Confessions That Will Get You Shunned By The Members Of The Paizo Community


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kyrt-ryder wrote:
pH unbalanced wrote:
137ben wrote:
You're making a perfect case against yourself. Neither of those have anything resembling spell slots of 3e sorcerers. They are both closer to using a pool of energy a la 3.5 psionics.

Actually, I'm not making any mechanical arguments at all. Only thematic/fluff arguments as to why psionics <> magic.

EDIT: In order to make mechanical arguments, I would have to actually have read the mechanics for 3.x Psionics, which I haven't. I can go into great detail about the mechanical details between Magic and Psionics in GURPS, though. :)

To simplify: Psionics is Mana Magic.

It's Magic... cast out of a pool of magical stamina rather than spell slots.

It still uses pre-packaged spells [and as such could be considered the next Step of freedom within Vancian Magic, going from Preparation to Spontaneous to Mana.]

Kyrt-Rider, that was an informative, concise, and illuminating reply - expressed in an uninflammatory manner.

I thereby shun you for having broken the most sacred and unspoken rules of internet forums !


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Somebody call for a non-Italian plumber to fix their intergalactic kitchen sink?


I have no idea what the f~%# Vancian means, and if anyone links to Wikipedia rather than explain it I will burn this thread to the ground:-D

Liberty's Edge

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Quiet Roger, you're a janitor, not a plumber.

Shadow Lodge

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Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
captain yesterday wrote:
I have no idea what the f&*& Vancian means, and if anyone links to Wikipedia rather than explain it I will burn this thread to the ground:-D

Vancian magic is traditional D&D magic where you memorize spells and the act of casting them removes the spell from your mind.

It's based on the magic used in the stories of Jack Vance, though I'm blanking on story titles at the moment.


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captain yesterday wrote:
I have no idea what the f%!* Vancian means, and if anyone links to Wikipedia rather than explain it I will burn this thread to the ground:-D

'Vancian' refers to the writings of Jack Vance. More specifically, the system of preparing spells before casting them comes from one series of books by Jack Vance.

EDIT: Swordsaged

Liberty's Edge

Dying Earth.


Roger Wilco wrote:
Somebody call for a non-Italian plumber to fix their intergalactic kitchen sink?

You got a problem with Italian plumbers? Looks like it's about time I called up a few of my cousins and we plumbed ya pipes.

Brace yourself for our Super Mushrooms and Flaming Flowers.


Krensky wrote:
Dying Earth.

Linked. =P

(Aside: Prismatic spray is lifted directly from a Dying Earth story.)


pH unbalanced wrote:
captain yesterday wrote:
I have no idea what the f&*& Vancian means, and if anyone links to Wikipedia rather than explain it I will burn this thread to the ground:-D

Vancian magic is traditional D&D magic where you memorize spells and the act of casting them removes the spell from your mind.

It's based on the magic used in the stories of Jack Vance, though I'm blanking on story titles at the moment.

Vancian Magic is also used by:

Roger Zelazny, Sir Terry Pratchett, by one sort of magic user in Lawrence Watt-Evan's wonderful Ethshar series, Diane Duane, Patricia C. Wrede,The Obsidian Trilogy by Mercedes Lackey and James Mallory, and Glen Cook.

It's likely the second most used magic in Fantasy Literature, after magic that actually drains you physically and/or makes you tired. "Spell points" or Mana where you have so many points a day and use them like a battery (but dont make you tired) is quite rare in Fantasy Literature.


captain yesterday wrote:
I have no idea what the f~!# Vancian means, and if anyone links to Wikipedia rather than explain it I will burn this thread to the ground:-D

In a roleplaying context Vancian is basically the sum alternative to freeform spellcasting. Rather than weaving/channeling magic into form, it's learned as individual spells with predetermined parameters.

The original Vancian method is Prepared Casters [which is lifted straight out of the source material, Jack Vance's Dying Earth series.] who obtain spells in a spellbook and prepare these individual spells into available spell slots before beginning their adventure.

