Hard to Fool [Ex] defined twice in the Rules!


Product Discussion


2 people marked this as FAQ candidate.

Not sure if this was reported, but the Hard to Fool [Ex] Rogue talent is defined twice. Once in the APG and once in the UC

APG:

Quote:
Hard to Fool (Ex): Once per day, a rogue with this talent can roll two dice while making a Sense Motive check, and take the better result. She must choose to use this talent before making the Sense Motive check. A rogue can use this ability one additional time per day for every 5 rogue levels she possesses.

UC:

Quote:
Hard to Fool (Ex): A rogue with this talent is hard to fool with mind-affecting effects. At the start of her turn, if she is still subject to any mind-affecting spells or effects, she can make a Will saving throw with a standard DC for the effect's level, and if she succeeds at the check, she is no longer subject to the mind-affecting effect. She can make this saving throw even against mind-affecting effects that normally don't allow a saving throw. In those cases, generate the saving throw as if the spell or effect did allow a saving throw.

http://TheOnlySheet.com


those things happens. I think snap shot is a feat and also a rogue talent.

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