Animal companion and very sad ranger


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I have a 5th level ranger who has put off getting an animal companion until he finds an allosaurus. We are currently playing RORL in varasia and I can find no plausible way there are dinosaurs roaming in the wild. After much complaining, I told him he could go to Magnimar and look for exotic pets in the trade markets/ black markets. After spending a solid week gametime, while all the other pcs where sleeping at the table, he found a T-rex and a stegasarus. (30% chance to find after rolling over 10 dinosaurs and t-rex and allosaurus twice) He is still not happy and doesn't want to use his Boon companion feat on anything but an allosaurus. Now he is going to leave the party to find he one true love while the other pcs start skinsaw!! How do other GMs run animal companions and the ritual of getting one? He says i'm being unreasonable by not just giving him what he wants. I just don't see how he can walk out into the woods for an hour and come back with a dinosaur. If he went into a desert, he wouldn't find a polar bear. Any advice on how to get past this without setting a tone with the rest of the group that whining and eye-rolling leads the gm to give you anything you want. he's our former gm, that's what makes this crazy....


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What's funny about this is...

Quote:
The second option is to form a close bond with an animal companion. A ranger who selects an animal companion can choose from the following list: badger, bird, camel, cat (small), dire rat, dog, horse, pony, snake (viper or constrictor), or wolf. If the campaign takes place wholly or partly in an aquatic environment, the ranger may choose a shark instead. This animal is a loyal companion that accompanies the ranger on his adventures as appropriate for its kind. A ranger's animal companion shares his favored enemy and favored terrain bonuses.

...Rangers don't even have access to the allosaurus.


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Pathfinder Maps, Starfinder Maps Subscriber

I would have just rolled dice and pretended that I rolled what was needed for the allosaurus. I got his stupid animal companion, everyone is happy, move forward. Or if you had a particular reason to not want him to have one, just tell the player up front.

Maybe he can save one from mistreatment or some predicament during the adventure. Then the player feels cool, gets the dinosaur, and everyone is happy. So just tell the player, "trust me, just go along on the adventure and see what happens".


Yup. It's not even an option for Rangers. Maybe he could dip in Druid.


Pathfinder Maps, Starfinder Maps Subscriber

Whale Cancer is right, allosaurus is available to Druids, the Beast Rider, and the Saurian Shaman.


Whale_Cancer wrote:

What's funny about this is...

Quote:
The second option is to form a close bond with an animal companion. A ranger who selects an animal companion can choose from the following list: badger, bird, camel, cat (small), dire rat, dog, horse, pony, snake (viper or constrictor), or wolf. If the campaign takes place wholly or partly in an aquatic environment, the ranger may choose a shark instead. This animal is a loyal companion that accompanies the ranger on his adventures as appropriate for its kind. A ranger's animal companion shares his favored enemy and favored terrain bonuses.
...Rangers don't even have access to the allosaurus.

True, although a half-orc ranger could take the racial feat Beast Rider and get an elephant, pteranodon, rhinoceros, stegosaurus, or triceratops.


Pathfinder Maps, Starfinder Maps Subscriber

Yeah, fretgod99 has a good idea. If the ranger takes a level in Druid, then the elusive allosaurus can be found. YAY.


SeeleyOne wrote:
Yeah, fretgod99 has a good idea. If the ranger takes a level in Druid, then the elusive allosaurus can be found. YAY.

By RAW, if you want to stack the Ranger and Druid levels for the purpose of determining the companions levels you have to use the more restrictive list.

Additionally, you can still only call local animals to become your companion. Dinosaurs are not local to Varisia. You need to take a boat to Mwagami.


Whale_Cancer wrote:
SeeleyOne wrote:
Yeah, fretgod99 has a good idea. If the ranger takes a level in Druid, then the elusive allosaurus can be found. YAY.
By RAW, if you want to stack the Ranger and Druid levels for the purpose of determining the companions levels you have to use the more restrictive list.

I think there's some wiggle room to argue, but yeah that's probably true. I don't think I would have a problem allowing it in a home game, though.