In D&D 3.0 [and perhaps to some extent before it with variant character options] the next step of Vancian Magic, Spontaneous Casters, was introduced into the game. These use the same Spell Slots that Vancian Casters fill with their spells, but rather than prepare from a Spellbook they know their spells internally, and consume Spell Slots to cast these known spells at will.

Lastly is Mana Magic, the form of casting Psionic Magic uses in D&D 3.X [or at least 3.5 and beyond, I have zero experience with 3.0 Psionics, though I've heard they were a bit of a cluster f#@&]. This is still dependent on pre-constructed spells, but these spells are paid for in the moment with Mana, a reserve of spellcasting energy expended as the caster desires.

Rather than having slots of levels V, W, X, Y and Z, the Mana Caster might have a number of points able to cast just as many spells of levels X, Y and Z as a Sorcerer could, but is able to divvy this energy up as desired.

[As a note: within the specific Psionic System, Spells don't receive the free scaling that the other forms of magic do. If you want a 9d6 blast you're essentially burning a 5th level spell slot, even if the spell itself is actually 3rd level.]


DrDeth wrote:
pH unbalanced wrote:
captain yesterday wrote:
I have no idea what the f&*& Vancian means, and if anyone links to Wikipedia rather than explain it I will burn this thread to the ground:-D

Vancian magic is traditional D&D magic where you memorize spells and the act of casting them removes the spell from your mind.

It's based on the magic used in the stories of Jack Vance, though I'm blanking on story titles at the moment.

Vancian Magic is also used by:

Roger Zelazny, Sir Terry Pratchett, by one sort of magic user in Lawrence Watt-Evan's wonderful Ethshar series, Diane Duane, Patricia C. Wrede,The Obsidian Trilogy by Mercedes Lackey and James Mallory, and Glen Cook.

It's likely the second most used magic in Fantasy Literature, after magic that actually drains you physically and/or makes you tired. "Spell points" or Mana where you have so many points a day and use them like a battery (but dont make you tired) is quite rare in Fantasy Literature.

I believe Sword of Truth uses this sort of spell resource, where the use of the magic doesn't physically fatigue you but does burn up your reserves of magical strength.

That system uses a more freeform magic though, where the magic can be woven into just about anything. A few common webs are used frequently [Wizard's Fire, Lightning and Cutting Wind for example] but their described as being options people like rather than as a pre-packaged spell like D&D style Mana Casting and Psionics.


I should shun the lot of you except Zhangar for not linking to Wikipedia, shame on you all:-D


kyrt-ryder wrote:
DrDeth wrote:
pH unbalanced wrote:
captain yesterday wrote:
I have no idea what the f&*& Vancian means, and if anyone links to Wikipedia rather than explain it I will burn this thread to the ground:-D

Vancian magic is traditional D&D magic where you memorize spells and the act of casting them removes the spell from your mind.

It's based on the magic used in the stories of Jack Vance, though I'm blanking on story titles at the moment.

Vancian Magic is also used by:

Roger Zelazny, Sir Terry Pratchett, by one sort of magic user in Lawrence Watt-Evan's wonderful Ethshar series, Diane Duane, Patricia C. Wrede,The Obsidian Trilogy by Mercedes Lackey and James Mallory, and Glen Cook.

It's likely the second most used magic in Fantasy Literature, after magic that actually drains you physically and/or makes you tired. "Spell points" or Mana where you have so many points a day and use them like a battery (but dont make you tired) is quite rare in Fantasy Literature.

I believe Sword of Truth uses this sort of spell resource, where the use of the magic doesn't physically fatigue you but does burn up your reserves of magical strength.

That system uses a more freeform magic though, where the magic can be woven into just about anything. A few common webs are used frequently [Wizard's Fire, Lightning and Cutting Wind for example] but their described as being options people like rather than as a pre-packaged spell like D&D style Mana Casting and Psionics.

Sure, that's a good example, but like you said it's very freeform.

Still Spell points/Man just isnt used much in Fantasy Literature.


