Mechanics for gang wars


Pathfinder First Edition General Discussion

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Good evening all,

I'm looking into running a campaign for my local group. They tend towards "no black or white, just grey" kind of campaigns, likely stemming from their background as wargamers.

What I'm interested in running is essentially the first encounter from Curse of the Crimson Throne and then heading off for pastures new from there. Rather than Zellara recruiting them, I think a local crime lord would make a good stand-in and also a unifying force for the group.

So a couple of things; 1) what adventures are there I can use to flesh out their experience and 2) has anyone got any idea for mechanics for turf wars?

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