Stealing spells, suggestions for cherry picking for a Druid off other lists


Advice


I need to refine what spells I'm adding to a PC I'm playing's list. Playing a Samsaran Druid, caster style, who will also have Impr.Eldr.Herit.: Arcane

It's a high level game, started at 8 nearing 13, will play to 20 over next 2-3 months and continue til end of year. Small group, 3/4 time it's me and a Barbarian, rarely we get an Inquis. or Monk (work diff. nights so never both).

In total I'll get 5 Cleric spells (of any level) and 3-6* Wiz/Sorc spells added to my list.
[*The GM house rules IEH:Arcane choices to be like Expanded Arcana, 1 at highest level or 2 lower]

Currently
Cleric
Miracle (9)
Spell Resistance (5)
Dimen. Anchor (4)
Bless. Of Fervor (4)
Magic Circle vs Evil (3)

Wiz/Sorc
Greater Invis (4) [Debating Invis (2), for longer duration]
Charm Monst (4)
Cold Ice Strike (6)
Curse, Major (6)
Time Stop (9)

Good choices?
Any 'must haves' I missed?
Suggestions?

Sovereign Court

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Haste is a fantastic choice, especially if you're summoning things - giving, say, an Ankylosaur or T-Rex an extra attack and move speed is pretty beast, and starting combat with a summon and haste on the party just about doubles your DPS.

Alternately, access to Fireball and/or Dragon Breath opens up the possibility for a pretty decent blaster druid, though you'll still not be great compared to a well-built sorcerer or wizard. (Keep in mind that Cold Ice Strike is on the cleric spell list, too.)

Enervation is also one of the best spells in the game for steadily weakening a big bad with good saves.

What else... Dominate Person is a goodie usually reserved for arcane casters that opens up a whole world of options for being sneaky. Teleport is also something that could come in very handy. From the Cleric side of things, I would definitely pick up Heal - it's one of the few worthwhile in-combat healing spells, for the huge HP restoration AND ability to remove conditions. If your teammates enjoy their current bodies, they might thank you for picking up an alternative to Reincarnation. Break Enchantment is good to have on hand, too.

And, of course, if you pick up Interplanetary Teleport, you could be a MOON DRUID!

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