GM_Foxy's 2nd Carrion Crown

Game Master Foxy Quickpaw

Carrion Crown AP
Battle Maps

Undiomede House
Skum Tunnels


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Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

Fort Save: 1d20 + 1 ⇒ (10) + 1 = 11

"What the?!" Darius yells as the rats show up and one take a bite out of him!

Holy crap I just made it!


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Where did these come from?

Brother Varsk smashes at one of the rats with his flail.

Heavy Flail - Power Attack + Furious Focus: 1d20 + 7 - 1 + 1 ⇒ (6) + 7 - 1 + 1 = 13
Damage + Power Attack: 1d10 + 6 + 3 ⇒ (1) + 6 + 3 = 10


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

Fort: 1d20 + 5 ⇒ (3) + 5 = 8

Spugnoir tosses a bomb where it will splash the rats but avoid Darius,Varsk and himself
Bomb,PBS,Touch: 1d20 + 6 ⇒ (7) + 6 = 13 7 Points splash fire damage, DC 15 Reflex for half damage


Narrator

Grergof kills his personal rat.

Spugnoir manages to include his two in the explosion.
Ref: 1d20 + 5 ⇒ (2) + 5 = 7
Ref: 1d20 + 5 ⇒ (7) + 5 = 12
And both die.

What does Darius do?


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

Darius reverses his grip on his sword and stabs down at the last dire rat.

Attack: 1d20 + 5 ⇒ (8) + 5 = 13
Damage: 1d8 + 2 ⇒ (2) + 2 = 4


Narrator

Darius misses his personal rat.
Attack Darius: 1d20 + 1 ⇒ (20) + 1 = 21
Confirm: 1d20 + 1 ⇒ (20) + 1 = 21
Damage: 2d4 ⇒ (1, 1) = 2
(DC11 Fort save)

In front of Grergof appears an octopus.
Attack Bite Grergof: 1d20 + 5 ⇒ (20) + 5 = 25
Confirm: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 2d3 + 2 ⇒ (1, 2) + 2 = 5
(Poison Save DC 13, frequency 1/round for 6 rounds; effect 1 Str; cure 1 save.
Attack Grab Grergof: 1d20 + 3 ⇒ (4) + 3 = 7

And the ghost comes back through the wall pointing with his finger at one after the other. Hitting Spugnoir and Darius but Grergof is not hit as he force shield deflects the projectile. The last shot hits Darius again.
(Every hit deals 5 points of damage)


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

He's a mage! Summons are creating these things!

Grergof begins glows slightly.
Splatterman you time is done!

Grergof moves past the octopus and attempts to disrupt the ghost.

swift: smite Evil on ghost, move: go to ghost ignoring AoO from Octopus if nessarry, standard: disrup undead

Assuming I can attack:
Disrupt Undead + Smite Evil: 1d20 + 7 + 3 ⇒ (9) + 7 + 3 = 19
Damage + Smite Evil: 1d6 + 6 ⇒ (5) + 6 = 11


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

oops forgot the fort save!
Fort: 1d20 + 7 ⇒ (10) + 7 = 17

Just a reminde, vs everyone have shield (+4 AC) in place and vs the ghost have shield and smite evil AC adjustment in place (+7)


Narrator

The holy energy flowing from Grergof's hand rips out a part of the ghost's essence.


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

Spugnoir splashes with another bomb at the area near the remaining rat, if he can catch the octopus in the splash area, he does
Bomb,PBS,Touch: 1d20 + 6 ⇒ (5) + 6 = 11 7 Points splash fire damage, DC 15 Reflex for half damage


Narrator

break DC 50: 1d100 ⇒ 58
Spugnoir throws the bomb into the puddle and luckily hits the grate so it explodes.
Reflex Rat: 1d20 + 4 ⇒ (9) + 4 = 13
Reflex Octopus: 1d20 + 6 ⇒ (14) + 6 = 20

The rat dies at Darius feet. The octopus is burnt a little.


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

Fort Save: 1d20 + 1 ⇒ (10) + 1 = 11

Made it on the nose again! Eek!


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

Darius grabs at his chest and whispers to Iomedae and a glow surrounds him and illuminates the area close to him and begins to heal himself and his allies.

