magnuskn |
Oh, two of my players (a brother sister pair) took this background for Iomedae. It's awesome, especially for the brother, who is playing a cleric of Asmodeus who fell from worshipping Iomedae when his family farm was destroyed by demons and an emissary of Asmodeus tempted him to "the dark side" so to say, by saving him from the demons and pointing out that Iomedae did nothing to save his family. The player is setting up a redemption story there. :)
Kyonko |
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Besides hoping that Magnuskn's comment is only for his game... I have a Paladin that took the trait with Iomedae and a cleric with Gorzeh. Not to mention how happy I am just to not GM for once!
Am looking forward to seeing just what this trait comes to now that I've stopped b$~#~ing about the traits.
werewolfpaladin |
Went with Sarenrae. From a mechanical perspective, I'm playing a Merciful Healer which required the Healing domain, so that limited my choices. I like Sarenrae's general outlook though. My character's parents were devout followers and were murdered by a cult that was trying to subvert their village. His mother died in his arms. He and his sisters were taken in by the Temple of Sarenrae. He became a cleric and has worked tirelessly to understand what he needs to do to keep other good souls from dying.
James Jacobs Creative Director |
Went with Sarenrae. From a mechanical perspective, I'm playing a Merciful Healer which required the Healing domain, so that limited my choices. I like Sarenrae's general outlook though. My character's parents were devout followers and were murdered by a cult that was trying to subvert their village. His mother died in his arms. He and his sisters were taken in by the Temple of Sarenrae. He became a cleric and has worked tirelessly to understand what he needs to do to keep other good souls from dying.
With the heavy redemption themes in Wrath, Sarenrae is an EXCELLENT choice.
magnuskn |
magnuskn wrote:Hm, I kinda did not get that this is more of a player than GM thread. If a mod would spoiler the last sentence of my post above, I'd be very grateful.it is going to be incredible though
Oh, most definitely. There is going to be A Moment. :D
UllarWarlord Contributor |
One of my players picked an archdevil. He is an aasimar.
In other news, that giant fly that they face? It just buzzed over to him, set down, and buzzed away. (He picked Baalzebub.) When he encounters the demonic flies later...things will get flavorful quick.
Story Archer |
Who took this background and DIDNT pick Iomedae as their god? of so who did you pick?
It really couldn't have worked out better. We had a player design a really great Aasimar Dervish of Dawn, and then a second player who liked the build a lot proposed that they play as twins and grab some teamwork feats... that idea gained momentum, and one of them came up with the idea that they could role-play it as the two aspects of the deity, one of them being more focused on redemption and the other more focused on retribution.
Wiggz |
Who took this background and DIDNT pick Iomedae as their god? of so who did you pick?
As mentioned in another thread, a LE representative in the party (like a Cleric of Asmodeus) could really make things interesting, following the 'enemy-of-my-enemy' logic... would probably require an extensive rewrite of a lot of scenes though...
Diekssus |
I had to actually had a little talk with one of my players after he picked Aroden (this ofcourse after reading what is in store for episode 3)
I was lucky though that (I believe "Faiths and Philosophies") provided a solution, Iomedae provides divine power to those who still worship Aroden. The fascination with Aroden presented in the Touched by divinity trait, can be linked to Iomedae's own intrest in Aroden when she was still a mortal.
I don't like talking my players out of choices they make, however, I'm neither willing, capable nor imaginative enough to be able to reason away 100+ years of lore contradiction
RogueShadow3 |
I'm DMing but I would have wound up with this trait if I was playing since I often play the healer. The Character I wanted to play was a Cleric of Zon-Kuthon, Darkness and Undeath domains. Went very well with my brother's Inquisitor of Asmodeus. Instead I have an Oracle in my party who has decided that he worships the entirety of the Empyreal pantheon. I think he's going to wind up with Chucaro as he has the Spellscar mystery and she fits him best, he can still nod to all the rest.
Diekssus |
Oh, two of my players (a brother sister pair) took this background for Iomedae. It's awesome, especially for the brother, who is playing a cleric of Asmodeus who fell from worshipping Iomedae when his family farm was destroyed by demons and an emissary of Asmodeus tempted him to "the dark side" so to say, by saving him from the demons and pointing out that Iomedae did nothing to save his family. The player is setting up a redemption story there. :)
** spoiler omitted **
magnuskn |
magnuskn wrote:** spoiler omitted **Oh, two of my players (a brother sister pair) took this background for Iomedae. It's awesome, especially for the brother, who is playing a cleric of Asmodeus who fell from worshipping Iomedae when his family farm was destroyed by demons and an emissary of Asmodeus tempted him to "the dark side" so to say, by saving him from the demons and pointing out that Iomedae did nothing to save his family. The player is setting up a redemption story there. :)
** spoiler omitted **
Evil Midnight Lurker |
I had to actually had a little talk with one of my players after he picked Aroden (this ofcourse after reading what is in store for episode 3)
I was lucky though that (I believe "Faiths and Philosophies") provided a solution, Iomedae provides divine power to those who still worship Aroden. The fascination with Aroden presented in the Touched by divinity trait, can be linked to Iomedae's own intrest in Aroden when she was still a mortal.