Sovereign Court

I'd prolly just give it to him. Not like it would be terribly OP. But by RAW he couldn't get one.


fretgod99 wrote:
Whale_Cancer wrote:
SeeleyOne wrote:
Yeah, fretgod99 has a good idea. If the ranger takes a level in Druid, then the elusive allosaurus can be found. YAY.
By RAW, if you want to stack the Ranger and Druid levels for the purpose of determining the companions levels you have to use the more restrictive list.
I think there's some wiggle room to argue, but yeah that's probably true. I don't think I would have a problem allowing it in a home game, though.

Yeah. I would even be flexible with the ranger list, as long as what the character wanted made sense. e.g. if you are in Dinosria land of the Dinosaur kings, most rangers would probably have dinosaur companions that filled roles similar to those on the normal ranger list.


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Let him walk. Obviously he's just trying to get what he wants any way he wants. If he wants to walk because he can't find a dinosaur in an area of the world where there are NONE let him. You as the GM shouldn't have to deal with this. It is a cooperative game, not a "give me everything or I'll leave" game.

Bran said wrote:
He says i'm being unreasonable by not just giving him what he wants

This is what makes me think the way I do. If it comes off as too much vitriol that's fine by me.

Edited for reasoning


Bran Towerfall wrote:
doesn't want to use his Boon companion feat on anything

This makes me wonder if you you and he are thinking that boon companion is much more limiting than it actually is.

Boon Companion wrote:
If you lose or dismiss an animal companion or familiar that has received this benefit, you may apply this feat to the replacement creature.

He can get whatever animal is currently available and apply Boon Companion then when he's in a location where he can find the animal type he would prefer he can release his current companion do the 24 hour ritual and get the type of companion he wants and Boon Companion would still apply.


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Bran Towerfall wrote:
I have a 5th level ranger who has put off getting an animal companion until he finds an allosaurus. We are currently playing RORL in varasia and I can find no plausible way there are dinosaurs roaming in the wild. After much complaining, I told him he could go to Magnimar and look for exotic pets in the trade markets/ black markets. After spending a solid week gametime, while all the other pcs where sleeping at the table, he found a T-rex and a stegasarus. (30% chance to find after rolling over 10 dinosaurs and t-rex and allosaurus twice) He is still not happy and doesn't want to use his Boon companion feat on anything but an allosaurus. Now he is going to leave the party to find he one true love while the other pcs start skinsaw!! How do other GMs run animal companions and the ritual of getting one? He says i'm being unreasonable by not just giving him what he wants. I just don't see how he can walk out into the woods for an hour and come back with a dinosaur. If he went into a desert, he wouldn't find a polar bear. Any advice on how to get past this without setting a tone with the rest of the group that whining and eye-rolling leads the gm to give you anything you want. he's our former gm, that's what makes this crazy....

This is the same guy that went off on a boat to Dinoland, yes? You mentioned he's the former GM and it really sounds like he doesn't like not having the power. He's not interested in being a team player, he's throwing tantrums and breaking immersion. I suggest not giving into what amounts to him holding his breath to get what he wants. Unless there's an out-of-game reason to keep him (his house, his booze, what-have-you), I'd suggest getting rid of him. You have several other players who want you to continue doing some killer GMing, don't let a single player bully people around.

The Exchange

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"Your character sails off to the trade city of Katapesh, taking several months to get there. Perhaps once he arrives there we can run the Genies AP and you can find your allosaur in the black markets of that famed trade city. But in the meantime, you can roll up a new character whenever you've finished sulking. Try to make it somebody who's interested in saving Sandpoint - not somebody whose goal in life is to catch a chupacabra or something."


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A GM not allowing the strongest three animal companions in his game is completely reasonable. When those three animal companions can outshine or nearly match a fighter throughout the game and the player still has his druid actions to control, they are simply unbalanced. Let him walk.


Riggler wrote:
A GM not allowing the strongest three animal companions in his game is completely reasonable. When those three animal companions can outshine or nearly match a fighter throughout the game and the player still has his druid actions to control, they are simply unbalanced. Let him walk.