DrDeth wrote:
pH unbalanced wrote:
captain yesterday wrote:
I have no idea what the f&*& Vancian means, and if anyone links to Wikipedia rather than explain it I will burn this thread to the ground:-D

Vancian magic is traditional D&D magic where you memorize spells and the act of casting them removes the spell from your mind.

It's based on the magic used in the stories of Jack Vance, though I'm blanking on story titles at the moment.

Vancian Magic is also used by:

Roger Zelazny, Sir Terry Pratchett, by one sort of magic user in Lawrence Watt-Evan's wonderful Ethshar series, Diane Duane, Patricia C. Wrede,The Obsidian Trilogy by Mercedes Lackey and James Mallory, and Glen Cook.

It's likely the second most used magic in Fantasy Literature, after magic that actually drains you physically and/or makes you tired. "Spell points" or Mana where you have so many points a day and use them like a battery (but dont make you tired) is quite rare in Fantasy Literature.

im sorry but are you taking about Power points LOL


DrDeth wrote:
kyrt-ryder wrote:
DrDeth wrote:
pH unbalanced wrote:
captain yesterday wrote:
I have no idea what the f&*& Vancian means, and if anyone links to Wikipedia rather than explain it I will burn this thread to the ground:-D

Vancian magic is traditional D&D magic where you memorize spells and the act of casting them removes the spell from your mind.

It's based on the magic used in the stories of Jack Vance, though I'm blanking on story titles at the moment.

Vancian Magic is also used by:

Roger Zelazny, Sir Terry Pratchett, by one sort of magic user in Lawrence Watt-Evan's wonderful Ethshar series, Diane Duane, Patricia C. Wrede,The Obsidian Trilogy by Mercedes Lackey and James Mallory, and Glen Cook.

It's likely the second most used magic in Fantasy Literature, after magic that actually drains you physically and/or makes you tired. "Spell points" or Mana where you have so many points a day and use them like a battery (but dont make you tired) is quite rare in Fantasy Literature.

I believe Sword of Truth uses this sort of spell resource, where the use of the magic doesn't physically fatigue you but does burn up your reserves of magical strength.

That system uses a more freeform magic though, where the magic can be woven into just about anything. A few common webs are used frequently [Wizard's Fire, Lightning and Cutting Wind for example] but their described as being options people like rather than as a pre-packaged spell like D&D style Mana Casting and Psionics.

Sure, that's a good example, but like you said it's very freeform.

Still Spell points/Man just isnt used much in Fantasy Literature.

Something else is that even when this type of 'magical stamina' is spent, it starts recovering immediately. A full night's rest is likely required to fully recover, but recovery is gradual, not the artificial 'Full Night's Rest to recover' that we get in D&D/Pathfinder.


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I have a lot of confessions that would get me shunned, they'd probably also get this thread locked in record time if I know anything about the Paizo moderating staff. Hopefully this one is tame enough.

Trigger warnings: I think they're one of the dumbest things anyone has ever thought of. Anyone who complains about lack of trigger warnings or demands their use probably shouldn't be involved in discourse. They are second in childishness only to people who wish they could slap someone through the Internet.


Eh Trigger Warnings are kind of stupid but if they reduce the noise in the replies to a piece of content I figure they're probably worth having.


kyrt-ryder wrote:
DrDeth wrote:
kyrt-ryder wrote:
DrDeth wrote:
pH unbalanced wrote:
captain yesterday wrote:
I have no idea what the f&*& Vancian means, and if anyone links to Wikipedia rather than explain it I will burn this thread to the ground:-D

Vancian magic is traditional D&D magic where you memorize spells and the act of casting them removes the spell from your mind.

It's based on the magic used in the stories of Jack Vance, though I'm blanking on story titles at the moment.

Vancian Magic is also used by:

Roger Zelazny, Sir Terry Pratchett, by one sort of magic user in Lawrence Watt-Evan's wonderful Ethshar series, Diane Duane, Patricia C. Wrede,The Obsidian Trilogy by Mercedes Lackey and James Mallory, and Glen Cook.

