Titan Mauler Repost to get the attention of those that that write the erratas and FAQs


Rules Questions


8 people marked this as FAQ candidate. 2 people marked this as a favorite.

These are non-edited direct copy:

RAW only says, and I quote off d20pfsrd.com:

"Massive Weapons (Ex)

At 3rd level, a titan mauler becomes skilled in the use of massive weapons looted from her titanic foes. The attack roll penalty for using weapons too large for her size is reduced by 1, and this reduction increases by 1 for every three levels beyond 3rd (to a minimum of 0).

This ability replaces trap sense."

The rules state

"Weapon Size

Every weapon has a size category. This designation indicates the size of the creature for which the weapon was designed.

A weapon's size category isn't the same as its size as an object. Instead, a weapon's size category is keyed to the size of the intended wielder. In general, a light weapon is an object two size categories smaller than the wielder, a one-handed weapon is an object one size category smaller than the wielder, and a two-handed weapon is an object of the same size category as the wielder.

Inappropriately Sized Weapons: A creature can't make optimum use of a weapon that isn't properly sized for it. A cumulative –2 penalty applies on attack rolls for each size category of difference between the size of its intended wielder and the size of its actual wielder. If the creature isn't proficient with the weapon, a –4 nonproficiency penalty also applies.

The measure of how much effort it takes to use a weapon (whether the weapon is designated as a light, one-handed, or two-handed weapon for a particular wielder) is altered by one step for each size category of difference between the wielder's size and the size of the creature for which the weapon was designed. For example, a Small creature would wield a Medium one-handed weapon as a two-handed weapon. If a weapon's designation would be changed to something other than light, one-handed, or two-handed by this alteration, the creature can't wield the weapon at all. "

So, exactly at what point does a Titan Mauler's titanic weapons get too big for them to wield? And where to ranged weapons fit into the Titan Mauler? Yes, I'm fairly certain the spirit of the class is designed around melee weaponry, but I'm fairly certain I can't be the only person who thought of using over-sized ranged weaponry....

Also, not sure if it helps matters, but Titan Maulers also get:

" Jotungrip (Ex)

At 2nd level, a titan mauler may choose to wield a two-handed melee weapon in one hand with a –2 penalty on attack rolls while doing so. The weapon must be appropriately sized for her, and it is treated as one-handed when determining the effect of Power Attack, Strength bonus to damage, and the like.

This ability replaces uncanny dodge. "

From the Contributor who dreamed up the class archtype:

Jason Nelson wrote:
WalterGM wrote:
Jason Nelson wrote:
seekerofshadowlight wrote:
Honestly I am not sure on the intent. I feel it was not meant to break the size limits. If it stacked with Jotungrip it would be a bit less of an issue however as it would allow large one handed weapons in one hand.
The intent WAS to break the size limits, but I forgot to address the existing rule on oversized weapons and so the RAW ends up with an ability that is not very useful. Mark it as a FAQ question and perhaps at some point SKR, SRM, or JB will issue an official errata clarifying the issue from a RAW perspective.
Any update on this?

Sorry, my message board coverage is a little spotty lately, as I am banging away on an upcoming AP adventure and the deadline is looming. My short and wholly unofficial answer is that I'd probably leave the Jotungrip ability as is, since that ability is really more about using a regular TH weapon in one hand than using overly large weapons. However, the Massive Weapons ability is the one I'd probably change, to read like this:

Massive Weapons (Ex): At 3rd level, a titan mauler becomes skilled in the use of massive weapons looted from her titanic foes. At 3rd level, she can wield melee or thrown weapons sized for creatures one size category larger than her own size, with a -2 penalty on attack rolls. Such weapons are always considered two-handed weapons.

For every 3 levels beyond 3rd, a titan mauler may choose to increase the size of weapons she can effectively wield by one additional size category, with an additional -2 cumulative penalty to attack rolls. Alternatively, she may choose to reduce her attack roll penalty when using oversized weapons by 1. This choice must be made every 3 levels when the ability is gained and cannot be changed. This ability replaces trap sense.

I think using a hunormous sword or throwing a giganticulous spear fits the theme of the titan mauler. Walking around with a cannon or ballista or tree-sized bow? Not so much. YMMV.

If you want something simpler and a bit more similar to the as-printed rule, you could also try:

Massive Weapons (Ex): At 3rd level, a titan mauler becomes skilled in the use of massive weapons looted from her titanic foes. This allows her to use weapons designed for creatures larger than her size, always treating them as two-handed weapons and applying a cumulative -2 penalty on attack rolls per size category of difference. The total attack roll penalty is reduced by 1, and this reduction increases by 1 for every three levels beyond 3rd (to a minimum of 0). This ability replaces trap sense.

From Paizo FAQ:

Barbarian--Titan Mauler: Does the Jotungrip class feature (page 30) allow the Titan Mauler to use oversized weapons?
No. Jotungrip allows the titan mauler to use two-handed melee weapons in one hand, but only if the weapon is appropriately sized for the character. The massive weapon class feature allows her to use oversized weapons with decreased penalty, but does not allow her to use two-handed weapons of that size in one hand.

Update Page 30, in the titan mauler archetype, in the Jotungrip class feature, in the first sentence, insert the word "melee" between "two-handed" and "weapon."

—Stephen Radney-MacFarland, 10/13/11 Back to Top

Barbarian--Titan Mauler: Can a Medium titan mauler wield a Large two-handed weapon, such as a Large greatsword?
No. The "Inappropriately Sized Weapons" rule (Core Rulebook 144) says (in summary) that a creature can't wield an inappropriately-sized weapon if the size difference would increase it one or more "steps" beyond "two-handed." None of the titan mauler's abilities say the character can break the "steps" part of the "Inappropriately Sized Weapons" rule, so the character still has to follow that rule.

—Pathfinder Design Team, 03/15/13

From Me:

Come on Paizo, do you hate The idea of oversize weapons as a cinematic/balance issue or did you not catch what was intended by the Contributor of archetype. When I DM; I will take the RAI over the RAW every-time. It is just my opinion but I think you should Errata/FAQ the Contributor's true intentions instead of have a nerfed archetype that the design team make even the nerfed printed version useless, by FAQ. Please fix this in the FAQ at least closer to what the Contributor intended, so the archetype is useful for what it sacrifices. But even from the conservative side quoting someone who doesn't want someone to go too far with oversize weapons, as is RAW + Current FAQ = Useless in all but really rare weapon size vs. character size situations. Example a small creature wielding a huge {Insert light weapon} and the damage increase vs. level penalty loss for even that use is a waste because he can just wield a greatsword/greataxe sized appropriately without losing any class features to the archetype.

Liberty's Edge

What is the point of your post? You seem to have a question, but you answer it yourself by quoting FAQs.

Scarab Sages

What the OP wants is to have the Titan Mauler errata'd to the intention of the Archetype designer, where you can increase the weapon size beyond what can be allowed at the moment. Currently, the developers say no due to "hand-allocation".


You know, the newness of the thread doesn't have a bearing on whether it gets faq'd. You're better off going back and hitting faq on the old threads.


While that may be the intent of the author, Paizo may have very well decided that the intent doesn't fit in Pathfinder. Which in itself isn't an FAQ worthy question, just you disagreeing with the rules.


It's pretty straightforward unless you're playing in PFS.

Take Jason's advice and run with what his intent was. Really, outside of PFS, and RAW-obsessed GMs, that's all you have to do. Make the game work for your group. It's what GMs have been doing since 1E. Absolutely nothing new here.

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