Channel Positive Energy (Healing) 1/6: 2d6 + 1 ⇒ (1, 6) + 1 = 8


Narrator

You're so lucky that summoned rats disappear once they are in negatives. Or you would have rought four rats back into the fight. But the octopus is really happy to have his burn healed.

Everyone living feels a lot better now. Octopus attacks Darius now as Grergof moved away.
Attack: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d3 + 1 ⇒ (2) + 1 = 3
(Fort save DC 13 please)

The ghost casts a spell on Grergof.
CLC: 1d20 + 8 ⇒ (7) + 8 = 15
And he notices that his shield that protected him is gone.
Muhahahaha


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

In reply Grergof reaches out and tries to rip away more of the ghost's essence:
Disrupt Undead + Smite Evil: 1d20 + 7 + 3 ⇒ (8) + 7 + 3 = 18
Damage + Smite Evil: 1d6 + 3 ⇒ (2) + 3 = 5

I am a brother of the dawn.


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

Spugnoir drinks his Targeted Admixture extractUpon drinking an extract created with this formula, you make a significant change to your magical reserve that modifies the nature of all bombs you create and throw during this extract’s duration. This effect on your magical reserve has no effect on any discoveries that you use to modify your bombs, but you can only have one admixture effect (formula with the word “bomb admixture” in its title) active at a time. If you drink another bomb admixture, the effects of the former bomb admixture end and the new one becomes active.

When you throw bombs, they can only hit a direct target; they do not splash. However, the bomb deals its base damage plus double your Intelligence modifier instead of just its base damage plus your Intelligence modifier. 3 Rounds


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

Fort Save: 1d20 + 1 ⇒ (15) + 1 = 16

Darius shrugs off the effect of the now summoned octopus and takes a step back and holds his sword before him looking past the octopus and pointing at the ghost as another pulse of light washes from him and outward towards the spectral fiend.

Channel Positive Energy 2/6 DC14: 2d6 + 3 ⇒ (2, 2) + 3 = 7

Time to take this sucker down


Kitsune Game Master

As everyone is now visible to undead again the haunt comes into action again.
Will Save Darius DC 16: 1d20 + 7 ⇒ (11) + 7 = 18
Will Save Grergof DC 16: 1d20 + 9 ⇒ (6) + 9 = 15
Will Save Spugnoir DC 16: 1d20 + 3 ⇒ (12) + 3 = 15

Grergof:
You see how your name is written letter by letter on the wall. You feel like the writing steals your sanity. You're compelled to destroy this writing. (You take 2 points of wisdom damage)

Spugnoir:
You see how your name is written letter by letter on the wall. You feel like the writing steals your sanity. You're compelled to destroy this writing.(You take 2 points of wisdom damage)

Will Save Feramin: 1d20 + 8 ⇒ (10) + 8 = 18
You see only a minor effect on the ghost from your holy energy.


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

Spugnoir hurls a bomb at the writing
Touch,Bomb,Admixture,PBS: 1d20 + 6 ⇒ (14) + 6 = 202d5 + 10 ⇒ (1, 4) + 10 = 15


Narrator

As Spugnoir hits the wall with his bomb parts of the wall are blasted away.

Spugnoir:
You destroy the letters that form your name with your bomb. You get your wisdom back.

Grergof:
The letters that form your Name simply disappear.

Darius:
The blood drops on the wall disappear

Fortitude Save DC 15(bomb damage): 1d20 + 0 ⇒ (14) + 0 = 14
The ceiling and walls collapse changing all of the room to difficult terrain.
Damage DC15 Ref for half: 3d6 ⇒ (2, 2, 6) = 10


Narrator

Reflex Save Grergof: 1d20 + 5 ⇒ (11) + 5 = 16
Reflex Save Spugnoir: 1d20 + 5 ⇒ (12) + 5 = 17
Reflex Save Darius: 1d20 + 2 ⇒ (15) + 2 = 17

Reflex Save Octopus: 1d20 + 6 ⇒ (18) + 6 = 24

The ghost laughs "Muhahahaha!"
And shoots some more empowered magic missiles before he disappears through the wall.
Damage Darius: 1d4 + 1 ⇒ (4) + 1 = 5 (x1.5 = 7)
Damage Spugnoir: 1d4 + 1 ⇒ (4) + 1 = 5 (x1.5 = 7)
Damage Grergof: 2d4 + 2 ⇒ (4, 1) + 2 = 7 (x1.5 = 10)

The octopus is busy dragging himself out of the rubble.


