Sorcerer's Robe + Bloodline powers with saves


Rules Questions


So I'm trying to figure out how the Sorcerer's Robe interacts with bloodline powers with saves on them or just damage based powers.

Example: Accursed Bloodline:

Horrific Visage (Su): At 1st level, you can draw upon your hag ancestor to cause one target to perceive you as having a horrifying appearance. As a standard action, you can force one target within 30 feet to make a Will save (DC 10 + 1/2 your sorcerer level + your Charisma modifier) or be shaken for 1 round for every 2 sorcerer levels you possess (minimum 1 round). This is a mind-affecting, fear-based ability. This fear does not stack with other fear effects. You may use this ability a number of times per day equal to 3 + your Charisma modifier.

There are several situations and this is how I think they may work, but I'm not sure:

Swift activate robe, standard cast magic missile. If I have a damage based bloodline power they take full damage, regardless of range and without making an attack roll.

Swift activate robe, standard cast magic missile. If I have a save based bloodline power they roll a save against it.

Swift activate robe, standard cast burning hands. If I have a damage based bloodline power and they make their save I do half damage, regardless of range and without making an attack roll. If they fail their save they take full damage from both spell and bloodline.

Swift activate robe, standard cast burning hands. If I have a save based bloodline power and they make their save nothing extra happens. If they fail their save they now get a new save against my bloodline power.

Is this right? Also isn't this really good with say magic missile and the fey bloodline power that comes with no save?

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