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And then a feat to use Magic Weapon to put weapon properties onto weapon-type spells... There's three feats, give or take.

Dark Archive

Pathfinder Roleplaying Game Superscriber

Actually been thinking about this and there is something some 3pp needs to do and do badly. Masterpieces for bards, I am not a huge fan of bards but these made me want to play one. If there was more of them I totally would. Especially if their was a PrC and/or Archetype that focused on masterpieces. This isn't really something suited to bullet points unless you did one for each type of masterpiece. As in 7 string masterpieces, 8 vocal masterpieces, 7 dance masterpieces etc.

Silver Crusade

Definitely one on Animal Companions/familiars! I'd get tons of use out of that. :)


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I like te idea of expanding the curses, and would love to see new poisons and diseases.

Dark Archive

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well anything to make poisons and diseases "viable" at levels 12+ would be a great help


I'd like to see some bullet points for fighting different kinds of creatures.maybe by type, or ways to fight creatures larger than you (leviathan hunter stuff). This would enhance a ranger who wanted to focus on favored enemies, but give other classes the ability to specialize in certain opponents,

Dark Archive

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ulgulanoth wrote:
well anything to make poisons and diseases "viable" at levels 12+ would be a great help

Disease organisms from the outer planes might have spell resistance, which could make them a bit harder to just cure by spell. (Since many other organisms from the outer planes are modified by the celestial / fiendish / etc. templates, which include SR, or are outsiders with SR, this would even make sense.)

"'Devil chills', you say? No, child, that's the infernal version of the common cold. That bloody cough, the spontaneous bruising, I'm afraid what you have is Nessian ebola. Much nastier..."


I want more spell feats
More new weapons and equipment
Things that tie to Anachronistic Adventurers
And more favored class Bonuses for all the races from ARG. (Though if you plan to give every race the awesome treatment you did in The Kobold Kings, I'll take that over bullet points!)


I myself hate eidolons. Not as a DM, but as a player (they interfere with your summon monster ability, use up your magic item slots, don't stick around when you need them the most [sleeping/unconscious], heck they even steal your favored class bonus!) /end rant/

So I would really, really like to see something like 12 Alternatives to the Summon Eidolon Class Feature.

Some other ideas for flavor: (numbers chosen at random)

12 ways to start a barfight
13 pick pocket results
16 insults for Big Nose over there
20 rumors in a bar
6 first dates for a paladin
7 feats from your diety [insert diety of choice, or generic "sun god"]
20 traits for distinctive cities
101 wrong facts for knowlege checks when you rolled a 1.


Thanks to the sale I just bought a bunch of stuff. From the bullet points (with a 5 word review) we have:

2 options for leadership (4 stars, very interesting and should encourage roleplaying)
3 simian races (2 stars, dull and mechanically underwhelming)
7 sword and board feats (4.5 stars, useful and I want to use right now)
7 time thief/warden feats (4 stars, more of this please)
10 hammer and thunder feats (4 stars, nice and fun)
13 witch hexes (3 stars, very flavorful, but has a combination of too strong and too weak)


And from many previous posters, ideas that I wish to +1 to:

Bullet Points with alternate racial traits and racial subtypes for both Paizo's featured/uncommon races, as well as other fan-fave races from 3PPs (like SGG, Alluria, Dreamscarred, Rite, etc.)?

Tips for using the Craft and Profession skills
Channel Energy
Clever uses for Orisons and/or Cantrips

More non-fire based evocation. Fire always gets the best spells. THERE'S OTHER ELEMENTS, DARNIT!

Now that I'm playing a Time Thief on the side... MORE TIME THIEF STUFF!

Illusions! Let's see some crazy stuff you can do with illusions beyond the basics in the spell descriptions.

Feats designed to enhance summoning spells

Maybe variant summon monster and summon nature's ally lists? (accessible with a feat?)

Alchemist discoveries

channel energy

How about addressing the Craft and Profession skills in the same manner that you took on the Leadership feat?