It's likely the second most used magic in Fantasy Literature, after magic that actually drains you physically and/or makes you tired. "Spell points" or Mana where you have so many points a day and use them like a battery (but dont make you tired) is quite rare in Fantasy Literature.

I believe Sword of Truth uses this sort of spell resource, where the use of the magic doesn't physically fatigue you but does burn up your reserves of magical strength.

That system uses a more freeform magic though, where the magic can be woven into just about anything. A few common webs are used frequently [Wizard's Fire, Lightning and Cutting Wind for example] but their described as being options people like rather than as a pre-packaged spell like D&D style Mana Casting and Psionics.

Sure, that's a good example, but like you said it's very freeform.

Still Spell points/Man just isnt used much in Fantasy Literature.

Something else is that even when this type of 'magical stamina' is spent, it starts recovering immediately. A full night's rest is likely required to fully recover, but recovery is gradual, not the artificial 'Full Night's Rest to recover' that we get in D&D/Pathfinder.

Does psionics come with a method for possibly burning yourself out or dying from trying to overspend your power? Because it should.

Grand Lodge

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Pathfinder Adventure, Rulebook Subscriber

I kind of understand trigger warnings, considering the reactions I and my fellow soldiers have to certain stimuli. Sometimes it hilarious when an entire company drops to the ground when the cannon announces the flag detail, sometimes it's really traumatizing to find yourself in your protective mask because someone honked their car horn outside.


Simon Legrande wrote:
kyrt-ryder wrote:
DrDeth wrote:
kyrt-ryder wrote:
DrDeth wrote:
pH unbalanced wrote:
captain yesterday wrote:
I have no idea what the f&*& Vancian means, and if anyone links to Wikipedia rather than explain it I will burn this thread to the ground:-D

Vancian magic is traditional D&D magic where you memorize spells and the act of casting them removes the spell from your mind.

It's based on the magic used in the stories of Jack Vance, though I'm blanking on story titles at the moment.

Vancian Magic is also used by:

Roger Zelazny, Sir Terry Pratchett, by one sort of magic user in Lawrence Watt-Evan's wonderful Ethshar series, Diane Duane, Patricia C. Wrede,The Obsidian Trilogy by Mercedes Lackey and James Mallory, and Glen Cook.

It's likely the second most used magic in Fantasy Literature, after magic that actually drains you physically and/or makes you tired. "Spell points" or Mana where you have so many points a day and use them like a battery (but dont make you tired) is quite rare in Fantasy Literature.

I believe Sword of Truth uses this sort of spell resource, where the use of the magic doesn't physically fatigue you but does burn up your reserves of magical strength.

That system uses a more freeform magic though, where the magic can be woven into just about anything. A few common webs are used frequently [Wizard's Fire, Lightning and Cutting Wind for example] but their described as being options people like rather than as a pre-packaged spell like D&D style Mana Casting and Psionics.

Sure, that's a good example, but like you said it's very freeform.

Still Spell points/Man just isnt used much in Fantasy Literature.

Something else is that even when this type of 'magical stamina' is spent, it starts recovering immediately. A full night's rest is likely required to fully recover, but recovery is gradual, not the artificial 'Full Night's Rest to recover' that we get in D&D/Pathfinder.

Does psionics come with a method for possibly burning yourself out or dying from trying to overspend your power? Because it should.

Overchannel somewhat fits the bill you're looking for, and the Wilder Class takes the concept a bit further.

Other than these methods you simply can't 'overexert' your power. You can only spend Power Points equal to your Caster Level, and you can't spend Power Points you don't have.


This bard inspires with speech, yelling to her companions to fill them with courage. "Do you want to live forever? Get a move on!"

The profile has links to all her posts if you're interested.

Also, I hate when people mix up spellings such as your/you're/yore.


To my understanding, true Vancian magic allows a wizard to cast the same prepared spell multiple times, but each time incurs a greater chance that the spell will break and be unusable till it gets prepared again.

This is of course slightly different from dnd prepared casting, which I hate with a passion.


