Please critique a non-combat Bard


Advice


Hello all. First time making a non-combat purely support character and I thought I'd get a little advice from the experts. First a couple of things to take into account:

Character will likely be used for a Rise of the Runelords run.

The other three party members will be a Barbarian tank, an Archer and a Kitsune Sorcererss (Serpentine).

Human 1st level Witch / 16th level Bard
Human favored class option for Bards

Attributes: (20 point buy)
STR - 10
DEX - 14
CON - 14
INT - 12
WIS - 8
CHA - 16 (+2 racial bonus, +1 @ 4th, 8th, 12th % 16th)

Traits:
Reactionary
Blessed Touch
Scholar of the Ancients (campaign trait)

Feats & Abilities:
1st - Hex: Healing
1st - Extra Hex: Fortune
1st - Extra Hex: Cackle
3rd - Lingering Performance
5th - Skill Focus: Knowledge - Arcana
7th - Eldritch Heritage: Arcane Bloodline - Arcane Bond
9th - Improved Familiar (Faerie Dragon)
11th - Discordant Voice
13th - Improved Eldritch Heritage: Arcane Bloodline - Extra Arcana
15th - Healer's Touch
17th - Quicken Spell

Some very minor rules allowances by our GM:

Blessed Touch will work with the Witch's Healing Hex.

Eldritch Heritage: Arcane Bloodline - Arcane Bond will allow the character to have both a Familiar (from Witch level) and a Bonded object.

The concept is a scholar and lover of the arts who learned a little hedge magic from his grandmother when he was still a boy (the Witch level). He's not a pacifist, he's just no good in a fight and knows it, but despite that lack he still feels a lust for adventure, particularly when it comes to unravelling mysteries or discovering forgotten lore. The character's going to obviously go very heavily into knowledge and social skills and will use the human favored class bonus to have a wide swath of spells available. There are plans for the Kitsune and I to get Faerie dragons at the same time (9th level), presumably we'll find a clutch or a mated pair. Should make for some fun times.

Anyway, I'd be interested in hearing any thoughts anyone might have.


Will the Sorceress have a load of battlefield control spells?


FangDragon wrote:
Will the Sorceress have a load of battlefield control spells?

No. The sorceress will focus heavily on mind-affecting spells with the goal being to lock down major threats and eventually to turn foes against their brothers. She'll probably also keep a handful of buffs and utility spells in her arsenal.


Seems fine.

Though I have to say that you are investing a lot to get a few hexes considering that they are 1/day/target hexes. With a 4 man group that is 4 heals of 1d8+1 each, and fortune (which I do very much like as a hex) is still just 1/day/target and only 1 die roll per round. You can cackle it to keep it going, but it just seems like you are spending a lot there for not a whole lot of return.

If you are looking to supplement healing, why not just take a level of cleric to get 1+Cha Mod AoE channels at 1d6 each day. Take the Merciful Healer archtype and you can also ignore AoOs when casting any touch range cure spell.

Liberty's Edge

You may have a problem with your Arcane bloodline plans, however;

Arcane Bond (Su): At 1st level, you gain an arcane bond, as a wizard equal to your sorcerer level. Your sorcerer levels stack with any wizard levels you possess when determining the powers of your familiar or bonded object. Once per day, your bonded item allows you to cast any one of your spells known (unlike a wizard’s bonded item, which allows him to cast any one spell in his spellbook). This ability does not allow you to have both a familiar and a bonded item.


I assume that he is just using it so that his faux-sorc levels will stack with his Witch levels for determining the powers of his familiar, not to get both a familiar and a bonded item.

Liberty's Edge

Lord_Malkov wrote:
I assume that he is just using it so that his faux-sorc levels will stack with his Witch levels for determining the powers of his familiar, not to get both a familiar and a bonded item.

Actually her concept stated that was her intent, I just misread part of her post that says some minor allowances by her DM, which I assume applies to that as well as the Hex part. (I read it originally as the arcane bond bit being part of the background that followed... Vicodin is a wicked thing, darned root canals! :P)

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