess you can't take weapon focus for an improvised weapon. Or can you?

So my thinking was that you need to have equipment trick to take weapon focus chopsticks. As you can't have equipment trick at level 1 you can't take the free weapon focus for the chopsticks.

Torches would not have that problem because the torch handling feats doesn't have any requirements.


BigNorseWolf wrote:
Umbriere Moonwhisper wrote:

Medium or Larger?

Gnome-Chucks. take a a pair of gnomes, Fasten a length of tight fitting chain around their necks, and now you have the silliest weapon ever.

Not even close.

The Gnomipede is the three section staff version of the Gone-chucks.

And you don't want to know where the manacles go on that one. :)

Personally I prefer the Gnome-on-a-Stick.

The weapon you get, when you throw a tanglefoot bag or other adhesive on a gnome running around with his battle ladder.

The Gnome-on-a-Stick works well as a weapon for grappling, or as a snack when you are in a hurry.


Umbranus wrote:

I was not talking about the weapon focus' requirement. The equipment trick feat has BAB+1 requirement, too. And I guess you can't take weapon focus for an improvised weapon. Or can you?

So my thinking was that you need to have equipment trick to take weapon focus chopsticks. As you can't have equipment trick at level 1 you can't take the free weapon focus for the chopsticks.

Torches would not have that problem because the torch handling feats doesn't have any requirements.

So what's wrong with Catch Off-Guard and/or Improvised Weapon Mastery?

Basically Proficiency in one, Improved Critical in another.

Bonus points, nothing prevents you from taking Weapon Focus with an Improvised Weapon if you have Catch Off-Guard, and Improvised Weapon Mastery doesn't have the usual text of "This doesn't stack with other things that increase threat range" so for the price of some Feats and the Warpriest class you can have a 1d10, 17-20/x2 pair of chopsticks, dental floss, beer stein, table leg, whatever your heart desires.


As catch off-guard doesn't state that you treat it as a non-improvised weapon I would have guessed that you could not take weapon feats. If it is enough then so would be rough and ready.

But another idea: If you use a flag as your sacred weapon you can combine it with the flagbearer feat without wasting a "free hand". That way you could combine a flag in one hand and a shield in the other.


Umbranus wrote:
As catch off-guard doesn't state that you treat it as a non-improvised weapon I would have guessed that you could not take weapon feats.

Technically, neither does Martial Weapon Proficiency. They use much the same wording:

Martial Weapon Proficiency wrote:

Choose a type of martial weapon. You understand how to use that type of martial weapon in combat.

Benefit: You make attack rolls with the selected weapon normally (without the non-proficient penalty).

Normal: When using a weapon with which you are not proficient, you take a –4 penalty on attack rolls.

Catch Off-Guard wrote:

Benefit: You do not suffer any penalties for using an improvised melee weapon. Unarmed opponents are flat-footed against any attacks you make with an improvised melee weapon.

Normal: You take a –4 penalty on attack rolls made with an improvised weapon.

Neither says you gain proficiency. Both say you lose the penalties for not being proficient. I think if it's not dead on, it's close enough for government work.


Umbranus wrote:

As a side question: If you have a feat that allows you to treat an improvised weapon as normal weapon, is there a way to have that weapon enchanted?

Staying with my example above, if I learn the equipment trick feat to treat chopsticks as weapons, could I have them made as masterwork weapons and enchanted as magic weapons? Could I do it myself if I had the necessary feats/craft skills?

If so that would be neat. Add 1 rank of profession cook and the rough and ready trait and you get an additional +1 trait bonus to attack that stacks with your full bab, weapon focus and masterwork/enchantment bonus.

Only problem is that you can't combine equipment trick with your free weapon focus because at first level you don't have the +1 BAB required.

If nothing else, you can use your sacred weapon to enchant it for a few rounds per day.


2 people marked this as a favorite.
Rynjin wrote:

I just have one thing to say.

EELLLLLL KA-

Tels wrote:


Hmm............

1 level of Bard gets you Summon Instrument as a 0-level spell.....

Equipment Trick (Guitar).....

Weapon Focus (Guitar)......

EL KABONG!!!

YOU SON OF A HORSE.

Moi?!

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The Exchange

Is there anything stopping a warpriest from having weapon focus (Claws) and thus sacred weapon claws. Would make a great way for a small beast barbarian to increase their claw damage or a normal barbarian to enhance their claw attacks beyond what an Amulet of Might fisticuffs could do.


Ridiculous? How about ridiculous damage? There's nothing stopping you from taking weapon focus Shield, using a heavy steel shield (or the like) with the Bashing ability. This increases the damage by an additional two steps. The question becomes, does the damage increase from the sacred weapon bonus come before or after the enchantment in the calculations of replacement. According to the updated Revised Advanced Class Guide Playtest:
"This(sacred weapon) increase in damage does not affect any
other aspect of the weapon. The warpriest can decide
to use the weapon’s base damage instead of the sacred
weapon damage..."
This leads me to strongly believe that base damage is the only thing that is replaced, therefore, it is entirely (according to the pdf's rules) legal to have a level 20 warpriest(2d8), with a heavy shield with the bashing enchantment(4d8), under the effects of enlarge person spell(6d8) breaks the weapon damage-size more easily, more inside the rules (if you're considering the playtest) and with less complexity than other classes designed to do so. It is my strong belief that this increase to damage from the warpriest should explicitly come AFTER enchantments are calculated for weapon size, on the weapon, and potentially the wielder. (i.e. enlarge person might not stack)

Silver Crusade RPG Superstar 2014 Top 16

It's not quite the same "flavor" of ridiculous you are after, but I was considering a dual kukri wielding Warpriest, probably the Dex/Finesse route. Thoughts on that?

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