Cleric: Liberation (Su)


Rules Questions

Sovereign Court

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I know, I know, there are a bunch of threads about the Liberation (Su) domain power already. But none of them agree or seem particularly definitive. Here's how I read it:

"Liberation (Su): You have the ability to ignore impediments to your mobility. For a number of rounds per day equal to your cleric level, you can move normally regardless of magical effects that impede movement, as if you were affected by freedom of movement. This effect occurs automatically as soon as it applies. These rounds do not need to be consecutive."

1) I kept trying to figure out what kind of an action it was to activate, then I realized there is no need to activate it... it automatically activates as soon as it applies. So I get hit with a Web spell and fail my Reflex save. Pop! It activates and I've got one round of Freedom of Movement (1st level cleric). No need to activate, but no choice either - it automatically activates as soon as it applies.

2) I've seen a lot of arguments about whether or not it applies to grappling, but it seems clear to me that it says magical effects. Grapple isn't magical, so I don't believe it will apply. Tanglefoot bags or being tied up, either. Just magical impediments to movement like Hold, Web, Entangle, etc.

I'll run this by my GM (starting a new campaign tonight), but thought I'd share.


Good news, Mosaic!

Our resident designer who spends too much time on the boards helping the fans out answered part of your question here!

Sort of!

Sovereign Court

Pathfinder Battles Case Subscriber; Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Charter Superscriber
Cheapy wrote:

Our resident designer who spends too much time on the boards helping the fans out answered part of your question here!

Thanks! I'd read a couple of references to this post but couldn't find it. Ha! And it looks like I interpreted it correctly. Always good to know. Thanks Cheapy.

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