TriOmegaZero wrote:
I kind of understand trigger warnings, considering the reactions I and my fellow soldiers have to certain stimuli. Sometimes it hilarious when an entire company drops to the ground when the cannon announces the flag detail, sometimes it's really traumatizing to find yourself in your protective mask because someone honked their car horn outside.

Right, but this is an actual, diagnosable problem.

It's not the same thing as appropriating that diagnosable mental trauma for their petty "If I see the word 'kill' used in conversation I'm going to flip out because I was really traumatized by a horror movie yesterday. =(" made up problems.

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber
Rynjin wrote:
Right, but this is an actual, diagnosable problem.

And that makes it more important?


Rock n' Roll Troll wrote:
I know, imagine a world without Ronnie James Dio, not a pretty place is it.

You could make a character based on this..


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Rynjin wrote:
TriOmegaZero wrote:
I kind of understand trigger warnings, considering the reactions I and my fellow soldiers have to certain stimuli. Sometimes it hilarious when an entire company drops to the ground when the cannon announces the flag detail, sometimes it's really traumatizing to find yourself in your protective mask because someone honked their car horn outside.

Right, but this is an actual, diagnosable problem.

It's not the same thing as appropriating that diagnosable mental trauma for their petty "If I see the word 'kill' used in conversation I'm going to flip out because I was really traumatized by a horror movie yesterday. =(" made up problems.

And that use of "trigger warning" is silly.

And frankly I don't see it used for anything that trivial very often. Most often I see it used for things like rape or child abuse, things that are not at all petty. And not just the simple words either, but more detailed recountings or descriptions.


Goth Guru wrote:
Rock n' Roll Troll wrote:
I know, imagine a world without Ronnie James Dio, not a pretty place is it.
You could make a character based on this..

I've been working up a campaign arc based on several of the songs from the different bands Dio was in over his career (except for his very early rockabilly and doowop stuff).

Shadow Lodge

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DrDeth wrote:
It doesnt have to be music. Henry the V's St Crispins day's speech is an example of Oratory.

...we shall not flag or fail. We shall go on to the end, we shall fight in France, we shall fight on the seas and oceans, we shall fight with growing confidence and growing strength in the air, we shall defend our Island, whatever the cost may be, we shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender!


TriOmegaZero wrote:
Rynjin wrote:
Right, but this is an actual, diagnosable problem.
And that makes it more important?

I would say so, yes. A real psychological issue that can have detrimental effects on someone's life is much more important than someone's hurt feelings.


C'mon you gotta include rock a Billy Ronnie, it's part of his fabric, like Punk rock Dwight Yoakum or folk jam Black Sabbath or heavy metal Eddie Vedder and Tom Morello together, the early failures help define their later success, or you know whatever :-)

Shadow Lodge

kyrt-ryder wrote:
That system uses a more freeform magic though, where the magic can be woven into just about anything. A few common webs are used frequently [Wizard's Fire, Lightning and Cutting Wind for example] but their described as being options people like rather than as a pre-packaged spell like D&D style Mana Casting and Psionics.

At least in most fantasy literature I've read, this free-form magic is FAR more common than seeing the use of pre-packaged spells.

Shadow Lodge

DrDeth wrote:
Still Spell points/Man just isnt used much in Fantasy Literature.

If you're looking for specific references to the mechanical terminology, then no, it isn't. Neither are spell slots. The overwhelming majority of fantasy literature doesn't go anywhere near that in-depth about HOW magic works in the setting. If a mage can only cast a certain amount of magic per day before needing to refresh himself somehow, that could be likened to either Vancian spell slots OR spell points / mana.

Shadow Lodge

Rynjin wrote:
TriOmegaZero wrote:
I kind of understand trigger warnings, considering the reactions I and my fellow soldiers have to certain stimuli. Sometimes it hilarious when an entire company drops to the ground when the cannon announces the flag detail, sometimes it's really traumatizing to find yourself in your protective mask because someone honked their car horn outside.

Right, but this is an actual, diagnosable problem.

It's not the same thing as appropriating that diagnosable mental trauma for their petty "If I see the word 'kill' used in conversation I'm going to flip out because I was really traumatized by a horror movie yesterday. =(" made up problems.

