Seoni's Spell Power


Rules Questions and Gameplay Discussion


I'm sure this has been asked either here or on BGG, but I didn't go through all 300 threads. Might be a dumb question, but here goes.

Does Seoni's discard power to use her Arcane die + 1d6 count as playing a spell with the Arcane trait in regards to Thalassonian Ruins? It seems to me that it should, but I hedged on the side of caution in my recent plays.


It wouldn't, actually. The Thassilonian dungeon's effect only happens when you play a spell with the arcane trait. Using Seoni's ability counts as playing a spell, but it doesn't have the arcane trait to take advantage of the location effect.


Fun Fact - it also doesn't have the "attack" trait. You can use it to take down the monk henchman in 'attack at sandpoint" without increasing the difficulty.

Pathfinder Adventure Card Game Designer

austinmonster wrote:
Fun Fact - it also doesn't have the "attack" trait. You can use it to take down the monk henchman in 'attack at sandpoint" without increasing the difficulty.

Noted.


Mike Selinker wrote:
austinmonster wrote:
Fun Fact - it also doesn't have the "attack" trait. You can use it to take down the monk henchman in 'attack at sandpoint" without increasing the difficulty.
Noted.

...and loophole (to be) closed? Or noted that it's a marvelously munchkinly thing to do?


If Sajan's unarmed power counts as a dexterity check as far as Blessing of Erastil is concerned, then why wouldn't using the Arcane die, (defined by Vic as being an Arcane check) include the arcane trait?

Edit: I note that I really screwed up the location name. Sorry about that.


Mestrahd wrote:

If Sajan's unarmed power counts as a dexterity check as far as Blessing of Erastil is concerned, then why wouldn't using the Arcane die, (defined by Vic as being an Arcane check) include the arcane trait?

Edit: I note that I really screwed up the location name. Sorry about that.

Checks and Traits are two different things.

Sajan's unarmed power is a dexterity check - it does not have the "Dexterity" trait.

Valeros's default attack (without a weapon) does not include the blunt/piercing/slashing traits.

A Disable Check does not automatically have the "Disable Device" trait.

Just because the check uses the Arcane dice does not mean it has the Arcane trait - you have to play a card that gives it the Arcane trait, which Seoni's power does not.


austinmonster wrote:
Fun Fact - it also doesn't have the "attack" trait.

Yes it does...


Mechalibur wrote:
austinmonster wrote:
Fun Fact - it also doesn't have the "attack" trait.
Yes it does...

Corrected. I guess the only thing that works well against the monk is another monk.


austinmonster wrote:
Mechalibur wrote:
austinmonster wrote:
Fun Fact - it also doesn't have the "attack" trait.
Yes it does...
Corrected. I guess the only thing that works well against the monk is another monk.

That does make for an interesting mental image of a cartoony girlie slapfest fight between monks. Or possibly conjures up a theme song for the battle- "Everybody was kung-fu fighting…" LOL


Um...there was another thread discussing traits in which the team clarified that the skill used for a check does indeed add itself as a trait. I can't come close to being bothered to find it. Maybe someone else can,..


csouth154 wrote:
Um...there was another thread discussing traits in which the team clarified that the skill used for a check does indeed add itself as a trait. I can't come close to being bothered to find it. Maybe someone else can,..

I'm not entirely sure of the value since this thread is old and the new post wasn't about that issue, but what the hey, here it is.


Wow. You're right. This is an old thread. I didn't even notice. Just got involved because of the recent foul necromancy.


1 person marked this as a favorite.

There has been a bit of that going around lately. But that is probably a good thing, since it might indicate new players coming to the game.

So necro away new players! We enjoyed discussing all those things, so why shouldn't you?

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