Survey: Fan Created Material


Homebrew and House Rules


I started a thread on this over at BGG, and was curious to get the take of people who only post here as well. If you prefer to just vote in a poll, as opposed to posting your opinion, you can do that over there, by following the link above.

Anyway, I was just curious to see how the community, in general, feels about fan created material for games like this, and this game in particular. Do you feel it adds something to the game, and use it when you can, or like it isn't Official, so doesn't even bare noticing, or something in between? I appreciate anyone taking the time to post and give their opinion!

Silver Crusade RPG Superstar 2014 Top 16

Polyphemus wrote:

I started a thread on this over at BGG, and was curious to get the take of people who only post here as well. If you prefer to just vote in a poll, as opposed to posting your opinion, you can do that over there, by following the link above.

Anyway, I was just curious to see how the community, in general, feels about fan created material for games like this, and this game in particular. Do you feel it adds something to the game, and use it when you can, or like it isn't Official, so doesn't even bare noticing, or something in between? I appreciate anyone taking the time to post and give their opinion!

I definitely think that fan-created content has a place in this game, partially because fans come up with great stuff, and partially because we have to wait two months between adventure decks!


I like fan created material, but more specifically I like the concept of fan created material. It shows that players are engaged, which means that they care about and are passionate about that game. It also shows that players are left wanting more (in a good way). To me, the inspiration factor is what separates good games from really great games.

This is one of those games for which I feel inspired to design content, which certainly puts in my list of top games.


That's super simple.

There are many more talented people out in the world who can (and will) create fantastic creations using PACG for free than Paizo could ever hope to hire.

* Release the tools to make it easy for them to do so.
* Release an "API" - or published quality and standards document.
* Provide a way for players to submit works to be considered for official publication.
* Actually consider those works.
* Publish the best of them as Official Releases.
* Compensate the designer with something (1st published set, and a small royalty per set sold would probably be *far* more than someone who built the set out of the love for the game would ever expect.)

The success of a product like PACG hangs, I think, more-than-a-little on the sheer amount of quality content available for it.

Start with "Create a character in Pathfinder RPG, use this conversion template/process, print this two sided PDF on this recommended heavy cardstock. Play PACG with YOUR character."


I think Paizo's general approach to this is positive - the community use graphics are great and my understanding is the Mike's working on a guide for creating new characters (and possibly scenarios) as well.

There's already a wealth of fan created scenarios (as well as awesome standees and rule clarifications ;) ) so the future looks bright.

What we REALLY need now is a wiki to organise it all... ...any volunteers?


"I like fan created material, but more specifically I like the concept of fan created material."

I feel pretty much like this. I pretty much consume publisher made content, but I like knowing that there's a good base of fan/3rd party material out there too. Because that way if I run out of publisher content or it doesn't scratch an itch I have, there's always the fan content or I can always just make it myself.

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