Regional equipment for regions that haven't been covered yet.


I cannot imagine a bullet points that replaces the Eidolon, unless that bullet point is literally just a single bullet point.


I'd like to see more options to make some of the iconic higher-level spell concepts work at lower levels of the game. Lower-level shadow spells, lower level prismatic spells, lower level hand spells. These spells have a lot of flavor and it would be really cool for characters to get to use them out of the box.

Also, more uses for cantrips sounds good. Both discussions of cantrips and new cantrips would be appreciated.


Just thought of one, for Bullet Point. The Lost Dragonfolk. :D

Sovereign Court

-I want more options for various weapons like polearms, axes and flails.

-More spell options, preferably low-level ones like Entangle where the vegetation has damaging thorns or some super sticky sap that disarms or pollen that dazes, etc.

-I like the idea of non-fire based evocation spells.

-New things to do with channeling that relates to the domain of the god.


I would love to see some combat style feats that include the use of weapons.

like the crane style here but usable by a guy wielding swords.

Grand Lodge

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koboldfodder wrote:

I would love to see some combat style feats that include the use of weapons.

like the crane style here but usable by a guy wielding swords.

I take that concept, and ask for the ante to be upped for guns as well. I think everyone wanted a flurry of blows gunslinger after seeing Equilibrium. I want some gun-fu.

I'd even accept this as a monk archetype.

RPG Superstar Season 9 Top 32

I had an idea. Spells with the [light] descriptor.

Give us a reason to consider using the lightbringer elf variant.

Daron Woodson
Abandoned Arts

Liberty's Edge

gnomersy wrote:

Something for low to mid level staff wielding wizards would be ideal for me maybe rules or feats for making rudimentary staffs that can only cast cantrips - 1st or 2nd level spells but can be created much earlier at a moderate cost. Or possibly feats that grant benefits to spells while holding a staff or when the bonded item is a staff.

Because the lack of reason for a wizard to carry a staff until he's at end game seems to fly in the face of fantasy wizardry imo.

ulgulanoth wrote:
Maybe something to recharge staffs quicker would also be nice (or recharge staffs for free?)

Have you guys checked out SGG's Krazy Kragnar's Magic Staff Emporium? It covers some of these very concepts (among lots of others of course!)

Check it out HERE:)


I'd like some more combat styles for rangers! What about an Unarmed Combat Style for those rangers who want to use martial arts? What about a ranger archetype using monk combat style feats?

Sovereign Court RPG Superstar 2010 Top 16, 2011 Top 32

Marc Radle wrote:
gnomersy wrote:

Something for low to mid level staff wielding wizards would be ideal for me maybe rules or feats for making rudimentary staffs that can only cast cantrips - 1st or 2nd level spells but can be created much earlier at a moderate cost. Or possibly feats that grant benefits to spells while holding a staff or when the bonded item is a staff.

Because the lack of reason for a wizard to carry a staff until he's at end game seems to fly in the face of fantasy wizardry imo.

ulgulanoth wrote:
Maybe something to recharge staffs quicker would also be nice (or recharge staffs for free?)

Have you guys checked out SGG's Krazy Kragnar's Magic Staff Emporium? It covers some of these very concepts (among lots of others of course!)

Check it out HERE:)

It is an excellent product and one which I think it both well written, well-balanced and necessary!


I would love to see a bullet points feat set for the machinesmith class. I know its not a class that super genius developed, but it would be awesome!


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A while ago, Paizo released a $10 Adventurers Armory, with some nice equipment that was released again in other books, and the concept of "Equipment Tricks".

Sadly, they only released a few, and then we never heard from them again. So, I propose

Bullet Points: Equipment Tricks!

Basically feats that let you use items, weapons, and armor in interesting and fun ways

Scarab Sages

2 people marked this as a favorite.
dbass wrote:
I would love to see a bullet points feat set for the machinesmith class. I know its not a class that super genius developed, but it would be awesome!

LPJ and I go way back, and we've already agreed this is a thing that's going to happen. I'm working on it now.