And, he's not even a druid.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
SeeleyOne wrote:
Yeah, fretgod99 has a good idea. If the ranger takes a level in Druid, then the elusive allosaurus can be found. YAY.

Which means that since the Allosaurus ISN"T on the Ranger list he's computed as a first level Animal Companion. Your Ranger levels don't count.


LazarX wrote:
SeeleyOne wrote:
Yeah, fretgod99 has a good idea. If the ranger takes a level in Druid, then the elusive allosaurus can be found. YAY.
Which means that since the Allosaurus ISN"T on the Ranger list he's computed as a first level Animal Companion. Your Ranger levels don't count.

I am fairly confident thats not how that works. I believe the levels stack regardless of the animal type assuming one of the contributing classes can have that animal.

That said, I do feel the GM is partially in the wrong. Assuming the ranger was allowed an allosaurus, (which they are not but if they were) the ranger should be permitted to find one. The rules say the ranger chooses an animal from the list, not the ranger must search the wilds for an animal on the list. Because such a thing can do exactly what has happened, derail a campaign. I view it the same as if a player wants to weild a specific weapon (IE a great axe instead of a great sword) the dm should make available said item to the player without the need to rely on random dice rolls to see if its around. Ecology shouldnt stand in the way of fun, neither should percentage dice.

The Exchange

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I cannot agree. A player who demands special treatment - who feels that his whims are more powerful than theme, than plot, than plausibility - benefits from the sharp slap of no from time to time.


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But if one person's version of "fun" impiges on the others "fun"? Based on the player's reaction to not being allowed to have something they wanted and telling the GM You're being unreasonable b/c I'm not getting what I want I'd say this person's idea of "fun" does not go well with what the GM or other players consider "fun"

I need to stop using those quotes now "fun" just sounds weird in my head.

Did it again, D'oh!

Edit: Ninja'd, see above.


Heh, ya, the player really should know he can't have an allosaurus animal companion as a ranger, before he actually gets all upset about not being able to find one. 8P

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber

The other thing I also forgot to put in. If you're going to be dipping Druid, that also means you have to honor the Druid vows regarding Armor...i.e. NO Metal.


Kolokotroni wrote:
[...] I do feel the GM is partially in the wrong. Assuming the ranger was allowed an allosaurus, (which they are not but if they were) the ranger should be permitted to find one. The rules say the ranger chooses an animal from the list, not the ranger must search the wilds for an animal on the list. Because such a thing can do exactly what has happened, derail a campaign. I view it the same as if a player wants to weild a specific weapon (IE a great axe instead of a great sword) the dm should make available said item to the player without the need to rely on random dice rolls to see if its around. Ecology shouldnt stand in the way of fun, neither should percentage dice.

With respect, I disagree. A GM does have the right to put limits on player choices in her game. If she wishes to run a campaign without halflings, black powder, cavaliers, and dinosaurs (just to throw a few things out at random), that is her right, just as it is the right of any player not to play in that game because what they really wanted was to play a halfling gunslinger/cavalier riding a dinosaur. What is out of line is for a GM not to make these limits clear ahead of time.

GM Eymajirc wrote:

I know you've been working toward the Divine Scion prestige class since 1st level and cleared that with me and I know you now technically qualify, but you're going to have to wait a couple more levels because I think it would work better for entry into that PrC with an adventure I've got planned for you when you get to that point.

Anyway, in this case it wasn't even a hard no (although as pointed out, allosauri aren't ranger pets, so it probably should have been). In the OP's world, dinosaurs exist, just not where the party currently is. Not every animal companion should be available in every given setting. I mean, c'mon, an arctic stegosaurus? A desert moose? That may not break the game power-wise, but it does a lot to break the equally important suspension of disbelief.

Liberty's Edge

Kolokotroni wrote:
LazarX wrote:
SeeleyOne wrote:
Yeah, fretgod99 has a good idea. If the ranger takes a level in Druid, then the elusive allosaurus can be found. YAY.
Which means that since the Allosaurus ISN"T on the Ranger list he's computed as a first level Animal Companion. Your Ranger levels don't count.

