Snow Rules and Ranged Combat


Reign of Winter


I've been running The Snows of Summer for the past few weeks, and I have two questions:

1. How much is it actually snowing? I don't think the book says it, but its really starting to screw over my player's ranged inquisitor, which leads me to ask...

2. The rules for snow state that while snow is falling it gives a -4 to all ranged attacks, just like rain. My player's ifrit inquisitor just hit level 2, she has Point Blank Shot, but still gets screwed by the snow anytime she wants to shoot. How do I make her feel like she's not getting completely hosed all the time? In the High Sentinel Lodge she was fine and I had the snow stop for the night when some random encounter wolves showed up, but its prohibitively difficult for archers.


In my campaign, how I help my players with this is if the archer has snow goggles. (Move action to put them in place and move action to remove them) Then I say the goggles negate the -4 snow ranged penalty, however if you get into melee with them still on then you take a -4 penalty in melee until they are removed.

That way their are pros and cons that effect different situations and the move action to put them on and off, eat up a little action economy as well.

Best way I found to balance the penalties and boons.


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Easy. Make sure the monsters are screwed over by it as well.

And it's snowing a lot. To be honest, I think Paizo didn't think things through with this. If it's snowing even just six inches a day, then there shouldn't be a trail leading back to the Valley where the Winter Portal is, tracks would be covered up (so you see a disturbance in the snow but you can't determine what made it) so you'd not see signs of blood or the like, and so on.

The alternative is to have lines of snow squalls going through, so that some combats don't have snowfall reducing visibility and others do.

Fortunately, once the PCs go through the Winter Portal, it's not snowing constantly over in Irrisen.

Horizon Hunters

Pathfinder Adventure, Rulebook Subscriber
Tangent101 wrote:

Easy. Make sure the monsters are screwed over by it as well.

And it's snowing a lot. To be honest, I think Paizo didn't think things through with this. If it's snowing even just six inches a day, then there shouldn't be a trail leading back to the Valley where the Winter Portal is, tracks would be covered up (so you see a disturbance in the snow but you can't determine what made it) so you'd not see signs of blood or the like, and so on.

The alternative is to have lines of snow squalls going through, so that some combats don't have snowfall reducing visibility and others do.

Fortunately, once the PCs go through the Winter Portal, it's not snowing constantly over in Irrisen.

+1

The Exchange

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A challenge for a pc to overcome is why you play the game. I hear full BAB classes are good in melee too.

as a bonus I doubt someone will show up to out archer them.

Add a feat to ignore weather penalties and to count as a siege weapon (to shoot in hurricanes or othervweather) if you spend a full round action on a shot.


I've made sure to apply it to the enemies as well, so its not really an issue of balance so much as it is an issue of my player getting screwed because she decided to go archery (which is normally a perfectly acceptable build).

I think I'll roll for a d4 for hours of snow every 4 hours in the Border Wood and in Irrisen (winter portal and blizzard on the other side not withstanding, of course).

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