Much like 6 Spell-Less Ranger Feats, if I like another publisher's 3pp product, and there seems to be both interest in and a need for additional options for it, I'll happily write a BP about it.

So when considering what you;d like to see in future BPs, don't feel like you have to restrict yourself to Paizo and Super Genius. I don't promise anything, but I'm open to all ideas. :D


Dark_Mistress wrote:
DM_aka_Dudemeister wrote:
Curses (for the bestow curse spell)
Yes this, especially if the curses where more about wicked interesting flavor curses.

I so second this.

RPG Superstar 2013 Top 8

DSRMT wrote:

A while ago, Paizo released a $10 Adventurers Armory, with some nice equipment that was released again in other books, and the concept of "Equipment Tricks".

Sadly, they only released a few, and then we never heard from them again. So, I propose

Bullet Points: Equipment Tricks!

Basically feats that let you use items, weapons, and armor in interesting and fun ways

Second the motion!


Owen K. C. Stephens wrote:
dbass wrote:
I would love to see a bullet points feat set for the machinesmith class. I know its not a class that super genius developed, but it would be awesome!

LPJ and I go way back, and we've already agreed this is a thing that's going to happen. I'm working on it now.

Much like 6 Spell-Less Ranger Feats, if I like another publisher's 3pp product, and there seems to be both interest in and a need for additional options for it, I'll happily write a BP about it.

So when considering what you;d like to see in future BPs, don't feel like you have to restrict yourself to Paizo and Super Genius. I don't promise anything, but I'm open to all ideas. :D

In that case, might I suggest that one of your bullet point feats (for the Mobius Weapon Greatwork) would be something similar to the Spellbreaker feat? I would love for this class to have access to that feat or something similar to it considering the machinesmith's anti-magic theme. And could you imagine how fun it would be to be playing a machinesmith with a big ol' nasty greatwork weapon, while taking on a magician trying to defend himself? Ahhh....~smiles~

Dark Archive

Equipment tricks +1

New Bestow Curse Options +1


Arcane Discoveries! More please!

Liberty's Edge

James Martin wrote:
Marc Radle wrote:
gnomersy wrote:

Something for low to mid level staff wielding wizards would be ideal for me maybe rules or feats for making rudimentary staffs that can only cast cantrips - 1st or 2nd level spells but can be created much earlier at a moderate cost. Or possibly feats that grant benefits to spells while holding a staff or when the bonded item is a staff.

Because the lack of reason for a wizard to carry a staff until he's at end game seems to fly in the face of fantasy wizardry imo.

ulgulanoth wrote:
Maybe something to recharge staffs quicker would also be nice (or recharge staffs for free?)

Have you guys checked out SGG's Krazy Kragnar's Magic Staff Emporium? It covers some of these very concepts (among lots of others of course!)

Check it out HERE:)

It is an excellent product and one which I think it both well written, well-balanced and necessary!

Thank you sir - that's very much appreciated!


3 people marked this as a favorite.
kevin_video wrote:
koboldfodder wrote:

I would love to see some combat style feats that include the use of weapons.

like the crane style here but usable by a guy wielding swords.

I take that concept, and ask for the ante to be upped for guns as well. I think everyone wanted a flurry of blows gunslinger after seeing Equilibrium. I want some gun-fu.

I'd even accept this as a monk archetype.

Dreamscarred Press has a grammaton archetype in their upcoming Psionics Expanded. (I think the ETA is still next week for its release.)

That said, SGG and Dreamscarred have worked together before, so maybe Owen, Hyrum, & the SGG Gang can release a Bullet Points with more options?

Please? Pretty please? With a cherry on top?

Grand Lodge

Bardess wrote:
I'd like some more combat styles for rangers! What about an Unarmed Combat Style for those rangers who want to use martial arts? What about a ranger archetype using monk combat style feats?

I second more combat styles. Would love to see a gun ranger. Tome of Secrets did something along those lines, but it's more for 3.5 than actual Pathfinder.

