Mythic Divine Source


Rules Questions


Divine Source: It states that you select two domains that must match your alignment. Except later you gain more domains and subdomains? Do you eventually get to select other ones than "Good" for a NG Cleric?


It says they must be alignment domains matching your alignment "if possible".

That means you need to choose alignment domains first before choosing anything else.

Note that all non-neutral pathfinder deities grant their alignment domains, this is just a natural extension of that fact.

Lantern Lodge

Scavion wrote:
Divine Source: It states that you select two domains that must match your alignment. Except later you gain more domains and subdomains? Do you eventually get to select other ones than "Good" for a NG Cleric?

The way it sounds to me is that you have to take your alignment unless you have neutral, at which point you have to take one the two alignment domains for which you are neutral. Meaning for NG you would need to pick Good then pick either Lawful or Chaotic. As for taking the Path Ability again, it seems like if you take it again, you can any domain. This seems the most likely because why would your character grant people powers outside of his creed? (Say I'm a Lawful Good and I take this ability three times, why would I grant people the powers of Evil or Chaos, same goes for any other alignment opposition.)


I think that the if possible means that you must pick alignment domains before picking any other domains, for example a CN character taking divine source must take the chaos domain and then one other domain of his choice.


Can you use it to grant yourself divine spells?


mysticbelmont wrote:
Can you use it to grant yourself divine spells?

Maybe.

"You can grant divine spells to those who follow your cause, allowing them to select you as their deity for the purposes of determining their spells and domains."

It's saying you can grant spells to those who follow your cause, allowing them to select you as your deity. So can you select yourself as your deity, since you follow your cause? Possibly.

Since it's also mentioned that if you're a cleric, you can change your spell domains to those you grant others (even if, one would presume, your deity does not grant those domains), you'd almost have to be getting the "power" for those spells from yourself, since it won't be coming from your god.

So I would say yes, you can grant yourself divine spells. It's a bit sketchy and vague, but I also don't see it as being a particularly large problem, bearing in mind that you're limited in the level of divine spell you can get (if you're only 6th tier but can cast 9th level spells, for example, you won't get any spells from levels 7-9, since you're not divine enough to grant them).


Lobaron wrote:
Scavion wrote:
Divine Source: It states that you select two domains that must match your alignment. Except later you gain more domains and subdomains? Do you eventually get to select other ones than "Good" for a NG Cleric?
The way it sounds to me is that you have to take your alignment unless you have neutral, at which point you have to take one the two alignment domains for which you are neutral. Meaning for NG you would need to pick Good then pick either Lawful or Chaotic. As for taking the Path Ability again, it seems like if you take it again, you can any domain. This seems the most likely because why would your character grant people powers outside of his creed? (Say I'm a Lawful Good and I take this ability three times, why would I grant people the powers of Evil or Chaos, same goes for any other alignment opposition.)

Not sure where you're getting the "NG takes either Lawful or Chaotic" interpretation. Could you elaborate?


blahpers wrote:
Lobaron wrote:
Scavion wrote:
Divine Source: It states that you select two domains that must match your alignment. Except later you gain more domains and subdomains? Do you eventually get to select other ones than "Good" for a NG Cleric?
The way it sounds to me is that you have to take your alignment unless you have neutral, at which point you have to take one the two alignment domains for which you are neutral. Meaning for NG you would need to pick Good then pick either Lawful or Chaotic. As for taking the Path Ability again, it seems like if you take it again, you can any domain. This seems the most likely because why would your character grant people powers outside of his creed? (Say I'm a Lawful Good and I take this ability three times, why would I grant people the powers of Evil or Chaos, same goes for any other alignment opposition.)
Not sure where you're getting the "NG takes either Lawful or Chaotic" interpretation. Could you elaborate?

Well, I see what he means... though I don't agree since a neutral god doesn't have law and chaos, so I would almost think you don't have to take them...

Furthermore, if you are neutral on both axis it seems to me you don't even have to take the alignment domains at all because essentially this is making you a god... and neutral gods don't have the alignment domains, or at least none I can find do, and it says

Divine Source wrote:
These domains must be alignment domains matching your alignment if possible, unless your alignment is neutral.

Now, my question then becomes... CAN you take the alignment domains, and even more can a true neutral character take Good AND Evil together? Like, the belief that you cannot have good without evil.

Sovereign Court

Hi

With this Mythic power, do we grant followers the whole Cleric spell list, or just the domain stuff?

I think just the Domain stuff, but others think it's whole cleric list plus Domain

Thanks
Paul H


As a GM, I would not allow players to take alignment domains unless they had that alignment. Or at least a character with a really interesting concept that could make it work. (For example, I have a goddess of paradoxes who grants both Law and Chaos.)

@PaulH: You grant the whole divine spell list (as appropriate for their class). This is actually relevant in my main series of games. XD

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