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Grergof shouts after the ghost
Your days of darkness are done spirit! You will face judgement!

Or as stated so well by Arnold in Predator: I'm right here! come and get me!

As he calls out he seems refreshed:
Lay on Hands: 1d6 ⇒ 2

Then if possible he uses detect evil to find where the ghost is and moves to where he thinks it will come out. Then readies an action to disrupt undead when it pops out of the wall and tries to cast a spell.

Swift heal with LoH, Move get in place, standard ready action


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

Darius passes the second last siphon to Spugnoir and uses his waning strength to heal those that live once more.

Will try move out of range of the octopus but catch all party members in the Channelling area.

Channel Positive Energy 3/6 Healing: 2d6 + 1 ⇒ (1, 4) + 1 = 6


Narrator

The ghost stays out of the room. Therefore nothin to attack here. But a giant spider appears next to Grergof.
Attack: 1d20 + 2 ⇒ (4) + 2 = 6


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

You send you minions to fight us? Are you really so scared of us that you can not face us yourself?
Grergof turns and bashes the giant spider with his flail.
Heavy Flail - Power Attack + Furious Focus: 1d20 + 7 - 1 + 1 ⇒ (10) + 7 - 1 + 1 = 17
Damage + Power Attack: 1d10 + 6 + 3 ⇒ (4) + 6 + 3 = 13


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

Spugnoir uses his 2nd round of Bomb Admixture to target the spider. No splash damage
No Splash Bomb,PBS,Touch,Melee: 1d20 + 2 ⇒ (7) + 2 = 92d6 + 10 ⇒ (1, 6) + 10 = 17


Narrator

Grergof almost kills the spider, with Spugnoir giving it the rest. Rest as in overkill.

But as soon as the spider is dispatched a thing that looks like a really fat person whose flesh runs down like goo. It claws at Grergof.
Attack: 1d20 + 2 ⇒ (17) + 2 = 19
Damage: 1d4 ⇒ 4
Attack: 1d20 + 2 ⇒ (15) + 2 = 17
Damage: 1d4 ⇒ 4


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

What is that thing? Spugnoir bashes it with two hands.
Mace+1,: 1d20 + 3 ⇒ (14) + 3 = 171d8 + 1 ⇒ (8) + 1 = 9


Narrator

Spugnoir hits the thing really hard, but the effect on it is less than expected.


Narrator

Grate Dex DC 15 Spugnoir: 1d20 + 5 ⇒ (14) + 5 = 19
Spugnoir is lucky. As he moves over to the thing he steps on the bars of the grate. And not between in the dark water.
But the octopus is glad to have company again.
Bite: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d3 + 1 ⇒ (1) + 1 = 2
(Fort Save Poison DC 13 please)


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

Darius places a hand on his chest and a glow emits from beneath it as he asks Iomedae for strength.

Spontaneously convert Bless to Cure Light Wounds on himself

Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

Fort: 1d20 + 7 ⇒ (8) + 7 = 15

Ouch! What you do?


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Must we kill all your poor slaves?

Do I have any clue what this this is?
Religion: 1d20 + 6 ⇒ (5) + 6 = 11

No matter Grergof swings at the creature that just attacked him.
Heavy Flail - Power Attack + Furious Focus: 1d20 + 7 - 1 + 1 ⇒ (12) + 7 - 1 + 1 = 19
Damage + Power Attack: 1d10 + 6 + 3 ⇒ (4) + 6 + 3 = 13


Narrator

No you don't.
The gooey flesh thing is hit hard but still stands.

Darius? One more action?


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

Darius takes a double handed swing to end the poor octopus's life. Thankfully he's not a Druid or he might feel bad about it.

Attack: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 1d8 + 3 ⇒ (7) + 3 = 10

Then tried to discern what the fleshy thing is attacking Grergof.

Knowledge Religion: 1d20 + 10 ⇒ (12) + 10 = 22


Narrator

Darius:
You have no idea what that is.

