Generating Capital During Downtime


Rules Questions


One thing that I find odd is that the calculation to determine how much gp a room/building earns is (<modifier> + (skill check))/10, right? So if the modifier is +21, and you are using basic labor so the skill check is +10, you get 21+10=31, 31/10 = 3.1, so that room/building earns 3.1 gp per day.

But if you want to earn Capital (Goods/Influence/Magic), you consult the chart which says if the check is 10 you get 1 Point of Capital, 20 you get 2, 30 you get 3, 40 you get 4, etc. But isn't that the same as the gp calculation? You are just dividing the check by 10 to figure out how much of the Capital you have earned...are you not? I mean, taking fractions into account and assuming that if the check is 25 you would earn 2.5 Capital. So the same building as before, deciding to earn Goods, would be 21+10=31...consult the chart and that says 3 Goods are generated (or 3.1 if you are using fractions). same/same? Of course, you will be paying some amount of gold to generate that 3.1 Goods (31 gp I believe).

But am I missing something? Why have that chart and not simply state that the check should be divided by 10? Have I misunderstood something?

I will in no way ever state that math is my strong suit, so maybe I am missing fundamental, and can't see the forest because the trees are in the way?


You don't get fractions of a capital point. Rolling a 29 = exactly 2 points.

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