I don't like talking my players out of choices they make, however, I'm neither willing, capable nor imaginative enough to be able to reason away 100+ years of lore contradiction
Maybe the kid was in stasis for 100+ years? Hey, the Lost Heir of Aroden is a KILLER plot hook, don't waste it. :)
SaddestPanda |
Diekssus wrote:Maybe the kid was in stasis for 100+ years? Hey, the Lost Heir of Aroden is a KILLER plot hook, don't waste it. :)I had to actually had a little talk with one of my players after he picked Aroden (this ofcourse after reading what is in store for episode 3)
I was lucky though that (I believe "Faiths and Philosophies") provided a solution, Iomedae provides divine power to those who still worship Aroden. The fascination with Aroden presented in the Touched by divinity trait, can be linked to Iomedae's own intrest in Aroden when she was still a mortal.
I don't like talking my players out of choices they make, however, I'm neither willing, capable nor imaginative enough to be able to reason away 100+ years of lore contradiction
But to me that is the problem with it. Aroden's heir would bring about things more important than possibly even the worldwound, the campaign simply wouldn't be able to develop the character without forgetting about what you are there to do or making the whole campaign about the one character. The plot hook is simply too big to fully explore and would most likely leave somebody unsatisfied.
Diekssus |
Not only that, however, the divines themselves (like Iomedae) would know about this. That in turn would mean that anyone with some divination magic could learn it. If people knew for a 100+ years that his divine essence was still alive, history would have played out quite differently. The effects it had on chelliax or for example the balance between gods (Iomedae's church got big fast) wars over his lost domain.
That IS WAY TO MUCH changes for me to just "wing in"
Also, I'm in agreement with SaddestPanda, the "your his/her child" part is already a rather big bombshell to drop compared to the other background events. It would change the nature of the entire adventure path.
captain yesterday |
Aroden is dead, so he can't grant spells, so if you play a cleric or paladin or inquisitor of Aroden you won't be able to cast spells, so whats the point? to be contrary? maybe its the whole i'm going to be or play what i can't, like a bunch of people automatically going right for the Android Barbarian, even tho they can't rage.
Diekssus |
Well you can cast spells if you follow a certain outlook. Clerics have the option to believe in things like 'Love' 'War' 'Death' and so on. So Aroden's priests are just tapping into divine energy.
this has very little to do with it, since your character is required to actually be touched by the deity in the similarly named trait. Also, worshippers of Aroden now get their spells from Iomedae out of pity
Changing Man |
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on golarion you HAVE to worship a deity if you are a cleric
In PFS you have to worship a deity, on Golarion there are a plethora of other options available to get your hands on divine power. See the "Faiths & Philosophies" book for reference. But for the purpose of this Trait, you'd need to actually worship a deity, a kind of "written in prerequisite".
Tangent101 |
I don't see that you NEED to worship a deity. After all, it's entirely possible for someone not to worship and yet still be a scion of the Gods. He or she just doesn't realize that these powers are being granted partly by the parent divinity. (Mind you, this needs the GM to take care in choosing the divine parent in question and selecting the divinity that is appropriate for that character - I can't see Desna giving divine benefits to a child worshiping the Aspect of Cruelty and Domination!)
captain yesterday |
yes but golarion was designed so you have to worship a deity if you want to be a cleric. I personally am not a religous person, but i try to adhere to the original design of golarion. Theres nothing wrong with being more lenient when it comes to religion, however the campaign setting and AP both assume you must worship a deity to be a cleric, to say otherwise is a bit misleading. And with the sheer amount of entities that you can worship as a cleric, i see no reason why they would want to pick a dead god or cliche abstract philosophy. Thats a niche for oracle and druids. Just my opinion, i tend to agree with you more often then not:)
Tangent101 |
Well, to be honest I prefer having clerics worship deities. I just had a player who wanted to worship the aspect of guards but what he chose ended up being close to min/maxing in my opinion (not a massive min/max, mind you, but still - Darkness and Animal domains, and Bastard Sword for the preferred weapon). I've tried to lure him away to worshiping something from Paizo, but it's like trying to herd a cat without using a vacuum cleaner or food. (That and originally it was a home-brewed world but after falling in love with Reign of Winter I decided "heck with it" and switched them to full-out Golarion. Meant altering the GMPC Paladin from the Goddess of Death and Healing, but that's not a huge problem.)
captain yesterday |
Well, im a firm believer in picking your battles:) personally i'd make him choose an entity to worship, if you don't have the inner sea world guide, any of the books of darkness, AP46 which has great old ones as deity entries or the dragon empires gazetteer i can throw some entities out later that match up closely to your needs of bastard sword favored weapon and domain choices. but as long as everyone is happy, its your world after all:)
Ross Byers RPG Superstar 2008 Top 32 |
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Specifically, in Golarion clerics have to get power from a deity, not an abstract source. The cleric might not know exactly what that source is (like the Aroden clerics getting pity spells from Iomedae.) There are so many divine sources in Golarion at this point that your 'fire cleric' could be receiving spells from an elemental lord he doesn't even know the proper name of.
