Chris O'Reilly |
We run all of our scenarios in 4 hour slots due to venue hours. I havent played all that many but heres what I think based on how they went for us
Bad:
Feast of sigils
King of the storval stairs
Good:
Refuge of time
Words of the ancients
With the dismissal of faction missions most scenarios should be pretty manageable in 4 hour slots, but maybe we move quickly because thats what we are used to.
kinevon |
22: Fingerprints of the Fiend would probably run in 4 hours, especially without the faction missions.
David_Bross |
I highly recommend against 0-20 for a 4 hour slot.
Avatar-1 |
I heard there was some suggestion that from season 4, Paizo had considered the time 7-11's take in a 5 hour slot (ie. it can't be the same sort of format as a 1-5, for example, since 7-11's generally go for longer and are more complex).
I know this was true for Refuge of Time, but certainly not for King of the Storval Stairs.
ElyasRavenwood |
Lost at Bitter end can be a tough one
One of the encounters occurs in the mana wastes. Magic winks on and off. I was playing a Mystic Theurge......yeah.....For one particularly nasty encounter I hid behind the paladin.....we faced invisible hell cats....and there wasn't much we could do until the magic winked back on again. Yeah it was pretty hairy...no pun intended....one of the other mages got mauled and savaged to death by one of the hell cats. I think we had 3 wizards, 1 mystic theurge, 1 split class sorcerer/ cleric (he got chewed on), 1 paladin and a rogue. I think we were 7 to 9th level
I hope this helps
Thod |
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I have done Lost at Bitter End a few times
I can recommend it. I ran it a few times inside a 4 hour slot at tier 7-8. I once ran into a long rules discussion - partly me to blame to not forwarning the player.
Combat 1 is some undead. Haven't had any problems here - the one exemption was when I had an Oracle of Bones which controlled the JuJu zombies. Fight over before they acted BUT
his control ends as soon as he enters the first dead magic zone. So he was miffed when his bodyguard following 5 feet behind him - suddenly decided to attack him - I gave them surprise.
It clearly was a surprise as he didn't see it coming ... The discussion lasted a long time - even next day - if he should have lost control (yes - the rules call was correct).
I should have given a warning that they entered a dead magic zone - bag of holding suddenly more heavy, etc. But I ran this cold when we needed a GM to pick something up.