Voyd211 |
Another topic that's what it says on the box. What's the basic gist of each Adventure Path?
I know a couple of them, though I haven't played them, and I can probably do a format-ish thing here. I probably could've worded that better.
Skull and Shackles: Do what you want cause a pirate is free, you are a pirate!
Wrath of the Righteous: Enter the Worldwound. Kill every demon that exists. Kill a demon lord.
Shattered Star: DUNGEON CRAWL DUNGEON CRAWL DUNGEON CRAWL DUNGEON CRAWL and also figure out the Sihedron.
Rise of the Runelords: Standard adventure: Find the source of problems, make it dead.
Adam Daigle Developer |
Lord Snow |
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I think the OP wants is the bottom line of each AP, not a plot summary (concluding this from the examples the OP provided). OP: Since you didn't specify if you are a GM or a player, I did my best to avoid any actual spoilers in my descriptions.
SO:
Rise of the Runelords: Fight increasingly larger humanoids and work your way to defeating their evil overlord.
Curse of the Crimson Throne: get to know a city and save it from a shadowy evil lurking in it's past.
Second Darkness: Rise from a simple bouncer in a casino to a hero who will save the world from the darkest secret of the Elves.
Legacy of Fire: adventure across Arabia! Kill Gnolls! Kill some more Gnolls!
council of thieves: get to know a city and save it from a shadowy evil lurking in it's present.
Kingmaker: Explore the wilderness and build your own settlement, eventually becoming the leaders of a great River Kingdom.
Serpent's Skull: be Indiana Jones! Explore the jungles, discover ancient cities and survive the hostile locals.
Carrion Crown: Rampage through every single gothic horror trope you've ever heard of, with a sprinkling of Lovecraft for the hack of it.
Jade Regent: Travel to the exotic world of the far east and save it from evil spirits. Ninjas, Tengus and Oni are abound.
Skull and Shackles: be a pirate, terrorize the seas, and make silly accents as you roleplay golden hearted scoundrels.
Shattered Star: 6 of the biggest, coolest dungeon crawls Paizo ever did. NOTE: this is a sequel to Rise of the Runelords, Curse of the Crimson Throne, and Second Darkness.
Reign of Winter: work your way from Irrisen, already one of the darkest and weirdest of Golarion's countries, to some of the craziest adventure sites you'll ever encounter in D&D as you hop around the universe in *spoiler omitted*
Wrath of the Righteous: be a kick ass mythic crusader and rise to such a great power you could challenge the demon lords themselves to a fight!