Dreamscarred Press

1 person marked this as a favorite.
Ambrosia Slaad wrote:

Dreamscarred Press has a grammaton archetype in their upcoming Psionics Expanded. (I think the ETA is still next week for its release.)

That said, SGG and Dreamscarred have worked together before, so maybe Owen, Hyrum, & the SGG Gang can release a Bullet Points with more options?

Please? Pretty please? With a cherry on top?

Yes, the ETA is next week, but SGG has and always will have our blessing to do more psionic stuff. :) And if there's anything I can do to help, just let me know!

Scarab Sages

1 person marked this as a favorite.
ulgulanoth wrote:

As for the bullet points, I do enjoy the feats for spells and would love to see a bulletpoint pdf done for:

[snip]
Invisibility
[/snip]

DONE!


Bardess wrote:
I'd like some more combat styles for rangers! What about an Unarmed Combat Style for those rangers who want to use martial arts? What about a ranger archetype using monk combat style feats?

you are not alone, Combat Styles can use some love.

The original combat styles haven't changes since the core rule book, and I'm sure there are feats that fit in the combat style that can be added. Maybe adding a single feat at 1st, 6nd and 10th level (or create a feat that allows this)?

I would like to see a combat style for throwing weapon. My halfling switch hitter ranger deserves a combat style specifically designed for it.
And maybe a style that focusses on daggers/small weapons? Something for ranger/rogue dual class? They'll have high dexterity though low strength, maybe there are interesting feats that require strength?

Scarab Sages

ShadowcatX wrote:

More Loot 4 Less.

More of your archetypes series.

More archetypes are definitely happening, eventually. More loot 4 less is not as definite, as sales on those have slowed as we've gotten up to 11 of them. We may have finally given people enough cheap magic item options.

ShadowcatX wrote:
Heck, 3pp class bullet points would be pretty sweet. (I love it when 3pp support one another's ideas.)

Like our recent #1 With A Bullet Point: 6 Spell-Less Ranger Feats ?

ShadowcatX wrote:
Or if that's just a dream how about an ascendant type book for time thieves / time wardens?

I'm working on a book that would fill that slot, though it turns out playtesting time magic is, well, time-consuming. :)

Scarab Sages

BDizzle wrote:
Armiger Talents

Something like this?


Owen K. C. Stephens wrote:
ShadowcatX wrote:

More Loot 4 Less.

More of your archetypes series.

More archetypes are definitely happening, eventually.

Any chance you can make some of those archetypes focussed on prestige classes.

A gun based duellist? Or a gun based arcane archer?
Or a favourite enemy based assassin? I'm sure there are some ranger that hate their favourite enemy enough to go on a killing spree.

Scarab Sages

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DragoDorn wrote:
Stuff I would like to see:

I wanted to make sure you were aware of this:

Advanced Options: Inquisitor's Judgments

And this:
Ultimate Options: Power of the Ninja

Though I have also noted down all your suggestions!

Scarab Sages

havoc xiii wrote:
Feats/items/spells/anything for paizo's Magus.

I noted that down, but I also wanted to make sure you were aware of this:

Ultimate Options: New Magus Arcana

Scarab Sages

Okay folks, since today is the LAST DAY of The "Sorry You Can't Make It To PaizoCon" 50% off sale!, I thought tallying the ideas was in order. WHAT GREAT IDEAS! Even at the rate I write these things, I won't get to all of these anytime soon!