I am fairly confident thats not how that works. I believe the levels stack regardless of the animal type assuming one of the contributing classes can have that animal.

That said, I do feel the GM is partially in the wrong. Assuming the ranger was allowed an allosaurus, (which they are not but if they were) the ranger should be permitted to find one. The rules say the ranger chooses an animal from the list, not the ranger must search the wilds for an animal on the list. Because such a thing can do exactly what has happened, derail a campaign. I view it the same as if a player wants to weild a specific weapon (IE a great axe instead of a great sword) the dm should make available said item to the player without the need to rely on random dice rolls to see if its around. Ecology shouldnt stand in the way of fun, neither should percentage dice.

I think this apply to druid/ranger too:

Pathfinder Design Team wrote:

FAQ: http://paizo.com/paizo/faq/v5748nruor1fn#v5748eaic9qqn

Cavalier: Do animal companion levels from the druid class stack with cavalier mount levels?

If the animal is on the cavalier mount list and on the list of animal companions for your other class, your cavalier and druid levels stack to determine the animal's abilities. If the animal is not on the cavalier mount list, the druid levels do not stack and you must have different animals (one an animal companion, one a cavalier mount).
For example, if you are Medium druid and you choose a horse companion, levels in cavalier stack to determine the horse's abilities. If you are a Medium druid and you choose a bird companion, levels in cavalier do not stack to determine the bird's abilities, and you must choose a second creature to be your mount (or abandon the bird and select an animal companion you can use as a mount).
This same answer applies to multiclassed cavalier/rangers.
(Note that the design team discourages players from having more than one companion creature at a time, as those creatures tend to be much weaker than a single creature affected by these stacking rules, and add to the bookkeeping for playing that character.)

The Exchange

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A quick and - I swear - relevant campaign topic: I was once GMing for a group that included a druid who had not (yet) taken an animal companion. While making an escape that took them through the tunnels under an arena, the party bumped squarely into an advanced dire badger which she was able to prevent from harming the party. Short version: she took the badger along as her new animal companion. Moral: if he's able to overcome his disappointment and carry on, drop a nice 'potential' animal companion in his path - something exotic and native to that area. Just because I don't advocate giving into a tantrum, doesn't mean I want all joy wiped from his life. ;) Though, sadly, it looks like it's the rules-as-written that'll be doing that.


Zog of Deadwood wrote:

With respect, I disagree. A GM does have the right to put limits on player choices in her game. If she wishes to run a campaign without halflings, black powder, cavaliers, and dinosaurs (just to throw a few things out at random), that is her right, just as it is the right of any player not to play in that game because what they really wanted was to play a halfling gunslinger/cavalier riding a dinosaur. What is out of line is for a GM not to make these limits clear ahead of time.

Absolutely. The GM has the right to limit every single option in his game if he wants. He can say all animal companions are badgers for all I care. What he shouldnt do is say 'maybe'. If someone says 'can I use X class option. The dm should say 'No you cant use x, it [doesnt fit my world][falls outside my prefered play style][is over powered in my opinion][was once played by my mortal enemy and now i dont want it in my games]. Or 'Yes you can play x' and then give the player the opportunity to have and use X.

By all means tell the player he cant have a dinosaur animal companion because you are in a temperate region or whatever. But dont do the random roll bull. Make a choice and dont hide behind dice to exclude something you dont want.

"LazarX wrote:


I cannot agree. A player who demands special treatment - who feels that his whims are more powerful than theme, than plot, than plausibility - benefits from the sharp slap of no from time to time.

This isnt a whim. This is obviously a core desire for the character. If the player is willing to go out of his way for a given option, its not a whim. AND it doesnt violate plot or theme, as the DM was apparently willing to let OTHER EQUALLY IMPLAUSIBLE ANIMAL COMPANIONS INTO THE GAME. An allosaurus is not somehow more implausible then a t-rex. If the dm has said stood his ground and said no dinosaurs, i'd have been on his side.