Or the cleric might knowingly have several patrons, like the pantheon clerics in Faiths and Philosophies.
James Jacobs Creative Director |
3 people marked this as a favorite. |
Actually... pantheon stuff specifically prohibits clerics from taking part.
And cases where clerics are getting spells from deities who hide that fact from them, tricking the cleric into thinking that they're worshiping a different deity, are actually very rare. The Aroden/Iomedae thing is one of the only examples of this, and that's super rare as it is.
In any event, in Golarion clerics must worship a single deity. That's a HUGE part of their flavor, like how wizards have spellbooks, or like how druids are associated with nature, or like how paladins are lawful good, or like how barbarians rage and have bigger HD than everyone else.
Diekssus |
Actually... pantheon stuff specifically prohibits clerics from taking part.
And cases where clerics are getting spells from deities who hide that fact from them, tricking the cleric into thinking that they're worshiping a different deity, are actually very rare. The Aroden/Iomedae thing is one of the only examples of this, and that's super rare as it is.
In any event, in Golarion clerics must worship a single deity. That's a HUGE part of their flavor, like how wizards have spellbooks, or like how druids are associated with nature, or like how paladins are lawful good, or like how barbarians rage and have bigger HD than everyone else.
I think this is wrong, I remember reading that hellknight clerics of the Godclaw get spells, although its not determined who gives them.
Tinkergoth |
James Jacobs wrote:I think this is wrong, I remember reading that hellknight clerics of the Godclaw get spells, although its not determined who gives them.Actually... pantheon stuff specifically prohibits clerics from taking part.
And cases where clerics are getting spells from deities who hide that fact from them, tricking the cleric into thinking that they're worshiping a different deity, are actually very rare. The Aroden/Iomedae thing is one of the only examples of this, and that's super rare as it is.
In any event, in Golarion clerics must worship a single deity. That's a HUGE part of their flavor, like how wizards have spellbooks, or like how druids are associated with nature, or like how paladins are lawful good, or like how barbarians rage and have bigger HD than everyone else.
I'm kind of curious to see how far telling Paizo's Creative Director that he's wrong about their official setting is going to get you :P
In all seriousness though, a single exception to the rule does not make the rule itself invalid. Remember, specific case trumps general case. It's also possible that this could be a miscommunication or mistake. Council of Thieves was the first Adventure Path to use the Pathfinder system rather than 3.5, and some things may not have been 100% set in stone at the time when the article that detailed the Order of the God Claw was written up (I'm pretty sure that was in Council of Thieves, could be wrong though).
Wiggz |
yet another time when no one listens to the halfling even tho he's always right:)
Best Cleric we've ever had didn't 'worship' any Deity at all - he was an insane Dwarven Cleric who heralded the imminent arrival of Azathoth, not as a supplicant but rather with warnings of inevitable doom. As for how he got his powers, who can understand the inscruitable motivations of the Old Ones?
Dwarven 2nd level Wild Rager / 18th level Theologian (Madness)... the most fun I've ever seen anyone - PC or party - have with a cleric. Sorry, but the Rule of Cool reigns supreme.
captain yesterday |
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captain yesterday wrote:yet another time when no one listens to the halfling even tho he's always right:)Best Cleric we've ever had didn't 'worship' any Deity at all - he was an insane Dwarven Cleric who heralded the imminent arrival of Azathoth, not as a supplicant but rather with warnings of inevitable doom. As for how he got his powers, who can understand the inscruitable motivations of the Old Ones?
Dwarven 2nd level Wild Rager / 18th level Theologian (Madness)... the most fun I've ever seen anyone - PC or party - have with a cleric. Sorry, but the Rule of Cool reigns supreme.
The big angry tyrannosaur already said i was right! if you have a problem with it please direct your comments towards him:)
Tinkergoth |
The Core Rulebook mentions the Concept Cleric as an option.
If the DM is okay with that, even the Tyrannosaur has to step back.
True enough, but when you're talking about Golarion as it is by default, James tends to be "Word of God" for setting info (as do the other devs).
EDIT: B%&+~$$s. Just reread the last few comments and realised you were responding to the comment from Captain Yesterday, not me. Please ignore the loudmouthed Australian, I'll just climb back into my box :P
EDIT THE SECOND: Huh... first time I've ever seen that word marked to be auto-censored on a messageboard. I always find it vaguely amusing that what's considered offensive in one primarily English speaking location can be considered tame and perfectly acceptable in another primarily English speaking place.