Some were not a surprise to me (the spell feats are a huge hit, and the ARG just came out). Others really surprised me (animal companion BPs? Really? Okay!) Here they are, along with their vote totals, with many similar ideas compressed into single categories:

More Spell Feats (20 votes)
(Specific requests for Darkness, Disintegrate, Fear, Shield, Telekinesis, Thunderbolt, divine spells, summoning spells, and non-fire elemental spells)

Alternate racial traits and racial subtypes (16)
(For both core featured/uncommon races, SGG races, & other fan-fave 3PP races)
(Possibly traits that can be used for more than 1 race, like for aasimars and teiflings)
(Especially kitsune, goblins, grippli, & vishkanya)

Animal Companions/Animal companion feats (9)

Combat Style/Weapon Options/Weapon tricks (8)

More stuff like The Genius Guide to Rune Staves and Wyrd Wands (7)

Curses for the Bestow Curse spell (7)

Channel Energy (6)
(Perhaps to tie to specific gods/domains)

More non-fire based evocation (6)

New Uses for/New ways to handle Skills (5)
(Especially Craft, Profession, and Survival)

Favored class options for non-standard races, including odd combos (goblin paladin). (5)

Illusions (What can you do, and rules for doing new things) (5)

Familiars/Improved Familiars (5)
(Especially platypus)

Something for low to mid level staff wielding characters (4)

New racial traits with RP values for ARG race-builder rules (4)

New 0HD PC versions of monster races (trolls, et al) w/ ARG race builder rules (4)
(Especially bugbears and trollborn)

Feats that modify a school of magic (or a domain, or a mystery, etc.) (4)
(Including idea for feats for worshipers of specific deities)

Bardic performances (4)

New races (4)
(Especially an undead PC race)

New diseases & poisons (4)

More alternate class features like #1 With a Bullet Point: 12 Alternatives for the Fighter's Bravery Class Feature (4)

Unarmed Fighting (not necessarily monks) (3)

Gun-Fu Options (3)

Psionics Unleashed support (3)

Clever uses for Orisons and/or Cantrips (3)

Variant summon monster and summon nature's ally lists (3)

3pp Class Option Support (3)
(Note: a machinesmith BP is in playtesting)

Anything Anachronistic Adventurers (3)
(especially Anachronistic Adventures variants of NPC classes)
(Note this is being worked on with three NPC classes: Blue Collar, White Collar, and Unskilled)

Gory bloody ugly fighter feats/New different nice things for melee characters (2)

New Masterwork weapon options (2)

White Necromancy (2)

More Time Thief stuff (2)

Random plot hooks, with tables (2)
(May include rumors, first dates, barfights, pick pocket results, city traits)

Anything for Paizo's Magus (2)

Dragonrider stuff (2)

Dragonfolk stuff ("lost" dragonfolk?) (2)

Weather Mage (2)

Haunts (2)

Alchemist discoveries (2)

Spellbook options (2)

Regional equipment of non-Eurocentric origin (2)

More Arcane Discoveries (2)
Especially one with a bonus on ALL Knowledge checks).

A Bullet Point Bundle (with errata) (2)

Wildshape options (1)

Paladin oaths (1)

Magister Feats (1)

Feats that modify feats (1)

Cavalier options (1)

Two Weapon fighting support (1)

Evil bard archetypes (1)

Multiclass feat synergies (1)

Feats with skill synergies (1)

Archers Options (1)

Ranged weapons that are not bows or crossbows (1

Siege strategies (1)

Lower-level versions of iconic higher-level spells (1)

Swashbuckling (1)

Undead and/or necromancy themed bullet points (1)

Tainted spells (1)

Magic mishap list (1)

Random magic item results (1)

Vile Feats, meant for only the most debased of fallen heroes (1)

New Combat Maneuvers (1)

Unarmed Strike Feats (1)

Improvised Weapon Feats (1)

Magic Items for classes that don't really use weapons/armor traditionally (1)

New rage powers (1)

New uses for weapons (1)

Defensive feats (for tanking) (1)

Templar abilities and orders. (1)

More hell-fire stuff (1)

Knacks" for a spell less paladin (1)

Inquisitor Judgements (1)

Death Knight alternate abilities (1)

Bullet points for Way of the Wicked (1)

Ninja stuff (1)

Anti-paladin stuff (1)

Monk stuff (1)

Gestalt (1)

Space Feats (1)

Options to special in types of opponents (1)

New arcane object bond options (1)

More options for spell-less rangers (1)

More ways for spellcasters to make their spells unique (1)

Skill Challenges (1)

More multiclass feats (1)

Spell templates (1)

Summoned creature templates (1)

Masterpieces for bards (1)

While some of those ideas are more likely to be tackled as part of a larger product, there were also some specific calls for new SGG products in our longer formats. These are noted below, and we love them just as much as the BP ideas!