The octopus is beaten out of existence.
But in it's exact place anew specimen appears
Bite Darius: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d3 + 1 ⇒ (3) + 1 = 4
Grab: 1d20 + 1 ⇒ (20) + 1 = 21

The gooey thing attacks Grergof again.
claw: 1d20 + 2 ⇒ (16) + 2 = 18
Damage: 1d4 ⇒ 1
claw: 1d20 + 2 ⇒ (14) + 2 = 16
Darius has now an octopus attached to one of his arms and is grappled.

I don't have your current HP here. You have to look yourself now when you will topple over.


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

I stand strong on the faith of the Dawnbringer.
lay on Hands: 1d6 ⇒ 5
As he says this he feels refreshed.

Then he smashes at the melting thing.
Heavy Flail - Power Attack + Furious Focus: 1d20 + 7 - 1 + 1 ⇒ (18) + 7 - 1 + 1 = 25
Damage + Power Attack: 1d10 + 6 + 3 ⇒ (4) + 6 + 3 = 13


Narrator

And this is the end of the gooey thingy. Luckily for you all these monsters disappear as they go down and don't lay around or it would get stuffed in here already.


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Then with his final move, Grergof unlocks and opens the closest door.

Get that thing off Mr. Redgrave, I'm going to give this spirit less cover!


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

With his free arm Darius tries stabbing at the octopus with his longsword and cutting himself loose.

Attack: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d8 + 2 ⇒ (6) + 2 = 8

"He's got to run out of spells eventually right!?" He says between gritted teeth.


Narrator

Confirm Critical: 1d20 + 5 ⇒ (19) + 5 = 24
Crit Damage: 1d8 + 2 ⇒ (3) + 2 = 5

Darius runs the octopus through with his sword. Which would make a nice decoration on the sword if the summoned creature wouldn't disappear.

As it is obvious that Grergof is set on ending the ghost, Prof. Feramin moves to the other side of the room where Grergof can't reach him. (Because of difficult terrain -> halved speed)

From there he shoots another magic missile.
Damage Spugnoir: 1d4 + 1 ⇒ (2) + 1 = 3
Damage Darius: 1d4 + 1 ⇒ (3) + 1 = 4
Damage Grergof: 2d4 + 2 ⇒ (3, 3) + 2 = 8

If Spugnoir wanted to do something else than waiting you can do that retroactively. Just not moving in that exact corner where the ghost is now.


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

no summoned monsters, another one of those channels wouldn't hurt now... or another spirit syphon

Grergof puts away his flail, and draws out his bow.

Lady above please give me strength for this fight...
Lay on Hands: 1d6 ⇒ 1

crap that's not good


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

Spugnoir touches Darius with the CLW wand
CLW: 1d8 + 1 ⇒ (2) + 1 = 3


Narrator

Another action from Darius and Sugnoir please.


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

Spugnoir drinks a potion of CMW
CMW: 2d8 + 3 ⇒ (6, 6) + 3 = 15


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

"Coming right up!" Darius yells and moves within range to target the ghost of Prof Feramin.

Channel Positive Energy 4/6 Damage DC14: 2d6 + 3 ⇒ (2, 4) + 3 = 9


Narrator

Will Save Feramin: 1d20 + 8 ⇒ (8) + 8 = 16
The ghost laughs at Darius and answers with another volley of magic missiles.
Damage Darius: 2d4 + 2 ⇒ (4, 3) + 2 = 9
Damage Grergof: 1d4 + 1 ⇒ (4) + 1 = 5
Damage Spugnoir: 1d4 + 1 ⇒ (2) + 1 = 3

Then the ghost disappears through the wall again.


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

And as the Magic Missle hits Darius he stumbles back a few steps before falling to his knees and collapsing...Erk.

Gawddammit! -2 HP


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

Varsk! Use your strong potion! You should have 1 CMW


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Oh... the potions.. Why didn't I remember that? So hard to think...

Grergof pulls out and uses his potion of Cure Moderate wounds.
CMW: 2d8 + 3 ⇒ (7, 1) + 3 = 11

He also prays to refresh himself.
Lay on hands: 1d6 ⇒ 5

Ugg, I'm exhausted maybe we collect Darius and retreat?

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