Which is why I said he was partially in the wrong, not a jerk from jerkland. Instead he let the player run off the magnimar and roll dice to see if a class option was available when the rules give no such indication that you need to hunt down your animal companion.


Bran Towerfall wrote:
He is still not happy and doesn't want to use his Boon companion feat on anything but an allosaurus.

You don't have to allocate Boon Companion to only one animal companion, if you replace the one you've got, which is a trivial task, then it carries over.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Kolokotroni wrote:
Zog of Deadwood wrote:

With respect, I disagree. A GM does have the right to put limits on player choices in her game. If she wishes to run a campaign without halflings, black powder, cavaliers, and dinosaurs (just to throw a few things out at random), that is her right, just as it is the right of any player not to play in that game because what they really wanted was to play a halfling gunslinger/cavalier riding a dinosaur. What is out of line is for a GM not to make these limits clear ahead of time.

Absolutely. The GM has the right to limit every single option in his game if he wants. He can say all animal companions are badgers for all I care. What he shouldnt do is say 'maybe'. If someone says 'can I use X class option. The dm should say 'No you cant use x, it [doesnt fit my world][falls outside my prefered play style][is over powered in my opinion][was once played by my mortal enemy and now i dont want it in my games]. Or 'Yes you can play x' and then give the player the opportunity to have and use X.

By all means tell the player he cant have a dinosaur animal companion because you are in a temperate region or whatever. But dont do the random roll bull. Make a choice and dont hide behind dice to exclude something you dont want.

"LazarX wrote:


I cannot agree. A player who demands special treatment - who feels that his whims are more powerful than theme, than plot, than plausibility - benefits from the sharp slap of no from time to time.

This isnt a whim. This is obviously a core desire for the character. If the player is willing to go out of his way for a given option, its not a whim. AND it doesnt violate plot or theme, as the DM was apparently willing to let OTHER EQUALLY IMPLAUSIBLE ANIMAL COMPANIONS INTO THE GAME. An allosaurus is not somehow more implausible then a t-rex. If the dm has said stood his ground and said no dinosaurs, i'd have been on his side.

Which is why I said he was partially in the wrong, not a jerk from jerkland....

That's not my quote by the way.

The Exchange

Yeah, it's mine! Give it back, LazarX! ;)

Kolokotroni: All right, I see where you're going with this. You agree that 'That doesn't fit/isn't allowed' would have been a reasonable response: your objection is that the GM said, 'There's a chance one happens to be around, but if it isn't, you're not going to be able to get one.' Does that about sum it up?


Lincoln Hills wrote:

Yeah, it's mine! Give it back, LazarX! ;)

Kolokotroni: All right, I see where you're going with this. You agree that 'That doesn't fit/isn't allowed' would have been a reasonable response: your objection is that the GM said, 'There's a chance one happens to be around, but if it isn't, you're not going to be able to get one.' Does that about sum it up?

Sorry bout the mis quote doing too many things at once.

And yes, that about sums it up. There is no good reason to make an option for a place a % roll. If it doesnt belong it doesnt belong. If it can belong x% of the time, then I dont see why the PC (one of the people this story is about) can be one of the x%.

Saying no because allows the player to move on, redesign the character, or what have you. Maybe, here roll these dice to see, dangles the carrot in front of the player and encourages them to KEEP trying to derail your story so he can have another shot at that dice roll. And the fact that he COULD have 2 OTHER kinds of creatures that would be equally disruptive to the setting completely voids the setting issue. Now you are just being arbitrary (and yes I think random dice rolls to allow options is arbitrary and stupid).

The Exchange

Mmm, well, not sure I agree, but you state your argument cogently and it's given me something to ponder.


As a DM, I believe in trying my hardest to give the player what he wants, within the bounds of balance. I'm unfamiliar with the allosaurus, but assuming it's not OP, I'd let him have it.

I'd probably have the party run across a traveling freakshow, one of the attractions being "From far off [wherever there are dinos in your campaign world]...the dreaded Death Lizard!"

