grab ability and dire bears


Advice


still confused why a dire bear with 3 full-round natural attacks would bother to grab an opponent. at a -20 to cmb to maintain a grapple with his claws,....whats the point? since the bear does not have constrict, and it is not auto-damage in a new round if he maintains a hold on a pc....have any of you wondered or tried to run an encounter like this? my group was maintaining that 2 natural claw attacks + 2 suceessful grab rolls would be needed to have autodamage. seems like 3.5 rules to me.... ty for your help


What he should do is grab each turn but not maintain the grapple. Then his opponents will always be grappled on their turn.


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And thus, the intelligent bearfolk spawned from the maws of the wilderness, cleverly grappling everything in their way...


johnlocke90 wrote:
What he should do is grab each turn but not maintain the grapple. Then his opponents will always be grappled on their turn.

ok,

what would be his(direbear) tactical advantage of grabbing him?

ty for replying


I Hate Nickelback wrote:
And thus, the intelligent bearfolk spawned from the maws of the wilderness, cleverly grappling everything in their way...

haha,

I was always an outsider in my direbear tribe. "why grapple your foes when you can just shred them in comical fashion?!?!?" "I was born to grapple, thus I must leave....."


Perhaps one day you will be welcome in civilized society. Until then, keep grappling picknickers for their food.


I Hate Nickelback wrote:
Perhaps one day you will be welcome in civilized society. Until then, keep grappling picknickers for their food.

do I get a +2 to grapple if my little bear buddy boo-boo is flanking?


Only if you devour him afterwards.


I Hate Nickelback wrote:
Only if you devour him afterwards.

you can always get another boo-boo

nice!!!!


Eating boo-boo almost sounds dirty... This thread has turned into one about bear jokes XD


Bran Towerfall wrote:
johnlocke90 wrote:
What he should do is grab each turn but not maintain the grapple. Then his opponents will always be grappled on their turn.

ok,

what would be his(direbear) tactical advantage of grabbing him?

ty for replying

The enemy has the grappled condition on his turn. Which means no two handed weapons, no running away, probably impossible to spell cast.

Also, the bear can choose to treat the grab grapple as a normal grapple. Meaning next turn he can maintain the grapple normally and pin the enemy. Which means they cant do anything to the bear.


Uggh, less tactics, more humor. I can bearly bear the bore(bear?)dom.


I Hate Nickelback wrote:
Uggh, less tactics, more humor. I can bearly bear the bore(bear?)dom.

haha,

so, a direbear who pins his opponent will have a tactical advantage of a pc who is -4 dex, + 4 to hit with his bite on prone, and ....?

sry, i'm BEARly keeping this thread going!!

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