666bender |
I am building an inquisitor , and wonder about stats
I don't want trolling And our game is part RP part combat.
The concept is a somewhere between batman ( batman begins) , blade and Solomon Cain persona.
God is from our DM deities , but either war or travel domains.
As for stat I have a dillema, level 1 20 point
Option 1 : 17, 10, 14, 13, 14, 10
Other options : replace dex and int ( no expertise for the level 8 power but gain precise strike) , lower str to 16 to boost wis or other ability .
Feats : we have retrain every 4 levels
Heavy armor or toughness at level 1
Thoughts ?
blackbloodtroll |
1 person marked this as FAQ candidate. |
Well, Heretic Inquisitor with the Heresy Inquisition sounds like your cup of tea.
Nab the Wisdom of the Flesh trait, and choose Stealth to use Wisdom for Stealth.
Keep your charisma at 13, and get Skill Focus(Knowledge) to get Eldritch Heritage.
Choose the Arcane Bloodline, and you will get an Arcane Bond.
That will be a magic weapon you can improve upon as you level.
What is your favored weapon?
GoldEdition42 |
Half orc all the way baby. Travel is a good way to go with Exploration Subdomain if possible (great for an Inquisitor).
Get Endurance (in exchange for +2 to Intimidate), get +1 Luck Bonus (in exchange for Ferocity as it will get you killed), take the Fate's Favored Trait and Paragon of Speed (you will now never need the Improved Inititive Feat).
Two-handed Great Axe moving at 30'. Throw in Exeditious Retreat and you move like a cheetah on Caffeine on the battlefield. By 8th level you are teleporting to whereever you are needed.
Cheers.