I mean, part of the fun is seeing how you can work your players' desires into the campaign world you want to present them. I even ask my players before each new game if there are any magic items, plot points, etc. they'd be particularly interested in seeing come up in-game.

That's not to say you have to cave to every player's desire. If the allosaurus is OP, you have every right to say no.


The bigger deal, though, is if he wanted to play a class with an Allosaurus animal companion (as in, his character idea all along was to have that animal companion), then he picked the wrong class. Allosaurus isn't an option for Rangers (and it's not a reasonable substitute for any of the animals allowed for Rangers).

Either he didn't pay any attention when coming up with his character idea, and that sucks for him, so maybe you let him redesign or be lenient and say he can take his next level in Druid and you'll let the levels stack and apply to Allosaurus (even though they probably shouldn't).

Or, he knew that Allosaurus isn't allowed for Rangers and he wanted to go ahead and plead for his cool character idea anyway, in which case I'd simply say no and there wouldn't be any debate. That's gaming the system.

Scarab Sages

Dinosaurs are sort of like androids and black powder IMO...a little goes a long way. Unless you happen to be standing in one of the few select places in the world where they are, they are not a character option. It keeps them special and rare and awe inspiring.

I do agree that it is important to be consistent and clear in your ruling about viable AC choices for the ranger however. So either it is or is not a choice, and if there are limitations, you should make them clear and known. For instance, if you allow them for a ranger, but not in his region, then let him go and pay for an expedition to bring one back to him. Let him train it, pay for its expensive upkeep, and he will appreciate it all the more. It also will prevent him from throwing its life away carelessly, since it was expensive to acquire.


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Bran Towerfall wrote:
He says i'm being unreasonable by not just giving him what he wants.

I see that your former GM has settled into the player's role quite effectively.


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Solution.

He goes off alone.

He finds the allosaurus.

Except it is way above his pay grade, not friendly, and it eats him.

GG! Now what are you playing next?


fretgod99 wrote:

The bigger deal, though, is if he wanted to play a class with an Allosaurus animal companion (as in, his character idea all along was to have that animal companion), then he picked the wrong class. Allosaurus isn't an option for Rangers (and it's not a reasonable substitute for any of the animals allowed for Rangers).

Either he didn't pay any attention when coming up with his character idea, and that sucks for him, so maybe you let him redesign or be lenient and say he can take his next level in Druid and you'll let the levels stack and apply to Allosaurus (even though they probably shouldn't).

Or, he knew that Allosaurus isn't allowed for Rangers and he wanted to go ahead and plead for his cool character idea anyway, in which case I'd simply say no and there wouldn't be any debate. That's gaming the system.

A compsognathus could be a nice substitute for something small and typical for a ranger.

I too hate gaming the system. "Can I pleeeeeease have it?"


Whale_Cancer wrote:
...Rangers don't even have access to the allosaurus.

The Beastmaster archetype allows the Ranger to use the Druid list for animal companions.


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I suppose there's a silver lining in knowing a character's motivation so specifically. I'd be curious how far Turok would go to get his lulosaurus pet. If you put the chance of finding the lizard between mission objectives, the interests of the party, and the goals of other party members there could be some good tension. If done well you could string it out for a long while and through tons of suffering, sacrifice, and tragedy.

At least that way it'd be more rewarding than the DM just spawning a dino within 1d4 miles of the PC as a peace offering. Once he gets it he'll probably either move on to another outlandish goal or just get bored and quit. Pity the warrior who slays all his foes.


Transparency can be used to a dms advantage.

I might allow it, but they would be working hard for this goal. It would be an epic quest and it would take a damn long time.

Yeah, gimme gimme the uber companion is not persuasive. Got to earn it with some hp, tears and rp.


have the mayor of managmar give him one as his reward for killing they lady at the top of the tower, and give the other players something they want too. But he would have to change his class but you can do the retraining rules for that.


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Bran Towerfall wrote:
Any advice on how to get past this without setting a tone with the rest of the group that whining and eye-rolling leads the gm to give you anything you want.