Genius Guide to the Shadow Knight (4)
(I'm looking at a proposal on this right now, btw)

More Genius Guides for new core classes (3)

Campaign world built on the background of the various Super Genius Presents books. (2)

Krazy Kragnar's Roadsale (2)
(With statblock)

A Genius Guide for Wild Magic (1)
(I'll note that the Genius Guide to Chaos Magic is a partially-written manusript still in development and playtesting)

The Genius Guide to Second-Hand Magic Items (1)
(I'll note I've been working on Krazy Kragnar's Second-Hand Golems for a while, and I might expand it with this idea if there's enough interest)

The Genius Guide to Outcast Archetypes (1)
(Special options for off-prototype characters like gnome berserkers and goblin paladins)

More The Genius Guide to Relics of the Godlings, with additional item templates.

Scarab Sages

Hey folks,

Every who has sent me a request for their free PDF should at least have heard from me, though I know not all the PDFs have been sent out yet. If you have sent a request, and have not heard from me, send me the request again. When you do, be SURE to include both what PDF you want, AND an email address for us to send it to!

If you've commented here but haven't asked for a PDF yet, feel free to do so! Just, again, , be SURE to include both what PDF you want, AND an email address for us to send it to!


I'm surprised a shapeshifting class wasn't listed above. I know another of the 3PP's has done one, but the Taskshaper adds even more paperwork, and doesn't seem to actually turn into much, just use pieces here and there of what it has seen.

Liberty's Edge

Just a couple things to throw out there ... :)

Cavalier options (1)
Perhaps these?
Advanced Options: More Cavalier Orders

Advanced Options: Cavaliers' Orders

White Necromancy (2)
3pp Class Option Support (3)
Kobold Quarterly recently published the White Necromancer class for Pathfinder. Some additional SGG support for this class would take care of two (undead) birds with one stone! :)
Kobold Quarterly 19

More options for spell-less rangers (1)
Could not agree more! :)


I'd love to see spell-less Paladins. With options! And...onion rings!Sure, that.


If you do a Bullet Points, or a more expansive product, on illusions (especially quasi-real Shadow magic), could you offer illumination and additional advice on when saving throws to disbelieve are applicable and not?

Would there be any interest in "solipsist" Shadow illusions, meaning illusions that are only in existence for the caster (and maybe allies)?


Owen K. C. Stephens wrote:

And this:

Ultimate Options: Power of the Ninja

Though I have also noted down all your suggestions!

To expand on this - it was mentioned as a joke in passing because of what the slang for 'ninja'ed' means on this site when you get the same word in edgewise moments before the other -- but sometimes it's involved in a heated topic in Off Topic Discussions.

Come up with the Rage Ninja.


I would also like to see bullet points involved on tactics and/or feat options involving Dimension Door and/or related teleporting style maneuvers. Could also involve new and/or existing magical items.

Dark Archive

Owen K. C. Stephens wrote:
ulgulanoth wrote:

As for the bullet points, I do enjoy the feats for spells and would love to see a bulletpoint pdf done for:

[snip]
Invisibility
[/snip]
DONE!

Wow I leave this thread for a week, and this happens!


1 person marked this as a favorite.

I'd love to see some bullet points for Psionics Unleashed material:

  • Racial stuff
  • Maybe quick reskinning ideas to replace the new age, gem fluff.
  • New mind blade tricks
  • New materials for crafting (mostly weapons and armor)
  • New psionic items, powers, feats, expanded skill uses, and psicrystal options
    Besides psionics, I'd really like to see reskinning ideas for classes in general (necro bard, gem mage, voodoo cleric), more draconic material, and expanded planetouched options.

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