Bbauzh ap Aghauzh |
I would just tell them that they are going through a pirate based adventure, and to plan according to what they think might be involved with a pirate based adventure.
If they have to leave and go back because they don't have any water breathing or ability to swim, when you tell them its a pirate based adventure, that's their own fault in my opinion.
Bbauzh ap Aghauzh |
Lamontius wrote:
You should let your players know that they will be facing situations involving being in the water as well as potentially having to fight in and under the water
Why? That's part of the challenge of the situation. If you tell them they are going on an pirate adventure, and they don't choose to prepare for water, that's their own fault.