Speaking as someone who lived on a base that got attacked by mortar at LEAST once per day for the entire 4.5 months that I was there, I can tell you that this is definitely an "ACTUAL" problem.

And PTSD is a bit more than "hurt feelings".

Shadow Lodge

RE: sorcerers vs psionic characters

I don't see the magic itself as being inherent to sorcerers (at least beyond their other bloodline powers)...I see the ability to CONTROL the external force of magic as being inherent to them. If the magic itself was internal to them, then they would not suffer from the effects of dead magic areas, or other similar limitations on the use of magic.

Then again, because of the differences in the "fluff" between psionics and magic, I prefer the "psionics are different" approach.


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Kthulhu wrote:
Rynjin wrote:
TriOmegaZero wrote:
I kind of understand trigger warnings, considering the reactions I and my fellow soldiers have to certain stimuli. Sometimes it hilarious when an entire company drops to the ground when the cannon announces the flag detail, sometimes it's really traumatizing to find yourself in your protective mask because someone honked their car horn outside.

Right, but this is an actual, diagnosable problem.

It's not the same thing as appropriating that diagnosable mental trauma for their petty "If I see the word 'kill' used in conversation I'm going to flip out because I was really traumatized by a horror movie yesterday. =(" made up problems.

Speaking as someone who lived on a base that got attacked by mortar at LEAST once per day for the entire 4.5 months that I was there, I can tell you that this is definitely an "ACTUAL" problem.

And PTSD is a bit more than "hurt feelings".

I think you may have misread what I wrote.

I said PTSD is an actual diagnosable problem.

And that it should not be conflated with the rampant silliness that is "trigger warnings" like you see on Tumblr and the like. Where things like "Trigger Warning: This blog contains pictures of white people" is a valid warning.

Shadow Lodge

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I guess part of the problem is I have no f@##ing clue what "trigger warnings" are.

Shadow Lodge

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Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
Rynjin wrote:


I said PTSD is an actual diagnosable problem.

And that it should not be conflated with the rampant silliness that is "trigger warnings" like you see on Tumblr and the like. Where things like "Trigger Warning: This blog contains pictures of white people" is a valid warning.

As someone who occasionally needs trigger warnings for things that are actually triggering, I agree that the silly and ironic overuse of faux trigger warnings is annoying.

On the other hand, I really appreciate being warned about vile, hateful, and graphic content. On a bad day that stuff can shut me down for weeks.


Kthulhu wrote:

RE: sorcerers vs psionic characters

I don't see the magic itself as being inherent to sorcerers (at least beyond their other bloodline powers)...I see the ability to CONTROL the external force of magic as being inherent to them. If the magic itself was internal to them, then they would not suffer from the effects of dead magic areas, or other similar limitations on the use of magic.

Then again, because of the differences in the "fluff" between psionics and magic, I prefer the "psionics are different" approach.

On the contrary, a jamming signal that inhibits a cell phone from making a call doesn't change the fact that the cell phone can produce a signal. Thus, finding anti-magic a problem doesn't imply anything about the source of magic.

I tend to think of wizards as being laptops that need a usb wifi modem attachment with special software, while sorcerers have a built in wifi modem with the software built in into the os. Both run on an internal battery. Clerics and oracles are like desktops plugged into a network with a wifi (thus the network admins control access to the wifi). Psionics are like cell phones, built in battery and specialized wifi modems.


Kthulhu wrote:
I guess part of the problem is I have no f~@@ing clue what "trigger warnings" are.

I'm as in the dark as you.

Grand Lodge

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Pathfinder Adventure, Rulebook Subscriber
Rynjin wrote:
I would say so, yes. A real psychological issue that can have detrimental effects on someone's life is much more important than someone's hurt feelings.

I would like to know how you separate real psychological issues from fake ones.


