So I have a question regarding the CRB


Pathfinder Society

Grand Lodge

I went to a game last night and because I'm playing a fighter and I am level one straight out of the CRB with no additional resources after reading the PFS guide it says that all players are presumed to have the CRB and don't have to bring it.

I got asked by someone if I had it on me, and referred to that portion of the document as to why I didn't bother to bring it. Well beyond being a cumbersome book ( I carried a mere folder in there because I only have one chronicle sheet. Ha! ) I would just borrow from my roomy anyway I am pretty sure I just don't have to because the GM is supposed to. Am I correct?

Or do I really have to bring the CRB with me every time I go because I would I guess drag it around. It would just be a shared (physical) book anyway.


Required? No.

However, that is the one that I usually bring anyway since it has all the baseline rules in it anyway.

Is figuring out what that big ugly thing is a knowledge nature or knowledge dungeoneering?

Is identifying the spell he is casting a move or immediate action?

I got a total of 23 on the bull rush, how far did I move the guy blocking the door?

What is the penalty for the staggered condition?

I find that I usually have to look something up in the CRB at least twice in a session.

1/5

OP, please start putting your PFS threads in the PFS forum.

If you are sticking to the CRB for your character, you technically do not have to bring that particular resource along with you.

As Kydeem mentioned, however, the onus for making sure you're correct on a rules issue is on you...and there are a lot of rules. If your roomy has one and is there with you, great. If you have internet access and can look up a core rule on the PRD, great.

If not, the GM will go with what they feel is right, and that will not always be what is correct by the rules.

Grand Lodge

Lamontius wrote:

OP, please start putting your PFS threads in the PFS forum.

If you are sticking to the CRB for your character, you technically do not have to bring that particular resource along with you.

As Kydeem mentioned, however, the onus for making sure you're correct on a rules issue is on you...and there are a lot of rules. If your roomy has one and is there with you, great. If you have internet access and can look up a core rule on the PRD, great.

If not, the GM will go with what they feel is right, and that will not always be what is correct by the rules.

Haha, these things do not occur to me. Sorry. I tried! :D

Also, I thought the GM got the last say anyway. -shrug- I mean except for numbers that are plainly stated ( which I've never had a problem with ) there's nothing else to it. Or do we challenge in this game? O_O

And I mean that even in home games. Because I do know a lot of the rules even from books I don't own which I can use in home campaigns but not in PFS; so I guess this really is an all-encompassing question now.

1/5

GMs are not infallible and most are willing to take a short moment and listen to a rules clarification, especially if you can quickly reference the rule in question.

The main rule: Don't be a jerk.

No one likes a rules lawyer who holds up the game unnecessarily and frequently. If you can bring clarity to a fuzzy issue with your character that has the table a bit stymied by making a quick CRB reference, however, you should do so.

Grand Lodge

Well I definitely won't be a jerk about it as I hate people who stagnate games with empty arguments and thus am not prone to do so.

Paizo Employee Developer

You'll note the exact wording in the Guide to Organized Play indicates that "Pathfinder Society Organized Play assumes that every player has the following resources: the Pathfinder RPG Core Rulebook and the Guide to Pathfinder Society Organized Play." Players are not explicitly required to bring these books to the game (as they would be if they were using material from Additional Resources) because they are already assumed to have them.

The listing of what a GM is expected to have at a Pathfinder Society session is preceded by the word "additionally," indicating that what the GM is expected to have to run the game is on top of what each player is already assumed to have.

With content in the Core Assumption, you're not going to be forbidden from using a feat or magic item contained in the Core Rulebook if you don't have a copy with you, but that doesn't mean it's not best for each player to have on-hand a reference of all the material needed to play the core of the game.

Grand Lodge 4/5

Kydeem de'Morcaine wrote:

Required? No.

However, that is the one that I usually bring anyway since it has all the baseline rules in it anyway.

Is figuring out what that big ugly thing is a knowledge nature or knowledge dungeoneering?

Since you won't know the type & sub-types, if any, until after the knowledge check, the GM has to figure that out, not the player.

Kydeem de'Morcaine wrote:
Is identifying the spell he is casting a move or immediate action?

Neither, it is a free action.

Kydeem de'Morcaine wrote:
I got a total of 23 on the bull rush, how far did I move the guy blocking the door?

Depends on his CMD against Bullrush, of course. And, again, usually GM territory.

Kydeem de'Morcaine wrote:
What is the penalty for the staggered condition?

It depends, in part, on how you arrived at the staggered condition. And that is why the Condition cards are so popular out here. Main thing to note is that you don't Threaten when staggered...

Kydeem de'Morcaine wrote:
I find that I usually have to look something up in the CRB at least twice in a session.

It doesn't hurt, especially if your Core Fighter uses some of the less utilized rules, like trip, disarm or grapple, but usually there are probably going to be CRBs available for reference at the table.

4/5 5/55/55/55/5 ****

The Core Assumption is the things you are [u]assumed to always bring[/u].

The Additional Resources are those things that are allowed, and you MUST have documentation for.

If you forget some of your copy of the Core Assumption, the odds are good that other players and/or the GM will have what you forgot.

It is NOT a list of things you don't have to bring.

In point of fact, you are required to bring them, AND be familiar with the PFS FAQ.

The Additional Resources document is only needed if you use options that are not part of the Core Assumption.

This is all clearly written in the PFS Guide to OP.

<NOTE>

A physical copy of the book, I have no problem being shared by a couple of players... The only risk is that the pair might not be at the same table, so it might become an issue.

When I was just starting, my GF and Nephew shared My copy of the CRB, she now has more books then I do, but my Nephew still shared all my books...

As long as you have access (as defined by the GM), you are good. The best way to have access it to have your own copy.

I do tend to make exceptions and allowances for newer players as the game can have a fairly steep buy-in if you want to play non-Core options.

5/5

kinevon wrote:

Kydeem de'Morcaine wrote:
What is the penalty for the staggered condition?

It depends, in part, on how you arrived at the staggered condition. And that is why the Condition cards are so popular out here. Main thing to note is that you don't Threaten when staggered...

PRD wrote:
Staggered: A staggered creature may take a single move action or standard action each round (but not both, nor can he take full-round actions). A staggered creature can still take free, swift and immediate actions. A creature with nonlethal damage exactly equal to its current hit points gains the staggered condition.

Why would a staggered creature not threaten? I've never heard that before...

Silver Crusade 4/5 5/55/55/5 RPG Superstar 2013 Top 8

kinevon wrote:
Kydeem de'Morcaine wrote:
Is identifying the spell he is casting a move or immediate action?
Neither, it is a free action.
PRD wrote:
Identifying a spell as it is being cast requires no action...


Guys please don't bog this thread down in the minutia of the questions. They were just examples of questions that have come up at tables before that I looked up in the CRB during the game.

This thread has nothing directly to do with those questions.

Grand Lodge 4/5

Sniggevert wrote:
kinevon wrote:

Kydeem de'Morcaine wrote:
What is the penalty for the staggered condition?

It depends, in part, on how you arrived at the staggered condition. And that is why the Condition cards are so popular out here. Main thing to note is that you don't Threaten when staggered...

PRD wrote:
Staggered: A staggered creature may take a single move action or standard action each round (but not both, nor can he take full-round actions). A staggered creature can still take free, swift and immediate actions. A creature with nonlethal damage exactly equal to its current hit points gains the staggered condition.
Why would a staggered creature not threaten? I've never heard that before...

Odd. Can't find it anymore, but last time I had to look up Staggered while running a standard zombie, it also said a staggered creature does not threaten and cannot take AoOs.

Wonder when that was errataed?

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