Bleed and effects that heal you


Rules Questions


2 people marked this as FAQ candidate.

Bleed: A creature that is taking bleed damage takes the listed amount of damage at the beginning of its turn. Bleeding can be stopped by a DC 15 Heal check or through the application of any spell that cures hit point damage (even if the bleed is ability damage). Some bleed effects cause ability damage or even ability drain. Bleed effects do not stack with each other unless they deal different kinds of damage. When two or more bleed effects deal the same kind of damage, take the worse effect. In this case, ability drain is worse than ability damage.

Would a channel heal that despite being a supernatural effect? Does it mater if its a 5 point channel energy or a 5 point cure light wounds spells?

Sczarni

RAW yes. Reasoning:

1) Per your bolded text, heal check or spell that heals hp damage stops bleed.
2) Channel Energy is a supernatural ability (Su). See Core Rule Book, Page 40.
3) Supernatural abilities are magical but not spell-like. See Core Rule Book, Page 554.

Since Channel Energy is neither a heal check, nor a spell, it does not stop bleed effects.


RAI, I'd say yes, since it is magical healing. The same can be said for potions and similar items.

RAW, these said items do not stop bleed effects, since they are not listed as exceptions.

In such a case, I'd think the RAI trumps the RAW.

Sczarni

Darksol the Painbringer wrote:

RAI, I'd say yes, since it is magical healing. The same can be said for potions and similar items.

RAW, these said items do not stop bleed effects, since they are not listed as exceptions.

In such a case, I'd think the RAI trumps the RAW.

Nope, potions and wands work just fine.

Potions: "It can duplicate the effect of a spell of up to 3rd level that has a casting time of less than 1 minute and targets one or more creatures or objects." - Core Rule Book, Page 477.

Since it duplicates a spell, it works as a spell. This works on Bleed effects.

Wands: "A wand is a thin baton that contains a single spell of 4th level or lower. A wand has 50 charges when created—each charge allows the use of the wand’s spell one time." - Core Rule Book, Page 495.

Since a wand counts as a spell, it is within the scope of things that stop the Bleed effect.

Edit: Staves also cast spells (See Staves, Core Rule Book, Page 491)

Scrolls also count as spells. (See Spell Completion Items, P. 184, 458)


Pathfinder Adventure Path Subscriber; Starfinder Charter Superscriber

A normal channel positive energy cannot heal any ability damage done through a bleed attack but it will stop any further damage from occurring just as it says in the quoted text. If hit point damage was done as part of the bleed, then the channel can obviously heal that.

Shadow Lodge

If you want to be a jerk GM in homebrew then PCs will specialize in bleed and force you to only be able to channel for healing (like anti-magic field). Or other things out of spite. In PFS its your call. But just let channel heal bleed as long as its HP damage and stop ability score damage. Jerk DMs will get screwed in one way or another because its not to hard to get around PvP rules and the players can make things incredibly boring. Go RAI not RAW


From a DM in need: I understand that healing magic stops bleeding. My question is, does a cure light wounds heal BOTH damage AND the actual bleeding effect SIMULTANEOUSLY? Or for that matter a healing "burst" will stop the bleeding of any affected PC's, AND heal all of their damage at the same time?

Seems to me that you must specify as to what you intend to do with a cure wounds spell, and that a healing burst affects those within range by healing either damage or bleeding.

The players, as always, are whining up a storm about this ruling on my part.

I am just trying to keep the bleed effect as dangerous as I assume that it was intended to be. After all, if a 1-2nd level cleric can simply "burst" it away multiple times per day indiscriminately it is certainly a weak attack.

Any advice is welcomed :)

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Bleed and effects that heal you All Messageboards

Want to post a reply? Sign in.