Kthulhu wrote:

RE: sorcerers vs psionic characters

I don't see the magic itself as being inherent to sorcerers (at least beyond their other bloodline powers)...I see the ability to CONTROL the external force of magic as being inherent to them. If the magic itself was internal to them, then they would not suffer from the effects of dead magic areas, or other similar limitations on the use of magic.

Then again, because of the differences in the "fluff" between psionics and magic, I prefer the "psionics are different" approach.

With the telepathic mutation they get massive headaches when in an antimagic field. It's severing their connection to every other mind in the area.


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TriOmegaZero wrote:
Rynjin wrote:
I would say so, yes. A real psychological issue that can have detrimental effects on someone's life is much more important than someone's hurt feelings.
I would like to know how you separate real psychological issues from fake ones.

All mine are fake :-)


TriOmegaZero wrote:
Rynjin wrote:
I would say so, yes. A real psychological issue that can have detrimental effects on someone's life is much more important than someone's hurt feelings.
I would like to know how you separate real psychological issues from fake ones.

With a Mind Sifter.

Shadow Lodge

TriOmegaZero wrote:
Rynjin wrote:
I would say so, yes. A real psychological issue that can have detrimental effects on someone's life is much more important than someone's hurt feelings.
I would like to know how you separate real psychological issues from fake ones.

Psionics


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Kthulhu wrote:
TriOmegaZero wrote:
Rynjin wrote:
I would say so, yes. A real psychological issue that can have detrimental effects on someone's life is much more important than someone's hurt feelings.
I would like to know how you separate real psychological issues from fake ones.
Psionics

S+%! I was about to say "Magic"

It all comes full circle.

Shadow Lodge

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captain yesterday wrote:
I have no idea what the f+@* Vancian means, and if anyone links to Wikipedia rather than explain it I will burn this thread to the ground:-D

Refers to the works of Jack Vance, where magic worked similarly to how it does in D&D/Pathfinder. Except wizards tended to know VERY few spells. If you knew three spells, you were an archmage of unparalleled power.

As such, I suggest Pathfinder 2.0 truely make the it's spellcasters Vancian. They can begin at 1st level knowing one cantrip. At 5th level they can learn one 1st level spell. At 10th level, one 2nd level spell. At 15th level, one 3rd level spell. And at 20th level, those paragons of magical might can even learn to cast a single one of the highly vaunted 4th level spells!

Shadow Lodge

Rynjin wrote:
Kthulhu wrote:
TriOmegaZero wrote:
Rynjin wrote:
I would say so, yes. A real psychological issue that can have detrimental effects on someone's life is much more important than someone's hurt feelings.
I would like to know how you separate real psychological issues from fake ones.
Psionics

S!+# I was about to say "Magic"

It all comes full circle.

Since sifting through another person's mind is more of a psionic power, I suggest that magic doesn't get it until a few levels AFTER the psionic power is availible.

However, this is Pathfinder, so I fully expect any "psychic magic" spells that are worth casting will also be given a wizard/sorcerer (or possibly cleric) level...and it will more than likely be at least sequel to, if not less than, the "psychic magic" spell level.

Sovereign Court

Kthulhu wrote:
captain yesterday wrote:
I have no idea what the f+@* Vancian means, and if anyone links to Wikipedia rather than explain it I will burn this thread to the ground:-D

Refers to the works of Jack Vance, where magic worked similarly to how it does in D&D/Pathfinder. Except wizards tended to know VERY few spells. If you knew three spells, you were an archmage of unparalleled power.

As such, I suggest Pathfinder 2.0 truely make the it's spellcasters Vancian. They can begin at 1st level knowing one cantrip. At 5th level they can learn one 1st level spell. At 10th level, one 2nd level spell. At 15th level, one 3rd level spell. And at 20th level, those paragons of magical might can even learn to cast a single one of the highly vaunted 4th level spells!

I'd try it.


20 lvl is a demigod. 5 lvl the limit of normal people, so that would be a bit slow on the progression, besides, it doesn't really makes sense to me that a spell can be written down but yet no one knows more than a handful of spells? It is like saying guns exist but armies don't use them. Just not sensible. Of course, I admit to not having read any of Vance's stuff yet.

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