I don't really see what's wrong with just giving him an allosaurus if that's what makes him happy. I mean, if a stegosaurus and Tyrannosaurus are okay, why not just give him an allosaurus off a passing traveler?

The rules limiting animal companions for rangers are silly imo. They're vestigial. Besides, its about everyone having fun right? Does him getting an Allosaurus cause a problem of some sort I'm not aware of?


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LazarX wrote:
The other thing I also forgot to put in. If you're going to be dipping Druid, that also means you have to honor the Druid vows regarding Armor...i.e. NO Metal.

Metal Armor (metal weapons are 100% okay) only affects Druid spells and Druid wild Shape. Please reread your book and try again, please.


Saying 'allosaurus isn't on your legal list, see?' and pointing it out should be sufficient.


He could be a beastmaster

Animal Companion (Ex): A beast master forms a close bond with an animal companion. This ability functions like the druid animal companion ability except that the ranger's effective druid level is equal to his ranger level – 3. The ranger gains a +2 bonus on wild empathy and Handle Animal checks made regarding his animal companion. Unlike a normal ranger, a beast master's choice of animal companion is not limited to a subset of all possibile animal companion choices—he may choose freely among all animal companion choices, just as a druid can.


havoc xiii wrote:

He could be a beastmaster

Animal Companion (Ex): A beast master forms a close bond with an animal companion. This ability functions like the druid animal companion ability except that the ranger's effective druid level is equal to his ranger level – 3. The ranger gains a +2 bonus on wild empathy and Handle Animal checks made regarding his animal companion. Unlike a normal ranger, a beast master's choice of animal companion is not limited to a subset of all possibile animal companion choices—he may choose freely among all animal companion choices, just as a druid can.

Its an archetype that gives you what you should already have had in the first place. Yay?

Didn't the OP disappear?


MrSin wrote:
havoc xiii wrote:

He could be a beastmaster

Animal Companion (Ex): A beast master forms a close bond with an animal companion. This ability functions like the druid animal companion ability except that the ranger's effective druid level is equal to his ranger level – 3. The ranger gains a +2 bonus on wild empathy and Handle Animal checks made regarding his animal companion. Unlike a normal ranger, a beast master's choice of animal companion is not limited to a subset of all possibile animal companion choices—he may choose freely among all animal companion choices, just as a druid can.

Its an archetype that gives you what you should already have had in the first place. Yay?

Didn't the OP disappear?

after longgggggggggg debate I allowed him to get a BIG cat as an animal companion despite sm cat not big cat is on his ranger list. He wouldn't take a 1 level dip into druid, or explore the beastmaster sub-type. first session his big cat died and then refused anyone else from doing anything in the storyline until he had his 24 mourning ritual to get another 5 attack BIG CAT. I JUST LOST IT.... you can't have another big cat, or a dinosaur. I bent the rules just for you and now it's still not good enough. this is a group game and it doesn't revolve around your character. well, that was enough for him and he quit the group....over an animal companion!?!?!


Bran Towerfall wrote:
well, that was enough for him and he quit the group....over an animal companion!?!?!

Well maybe from his point of view you gave him a toy he may not get again and in the first session took the thing away... Ouch.

He might also just be whiney. Who knows.

Liberty's Edge

There are a million ways to handle a situation like this, but anything that involves the other pcs sleeping at the table is not one of them. And especially not having them sleep at the table and then the guy fail to accomplish what he wanted and set it up.

Personally, I'm not a fan of limiting pc options any more than I have to in order for the game to be fun. As to there not being any in that area, as DM you could easily have put some in that area. Maybe someone had one for a pet and it escaped. Maybe some crazy wizard was hatching a plan to upset the eco balance of the world. Even in literature, I can think of a particularly impactful scene where a character "finds" 3 dragons in an area (read: World) where there aren't any, and it is such a powerful moment it comes without breaking suspension of disbelief.

If you didn't want the player to have one, you'd be in the right both by RAW and because you're the DM, but don't dangle having one in your player's face and then snatch it away and then be surprised he's not happy (or complain about it publicly).

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