Mythic - Combat Trickery


Rules Questions


Does Combat Trickery invoke and AOO if you don't have feats to make Bull Rush, Drag or Reposition not invoke?

I would think not, as you are using bluff as opposed to actually making a CMB.
But as it doesn't actually say, it does not provoke, I am unsure.

Combat Trickery:
Combat Trickery (Ex): Through buffoonery and deceit, you can trick opponents into moving where you want them. You can make a single combat maneuver check using your Bluff check modifier in place of your CMB. Apply the result of this check to all adjacent opponents, and resolve it for each enemy independently as a bull rush, drag, or reposition combat maneuver. For example, if facing three opponents, you can roll one check and attempt to bull rush the first, drag the second, and reposition the third.


You still provoke. It's still a combat maneuver.


This seems excessively limiting, since you need 3 feats to make full use of it, especially since you don't have to have any of them to pick the ability.

Scarab Sages

And those feats have prereqs as well which would make this a very feat intensive proposition if Combat Trickery provokes AOOs.

Improved Drag: Str 13, Power Attack, BAB +1
Improved Reposition: Int 13, Combat Expertise
Improved Bull Rush: Str 13, Power Attack, BAB +1

Scarab Sages

I kind of feel that the intent is that you aren't physically doing the maneuvers... you are tricking your opponents into moving.

I'm kind of leaning towards the opinion that it doesn't provoke... but it doesn't say that.

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