Mythic Monsters


Product Discussion


So Mythic Adventures is out. Legendary Games is eschewing flavor in favor of mechanics for their mythic offerings (which look to be pretty awesome), but flavor is precisely what gets me interested in monsters.

One of my absolute favorite monsters in the book was the First Owlbear. I thought it was such a fantastic concept. That first inexplicable pairing of a deadly animal with a far less deadly one.

My least favorite are the mythic fiends. I don't really know yet how to work in a hierarchy where there are mythic mariliths that hit less well than a non-mythic (and lower CR) balor. What makes a mythic vrock? Should that just be the 'Pazuzu blessed'? Does the non-mythic Duke of Hell outrank the mythic pit fiend? What about the mythic pit-fiend that is also a Duke? Same with nascent demon lords...and rakshasa. A lot of thinking about this. I suspect the new AP will give me some solid ideas.

I think mythic dragons are a cool concept, even if the mythic red wyrm dies from a single mythic meteor swarm if the caster has a rod of maximize. In my game, I added the dracos invictus (elder wyrm) age category from Gary Gygax's work in the Slayer's Guide to Dragons. I'm still working out precisely how to use the mythic stuff in conjunction with that. One idea I had is replacing non-mythic dragons' spellcasting with mythic abilities and powers, similar to how the Xorvintal template removed spellcasting in favor of more 'dragony' abilities.

Elementals are another one that I already have a gargantuan (monolith) and colossal (primal) version of, so mythic elder elementals need to go somewhere else. I sort of view them as elementals forged at the cores of the elemental planes, like they said, but also maybe some of the original sparks of creation? Or go with the divinely empowered by an elemental lord.

The giants and Greek monsters I think are all great, and pretty much work as is. I would have liked to see a mythic storm giant though.

It's amusing that mythic treants didn't get greensight, because I've been giving even normal treants that ability in my games for years. Seems that it would be something they could benefit from though.

So how do the Paizonians work with the mythic versions? How do they 'rank' next to advanced versions and such?

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