Arcthyl |
yeah we did take them, i think, but I forgot about them , so I didn't use one... I should have though... ARcthyl would have no issues with using one.
Arcthyl |
The movers are here packing us up and the moving truck comes tomorrow - I will have no internet until Friday, though I might have it UNTIL tomorrow morning sometime - If I don't post til friday though, bot me as necessary please... sorry for the interrupt.
If we're still alive.
Arcthyl |
Anumil - I think we've lost our DM... he did mention he was feeling drained...
DM Bloodgargler |
The past two posts took some time to play out...
Assuming you are taking in the situation with any level of vigilance.
You may roll "investigative" rolls (perceptions, sense motives, knowledges, spellcrafts etc.) on up to three "things"... one if you fail the will save.
such as checking out Huesto, his hooded figures, the images, the conjured copse of trees; (only if you succeed at will save): plum-suit man and his departure, and/or looking around other than the stage area, and/or whatever else you come up with.
If unsure what skill (especially with knowledge check of which I've not assigned a specific type), you can always roll a bald d20 and I'll add appropriate bonus. Just please include where you are focusing your attention.
Arcthyl |
Leaving on a cruise tomorrow and will be gone a week... will have some limited internet access, but it's never good on board... feel free to bot me as necessary.
DM Bloodgargler |
Questions would be good from your characters before deciding, but ultimately his options in game terms are a choice between...
1)Entering (diplomatically or assaulting) estates in Golarion to get to "meddlers" who've constructed their own "dream stations". Convince them to help, or if they're particularly evil, deal with them.
(We would mostly go from "set piece" to "set piece"... locations in Golarion.... virtually no on-the-road stuff.)
2)Go to Fort Hook. Convince the Black Arrow that Otholear's "middle management" aren't so evil. Help defend and/or make pre-emptive strike against the Leng invading that area on Golarion.
(Quick diplo event, slight chance of random encounter, then help prepare the fort to withstand attacks by the baddies and so forth...)
Arcthyl |
you enlarged me? You know I don't have wild shape yet, so making me bigger may not be the best use of said spell... not objecting, just advising you in case you want to change the target to someone who is more likely to make physical attacks - I'll be summoning things to attack it.
DM Bloodgargler |
Corum... Gameplay on Feyeater's
Just realized you hadn't posted... thinking maybe you'd missed the link.
Arcthyl |
Just a heads up. I am posting this in all my games, so you may see it more than once.
I am leaving for a cruise at 2am on March 5th. I'll be on the road all night and arriving at the ship midday. I won't have internet access til sometime the night of the 5th... For the next 2 weeks, I will have spotty internet (wifi at sea isn't the best), and I'll probably only be checking in at night once a day. Please if my character needs to take action between my own posts, GM feel free to bot me as necessary.
Ship returns to port on March 19th, and I will resume normal posting on the 20th.
Thanks, and sorry for any inconvenience my semi-absence may cause.
DM Bloodgargler |
I posted a narrative push, and I'm planning on doing a 1 month later arriving in Oppara thing. You each have 8000g to spend from donations from the late Mayor Doyle (in addition to the items you just looted.. his bling also funded the trip). Look for crime family... big fight.. maybe some diplomancy, then use their device to merge with your selves and threads...
After the merge.. level up, face Mythic Fenrir, Holfstedt Moranni, and Mythic Matron .. not necessarily in that order.
Arcthyl |
Will be at Gamex this weekend (Fri-Mon)... will check in as and when I can, but no guarantees - depends on hotel wifi and charging possibilities... Bot me as necessary to keep the pace of the game up, don't want to slow things down.
Arcthyl |
Just so you know, I will be at Strategicon all weekend (Friday-Monday evening). Probably won't be home til late Monday. I will try to keep up with posts via phone and computer at the hotel, but I will be mega-busy at the con, so no guarantees. Please bot my character as necessary to keep the game flowing... Thanks, and sorry in advance for my absence.
DM Bloodgargler |
Sorry. I've been trying to decide what to do here.
I was concerned my plan was too convoluted for PBP homebrew... hard to follow yada yada
I talked to a PF friend about it, and he said my storyline "clashed strangely" with rise of the runelords. I'd only played half of the first book, and haven't read any of the modules so I'm not clear on what he meant, but it kind of stymied me more.
But I guess if you're still interested, I'll continue.
You are at the last encounter in the side thread in Oppara. I'll get a map up this weekend, and push that.
In the main thread... relevant recap
This world.. Feyeater's Retreat/Timeless Garden is made up four sections
North, West, East, and Center (the south is crumbling away). In order to keep from having everyone willing conflicting effects on the "dreamworld", each area is controlled by a powerful figure. You did not get close to the ruler of the West (Lady Jorunea), but her area reflected her insanity and paranoia, penchant for "classic horror", and her recent urgency to prepare for the arrival/return of the Matron (her mother).
Lady Uraba (in Volksfelt) controls the north (she fashions it after her memories of an area in Irrisen), but another strong willed individual (Fenrir) refuses to yield control of lands north of Volksfelt river - where you are now. Fenrir can shape his lands with his mind, and right now you appear to be within a memory at the location of what occurred in his past.
The huldra witches (some had dressed as barmaids, and spiked the punch as distraction and to impede pursuit) kidnapped an arcane crafter - one who allegedly could get you home - known as the Horncrafter. They left behind a witness, his housemaid, and left her cursed and possessed... for unclear reasons.
Skald Kvasir is ahead of you... en route to Fenrir, with the cursed possessed woman... for unclear reasons, but intends to aid you somehow maybe.
Right now.. this memory is apparently the death of Fenrir's father, and the ruination of his village by particularly nasty wyverns.
Arcthyl |
I am leaving on a retreat on Thursday the 3rd and won't be back til Sunday afternoon. I will try to keep up on my phone, but it's very hard to post using it, so please bot me as necessary to keep the game flowing. Thanks
Arcthyl |
Too sick and depressed and terrified to game right now... expect I'll be gone a day or two while I process recent events.. I WILL be back.